Player Matchup

Gilgamesh
Gilgamesh
Dixvvy
Gilgamesh
Level 23
God Stats
6W - 6L
1,612 SR
Queue Stats
13W - 10L
1,831 Elo+
Party 1
Tyr
Tyr
HeimMain2468
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,822 Elo+
Party 1
Anhur
Anhur
ItBePower999
Anhur
Level 105
God Stats
5W - 3L
1,553 SR
Queue Stats
78W - 61L
1,571 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Itachi2468
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,822 Elo+
Party 1
Raijin
Raijin
MaoRimuru2468
Raijin
Level 7
God Stats
2W - 2L
1,976 SR
Queue Stats
4W - 3L
1,822 Elo+
Party 1
Team Averages
Level 30
1,628 SR
1,774 Elo+

VS

Team Averages
Level 24
1,634 SR
1,629 Elo+
Heimdallr
Heimdallr
CopenhagenWinter
Heimdallr
Level 11
God Stats
3W - 4L
1,338 SR
Queue Stats
90W - 66L
1,645 Elo+
Solo
Mercury
Mercury
Doinkers
Mercury
Level 28
God Stats
8W - 4L
1,758 SR
Queue Stats
19W - 13L
1,676 Elo+
Solo
Geb
Geb
MrNandJ
Geb
Level 23
God Stats
6W - 7L
1,468 SR
Queue Stats
139W - 138L
1,610 Elo+
Party 2
Anubis
Anubis
MrsJandN
Anubis
Level 29
God Stats
32W - 33L
1,589 SR
Queue Stats
231W - 233L
1,612 Elo+
Party 2
King Arthur
King Arthur
WHELVER
King Arthur
Level 29
God Stats
9W - 6L
2,014 SR
Queue Stats
254W - 246L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dixvvy
Gilgamesh
11
0 / 5 / 3
6,656
475
6,090
9,064
3,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 6 / 2
6,147
439
6,973
11,111
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 5 / 1
6,723
480
3,719
10,356
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Itachi2468
Kumbhakarna
9
1 / 3 / 2
5,626
402
3,286
10,948
3,276
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 1
6,529
466
4,280
5,616
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
5 / 1 / 4
8,529
609
10,339
9,767
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Doinkers
Mercury
14
5 / 2 / 5
8,018
573
3,199
8,581
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
11
2 / 1 / 9
7,086
506
3,852
10,434
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
MrsJandN
Anubis
15
8 / 0 / 2
9,007
643
8,491
6,073
2,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WHELVER
King Arthur
14
2 / 1 / 3
8,221
587
6,631
11,244
5,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
22
22
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
5
1
4
7
L
Gilgamesh
Dixvvy
Gilgamesh
0
5
3
0.3
W
Mercury
Doinkers
Mercury
5
2
5
3.75
L
2
6
2
0.5
L
1
5
1
0.3
L
Kumbhakarna
Itachi2468
Kumbhakarna
1
3
2
0.67
L
1
3
1
0.5
W
Geb
2
1
9
6.5
W
Anubis
MrsJandN
Anubis
8
0
2
9
W
King Arthur
WHELVER
King Arthur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
32,512
47,095
Taken
46,099
14,410
Mitigated
22,762
8,169
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
10,339
5,907
0
3,789
9,767
3,342
853
638
9,093
0
56,938
L
Gilgamesh
Dixvvy
Gilgamesh
6,090
1,572
0
287
9,064
3,410
0
1,461
7,603
0
32,482
W
Mercury
Doinkers
Mercury
3,199
1,799
0
4,241
8,581
3,078
0
472
8,039
0
52,573
L
6,973
1,370
0
3,392
11,111
3,818
61
1,829
9,282
0
25,042
L
3,719
2,252
0
2,329
10,356
2,584
0
915
9,441
0
37,376
L
Kumbhakarna
Itachi2468
Kumbhakarna
3,286
382
454
1,207
10,948
3,276
99
4,936
6,012
16,515
0
L
4,280
275
0
500
5,616
1,322
105
3,202
2,414
34,802
0
W
Geb
3,852
1,098
0
1,741
10,434
7,651
0
2,041
8,277
18,552
0
W
Anubis
MrsJandN
Anubis
8,491
497
0
3,457
6,073
2,823
0
2,496
3,383
62,059
0
W
King Arthur
WHELVER
King Arthur
6,631
676
0
3,521
11,244
5,868
0
1,403
9,741
0
44,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
40,861
290
Minions Killed
426
0
Camps Cleared
0
1,316,893
Distance Traveled
1,401,392
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,529
609
97
7
0
250,890
2
L
Gilgamesh
6,656
475
73
5
0
274,616
2
W
Mercury
8,018
573
95
7
0
320,472
0
L
Tyr
6,147
439
47
3
0
292,041
0
L
Anhur
6,723
480
71
5
0
253,354
1
L
Kumbhakarna
5,626
402
23
2
0
259,563
1
L
Raijin
6,529
466
76
5
0
237,319
2
W
Geb
7,086
506
21
2
0
282,256
5
W
Anubis
9,007
643
129
9
0
274,829
1
W
King Arthur
8,221
587
84
6
0
272,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role