Player Matchup

Izanami
Izanami
DiaboIic
Izanami
Level 67
God Stats
9W - 12L
1,542 SR
Queue Stats
496W - 533L
1,435 Elo+
Solo
Ra
Ra
Kaselnomty1
Ra
Level 106
God Stats
15W - 12L
1,721 SR
Queue Stats
375W - 354L
1,454 Elo+
Solo
Da Ji
Da Ji
Shunne DNLS
Da Ji
Level 97
God Stats
8W - 5L
1,897 SR
Queue Stats
36W - 26L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
XxZEPPAxX
Gilgamesh
Level 102
God Stats
24W - 21L
1,380 SR
Queue Stats
773W - 872L
1,395 Elo+
Solo
Geb
Geb
cooldaman
Geb
Level 85
God Stats
20W - 8L
1,758 SR
Queue Stats
862W - 855L
1,474 Elo+
Solo
Team Averages
Level 91
1,660 SR
1,443 Elo+

VS

Team Averages
Level 96
1,571 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Leykam
Sun Wukong
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MX young6242
Amaterasu
Level 99
God Stats
57W - 46L
1,618 SR
Queue Stats
721W - 712L
1,385 Elo+
Solo
Neith
Neith
MasterGiant4841
Neith
Level 87
God Stats
4W - 2L
1,683 SR
Queue Stats
59W - 61L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Trixkz
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,430 Elo+
Solo
Hera
Hera
liboto
Hera
Level 75
God Stats
10W - 8L
1,555 SR
Queue Stats
189W - 184L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiaboIic
Izanami
19
8 / 3 / 9
11,720
586
18,953
14,747
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 3 / 12
11,301
565
13,895
13,404
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 4 / 8
9,929
496
6,951
16,095
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
XxZEPPAxX
Gilgamesh
17
6 / 4 / 4
10,940
547
14,423
18,297
9,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 3 / 14
10,038
502
8,045
21,789
20,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leykam
Sun Wukong
16
4 / 4 / 0
10,602
530
13,757
21,946
15,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
MX young6242
Amaterasu
15
5 / 6 / 4
10,030
502
9,040
22,601
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 5 / 5
9,793
490
13,835
13,098
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Trixkz
Ne Zha
16
1 / 5 / 4
10,027
501
6,283
15,898
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
liboto
Hera
15
2 / 10 / 1
9,721
486
11,043
12,968
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
30
Kills
17
17
Deaths
30
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
DiaboIic
Izanami
8
3
9
4.17
W
9
3
12
5
L
Sun Wukong
Leykam
Sun Wukong
4
4
0
1
L
Amaterasu
MX young6242
Amaterasu
5
6
4
1.17
L
5
5
5
1.5
W
4
4
8
2
L
Ne Zha
Trixkz
Ne Zha
1
5
4
0.6
W
Gilgamesh
XxZEPPAxX
Gilgamesh
6
4
4
2
W
3
3
14
3.33
L
Hera
liboto
Hera
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,267
Damage
53,958
84,332
Taken
86,511
50,335
Mitigated
48,010
28,236
Healing
27,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DiaboIic
Izanami
18,953
12,273
0
5,388
14,747
6,034
1,408
3,515
11,132
0
103,650
W
13,895
1,104
3,186
5,646
13,404
5,800
214
4,380
8,757
65,414
0
L
Sun Wukong
Leykam
Sun Wukong
13,757
2,639
0
8,279
21,946
15,036
610
3,199
18,555
0
60,901
L
Amaterasu
MX young6242
Amaterasu
9,040
3,532
0
8,443
22,601
15,997
763
7,142
15,208
0
45,457
L
13,835
5,667
0
3,977
13,098
5,410
599
2,706
10,368
0
57,551
W
6,951
1,911
0
3,390
16,095
8,184
257
1,380
14,559
0
62,220
L
Ne Zha
Trixkz
Ne Zha
6,283
1,259
0
6,339
15,898
6,589
125
2,685
13,053
0
70,108
W
Gilgamesh
XxZEPPAxX
Gilgamesh
14,423
3,371
989
5,398
18,297
9,915
65
1,144
17,103
0
57,934
W
8,045
1,293
0
4,239
21,789
20,402
223
624
20,951
32,982
0
L
Hera
liboto
Hera
11,043
1,948
0
879
12,968
4,978
532
5,223
7,387
61,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,928
Gold Earned
50,173
524
Minions Killed
522
0
Camps Cleared
0
1,977,172
Distance Traveled
1,815,541
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,720
586
141
7
0
354,814
1
W
Ra
11,301
565
130
7
0
406,674
2
L
Sun Wukong
10,602
530
119
6
0
391,997
7
L
Amaterasu
10,030
502
67
3
0
375,535
2
L
Neith
9,793
490
95
5
0
325,619
6
W
Da Ji
9,929
496
98
5
0
387,592
1
L
Ne Zha
10,027
501
129
6
0
395,139
2
W
Gilgamesh
10,940
547
116
6
0
400,943
1
W
Geb
10,038
502
39
2
0
427,149
1
L
Hera
9,721
486
112
6
0
327,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role