Player Matchup

Ne Zha
Ne Zha
JazzBerryRam
Ne Zha
Level 62
God Stats
18W - 20L
1,510 SR
Queue Stats
605W - 499L
1,427 Elo+
Party 1
Ymir
Ymir
Nacho Iimbre
Ymir
Level 109
God Stats
12W - 4L
1,715 SR
Queue Stats
279W - 265L
1,454 Elo+
Party 1
Hades
Hades
imortalman 952
Hades
Level 116
God Stats
5W - 6L
1,893 SR
Queue Stats
595W - 408L
1,650 Elo+
Party 1
Team Averages
Level 96
1,706 SR
1,510 Elo+

VS

Team Averages
Level 64
1,584 SR
1,579 Elo+
Neith
Neith
NickolasPlayz
Neith
Level 5
God Stats
4W - 1L
1,655 SR
Queue Stats
8W - 2L
1,679 Elo+
Party 2
Gilgamesh
Gilgamesh
Supersalty517
Gilgamesh
Level 104
God Stats
43W - 40L
1,590 SR
Queue Stats
289W - 329L
1,530 Elo+
Party 2
Fenrir
Fenrir
furret1994
Fenrir
Level 83
God Stats
12W - 17L
1,507 SR
Queue Stats
106W - 109L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 12 / 8
14,058
611
14,409
22,196
10,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 9 / 9
14,597
635
11,296
25,926
43,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 7 / 4
16,645
724
37,361
30,488
29,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 14
15,101
657
14,217
18,023
6,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Supersalty517
Gilgamesh
19
6 / 5 / 17
15,715
683
27,030
32,369
19,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
furret1994
Fenrir
20
17 / 4 / 8
17,496
761
27,682
28,916
23,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
19
Kills
28
28
Deaths
19
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
12
8
0.58
L
3
9
9
0.83
W
5
10
14
1.2
W
Gilgamesh
Supersalty517
Gilgamesh
6
5
17
2.9
W
Fenrir
furret1994
Fenrir
17
4
8
5.25
L
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,066
Damage
68,929
78,610
Taken
79,308
83,332
Mitigated
48,958
16,956
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,409
3,136
0
1,422
22,196
10,507
1,210
80
21,816
0
67,375
L
11,296
1,744
0
1,559
25,926
43,643
401
0
25,830
35,077
0
W
14,217
6,137
0
1,631
18,023
6,130
1,874
11,808
6,215
0
35,616
W
Gilgamesh
Supersalty517
Gilgamesh
27,030
9,489
0
6,589
32,369
19,511
637
21,780
10,589
0
89,340
W
Fenrir
furret1994
Fenrir
27,682
8,151
958
13,088
28,916
23,317
1,538
15,687
13,229
0
91,315
L
37,361
1,710
892
13,083
30,488
29,182
438
32
30,187
88,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
48,312
189
Minions Killed
178
0
Camps Cleared
0
1,112,736
Distance Traveled
1,260,060
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,058
611
76
3
0
377,233
2
L
Ymir
14,597
635
35
2
0
359,821
3
W
Neith
15,101
657
28
1
0
353,678
2
W
Gilgamesh
15,715
683
76
3
0
436,055
5
W
Fenrir
17,496
761
74
3
0
470,327
1
L
Hades
16,645
724
78
3
0
375,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role