Player Matchup

Gilgamesh
Gilgamesh
A1phaGG
Gilgamesh
Level 52
God Stats
0W - 2L
1,369 SR
Queue Stats
138W - 90L
1,610 Elo+
Party 3
Janus
Janus
ButtMuncher98
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 53L
1,709 Elo+
Party 3
Hou Yi
Hou Yi
ElPimpident
Hou Yi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 2
Achilles
Achilles
Junglemain69
Achilles
Level 24
God Stats
0W - 1L
1,857 SR
Queue Stats
18W - 15L
1,566 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheBoomKing
Kumbhakarna
Level 13
God Stats
1W - 1L
1,752 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 2
Team Averages
Level 48
1,596 SR
1,551 Elo+

VS

Team Averages
Level 57
1,458 SR
1,627 Elo+
Cupid
Cupid
BeanTowns
Cupid
Level 30
God Stats
2W - 0L
1,747 SR
Queue Stats
65W - 53L
1,695 Elo+
Party 1
Hercules
Hercules
CaptSkuzzles
Hercules
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
EdibleChimera30
Gilgamesh
Level 53
God Stats
21W - 24L
1,530 SR
Queue Stats
138W - 137L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
Rhaegön
Kukulkan
Level 145
God Stats
7W - 6L
1,104 SR
Queue Stats
209W - 172L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
r0b0nd7
Ratatoskr
Level 21
God Stats
7W - 9L
1,409 SR
Queue Stats
29W - 33L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A1phaGG
Gilgamesh
18
7 / 4 / 5
11,241
511
13,747
18,637
12,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 4
11,134
506
14,003
14,170
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
1 / 7 / 1
9,814
446
2,947
14,034
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Junglemain69
Achilles
17
3 / 6 / 3
10,029
456
8,918
16,020
15,731
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
TheBoomKing
Kumbhakarna
6
0 / 3 / 0
6,576
299
1,011
4,342
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BeanTowns
Cupid
20
11 / 2 / 4
14,695
668
16,111
14,946
5,921
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
CaptSkuzzles
Hercules
16
4 / 2 / 9
12,343
561
9,240
20,997
16,978
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
EdibleChimera30
Gilgamesh
18
5 / 5 / 4
11,886
540
8,408
18,147
15,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Rhaegön
Kukulkan
18
2 / 4 / 4
11,998
545
5,775
10,524
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ratatoskr
r0b0nd7
Ratatoskr
17
1 / 4 / 3
10,816
492
4,350
10,931
4,283
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
16
Kills
23
23
Deaths
17
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A1phaGG
Gilgamesh
7
4
5
2.38
W
Cupid
BeanTowns
Cupid
11
2
4
6.5
L
5
3
4
2.33
W
Hercules
CaptSkuzzles
Hercules
4
2
9
4.25
W
Gilgamesh
EdibleChimera30
Gilgamesh
5
5
4
1.4
L
Hou Yi
1
7
1
0.21
L
Achilles
Junglemain69
Achilles
3
6
3
0.75
W
Kukulkan
Rhaegön
Kukulkan
2
4
4
1
L
Kumbhakarna
TheBoomKing
Kumbhakarna
0
3
0
0
W
Ratatoskr
r0b0nd7
Ratatoskr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
43,884
67,203
Taken
75,545
40,384
Mitigated
47,623
11,334
Healing
27,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A1phaGG
Gilgamesh
13,747
5,259
0
2,081
18,637
12,406
0
2,641
15,871
0
84,600
W
Cupid
BeanTowns
Cupid
16,111
9,522
1,486
7,504
14,946
5,921
2,685
4,867
9,883
0
95,917
L
14,003
938
0
2,423
14,170
5,672
0
1,882
12,263
77,154
0
W
Hercules
CaptSkuzzles
Hercules
9,240
2,680
0
7,675
20,997
16,978
356
3,519
17,294
4,928
26,922
W
Gilgamesh
EdibleChimera30
Gilgamesh
8,408
2,021
0
4,866
18,147
15,937
1,163
1,274
16,819
0
61,487
L
Hou Yi
2,947
1,704
0
4,393
14,034
4,850
0
370
13,664
0
51,230
L
Achilles
Junglemain69
Achilles
8,918
2,894
0
2,161
16,020
15,731
0
1,891
13,628
0
46,876
W
Kukulkan
Rhaegön
Kukulkan
5,775
655
0
969
10,524
4,504
878
2,890
7,486
87,813
0
L
Kumbhakarna
TheBoomKing
Kumbhakarna
1,011
34
0
276
4,342
1,725
0
0
4,342
7,023
0
W
Ratatoskr
r0b0nd7
Ratatoskr
4,350
577
0
4,734
10,931
4,283
922
1,748
9,049
0
67,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
61,738
458
Minions Killed
580
0
Camps Cleared
0
1,866,521
Distance Traveled
2,115,175
13
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,241
511
116
5
0
493,422
4
W
Cupid
14,695
668
154
7
0
396,299
7
L
Janus
11,134
506
154
7
0
459,319
2
W
Hercules
12,343
561
32
1
0
457,150
6
W
Gilgamesh
11,886
540
98
4
0
367,145
13
L
Hou Yi
9,814
446
87
4
0
374,309
4
L
Achilles
10,029
456
87
4
0
396,491
0
W
Kukulkan
11,998
545
174
8
0
432,439
8
L
Kumbhakarna
6,576
299
14
1
0
142,980
3
W
Ratatoskr
10,816
492
122
6
0
462,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role