Player Matchup

Izanami
Izanami
FBG XANDALL
Izanami
Level 49
God Stats
36W - 26L
1,548 SR
Queue Stats
123W - 126L
1,435 Elo+
Solo
Thor
Thor
Lxlyu
Thor
Level 46
God Stats
4W - 6L
1,319 SR
Queue Stats
104W - 138L
1,321 Elo+
Party 3
Gilgamesh
Gilgamesh
R1ckT23
Gilgamesh
Level 46
God Stats
43W - 25L
1,500 SR
Queue Stats
243W - 265L
1,323 Elo+
Party 1
Hera
Hera
sKxrmv
Hera
Level 56
God Stats
7W - 10L
1,337 SR
Queue Stats
171W - 187L
1,356 Elo+
Party 3
Chaac
Chaac
wait_whaat
Chaac
Level 48
God Stats
36W - 30L
1,543 SR
Queue Stats
475W - 565L
1,327 Elo+
Party 1
Team Averages
Level 49
1,449 SR
1,352 Elo+

VS

Team Averages
Level 52
1,315 SR
1,222 Elo+
Serqet
Serqet
Death-PLAYBOY
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,294 Elo+
Party 2
Hera
Hera
Dourado_SNAKE
Hera
Level 67
God Stats
6W - 5L
1,403 SR
Queue Stats
136W - 185L
1,226 Elo+
Party 2
Guan Yu
Guan Yu
Ninja_gamess
Guan Yu
Level 28
God Stats
10W - 20L
1,278 SR
Queue Stats
15W - 39L
1,140 Elo+
Party 2
Medusa
Medusa
britosolivalen
Medusa
Level 48
God Stats
3W - 14L
1,191 SR
Queue Stats
267W - 321L
1,301 Elo+
Solo
Yemoja
Yemoja
yMaxx-_
Yemoja
Level 29
God Stats
1W - 5L
1,205 SR
Queue Stats
201W - 281L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FBG XANDALL
Izanami
9
3 / 0 / 4
5,754
575
3,544
4,811
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Lxlyu
Thor
9
0 / 1 / 2
5,370
537
2,352
6,157
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
R1ckT23
Gilgamesh
9
2 / 0 / 0
5,501
550
1,798
5,132
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
sKxrmv
Hera
11
6 / 1 / 1
6,610
661
3,851
3,491
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
9
1 / 0 / 3
5,350
535
2,748
4,499
1,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,604
460
1,284
6,328
1,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 1
5,276
528
2,331
5,756
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Ninja_gamess
Guan Yu
6
0 / 4 / 0
4,307
431
566
5,257
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
6,034
603
2,302
4,065
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
yMaxx-_
Yemoja
8
0 / 2 / 0
4,784
478
2,745
4,585
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
3
1
0.5
W
Izanami
FBG XANDALL
Izanami
3
0
4
5
W
Thor
Lxlyu
Thor
0
1
2
1
L
Guan Yu
Ninja_gamess
Guan Yu
0
4
0
0
W
Gilgamesh
R1ckT23
Gilgamesh
2
0
0
2
L
1
0
0
1
W
Hera
sKxrmv
Hera
6
1
1
6.5
W
Chaac
1
0
3
2.5
L
Yemoja
yMaxx-_
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
9,228
24,090
Taken
25,991
7,047
Mitigated
8,819
11,698
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,284
367
0
1,490
6,328
1,640
0
324
6,004
0
18,443
L
2,331
672
0
1,479
5,756
1,751
210
1,560
3,944
27,229
0
W
Izanami
FBG XANDALL
Izanami
3,544
2,152
270
2,827
4,811
1,258
1,146
1,248
3,538
0
26,588
W
Thor
Lxlyu
Thor
2,352
210
0
3,652
6,157
1,699
0
543
5,363
0
27,591
L
Guan Yu
Ninja_gamess
Guan Yu
566
0
105
914
5,257
2,274
0
423
4,814
0
11,438
W
Gilgamesh
R1ckT23
Gilgamesh
1,798
313
0
2,267
5,132
1,713
718
0
5,082
0
20,508
L
2,302
1,312
183
532
4,065
1,210
0
436
3,585
0
26,690
W
Hera
sKxrmv
Hera
3,851
1,115
0
1,255
3,491
953
459
1,933
1,470
32,368
0
W
Chaac
2,748
305
99
1,328
4,499
1,424
260
1,206
3,131
0
14,105
L
Yemoja
yMaxx-_
Yemoja
2,745
0
289
216
4,585
1,944
0
764
3,793
16,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
25,005
254
Minions Killed
223
0
Camps Cleared
0
950,845
Distance Traveled
953,782
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,604
460
37
4
0
203,555
0
L
Hera
5,276
528
66
7
0
182,269
1
W
Izanami
5,754
575
53
5
0
172,370
2
W
Thor
5,370
537
65
7
0
211,356
0
L
Guan Yu
4,307
431
30
3
0
204,946
0
W
Gilgamesh
5,501
550
39
4
0
178,987
0
L
Medusa
6,034
603
63
6
0
187,516
1
W
Hera
6,610
661
71
7
0
185,616
1
W
Chaac
5,350
535
26
3
0
202,516
0
L
Yemoja
4,784
478
27
3
0
175,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role