Player Matchup

Ymir
Ymir
DaddyLynchh
Ymir
Level 46
God Stats
4W - 3L
1,490 SR
Queue Stats
75W - 69L
1,493 Elo+
Party 1
Odin
Odin
IM_DIAZX
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 117L
1,393 Elo+
Solo
Ares
Ares
Sednuh
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
SilentSinSpain
Gilgamesh
Level 26
God Stats
9W - 5L
1,734 SR
Queue Stats
71W - 67L
1,547 Elo+
Solo
Zeus
Zeus
XxBlackhawk455xX
Zeus
Level 15
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 12L
1,534 Elo+
Solo
Team Averages
Level 24
1,502 SR
1,509 Elo+

VS

Team Averages
Level 14
1,433 SR
1,474 Elo+
Chaac
Chaac
Banditbeast4919
Chaac
Level 19
God Stats
13W - 14L
1,380 SR
Queue Stats
181W - 171L
1,465 Elo+
Solo
Ares
Ares
BossCard56
Ares
Level 18
God Stats
4W - 9L
1,283 SR
Queue Stats
55W - 57L
1,451 Elo+
Solo
Kukulkan
Kukulkan
COVIDSfake
Kukulkan
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 134L
1,585 Elo+
Solo
Thor
Thor
KindaOld
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,527 Elo+
Solo
Neith
Neith
stealthflyguy93
Neith
Level 11
God Stats
6W - 9L
1,500 SR
Queue Stats
61W - 65L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
9,255
544
8,326
10,115
6,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
12
1 / 7 / 0
6,904
406
2,023
10,611
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Sednuh
Ares
14
3 / 3 / 5
8,286
487
5,130
11,241
6,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SilentSinSpain
Gilgamesh
16
11 / 1 / 3
10,076
593
12,019
12,308
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 3 / 5
9,585
564
10,669
8,254
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
10,618
625
13,435
15,992
12,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 4 / 3
8,772
516
4,445
10,399
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
COVIDSfake
Kukulkan
16
3 / 5 / 3
10,134
596
5,075
11,858
4,911
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 9 / 0
6,588
388
2,859
12,024
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 7 / 1
7,589
446
5,200
10,290
2,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
26
Kills
17
17
Deaths
26
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
1
4
10
L
3
4
3
1.13
L
Kukulkan
COVIDSfake
Kukulkan
3
5
3
0.9
W
5
3
1
1.83
W
Odin
1
7
0
0.14
L
Thor
0
9
0
0
W
Ares
Sednuh
Ares
3
3
5
1.83
W
Gilgamesh
SilentSinSpain
Gilgamesh
11
1
3
12.5
W
6
3
5
2.83
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
31,014
52,529
Taken
60,563
26,653
Mitigated
30,446
12,331
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,435
4,955
0
5,803
15,992
12,681
1,715
2,854
13,138
0
66,834
L
4,445
248
0
1,025
10,399
7,162
94
5,197
5,202
23,304
0
L
Kukulkan
COVIDSfake
Kukulkan
5,075
1,381
0
3,254
11,858
4,911
919
6,093
5,765
70,698
0
W
8,326
2,294
99
755
10,115
6,478
385
3,551
6,564
41,768
0
W
Odin
2,023
1,048
0
906
10,611
4,380
0
0
10,611
0
23,374
L
Thor
2,859
430
0
1,679
12,024
3,056
436
2,654
9,370
0
26,890
W
Ares
Sednuh
Ares
5,130
803
0
2,644
11,241
6,924
321
1,940
9,301
48,245
0
W
Gilgamesh
SilentSinSpain
Gilgamesh
12,019
2,681
0
6,484
12,308
5,797
0
2,412
9,896
0
64,302
W
10,669
2,179
0
1,443
8,254
3,074
136
1,617
6,637
61,809
0
L
5,200
3,738
0
912
10,290
2,636
451
7,327
2,963
0
30,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
43,701
408
Minions Killed
433
0
Camps Cleared
0
1,523,100
Distance Traveled
1,409,817
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,618
625
149
9
0
314,400
6
L
Ares
8,772
516
25
1
0
287,048
1
L
Kukulkan
10,134
596
154
9
0
291,615
1
W
Ymir
9,255
544
77
5
0
313,049
0
W
Odin
6,904
406
48
3
0
278,338
3
L
Thor
6,588
388
43
3
0
252,226
0
W
Ares
8,286
487
66
4
0
278,022
1
W
Gilgamesh
10,076
593
114
7
0
369,036
2
W
Zeus
9,585
564
103
6
0
284,655
5
L
Neith
7,589
446
62
4
0
264,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role