Player Matchup

Bellona
Bellona
Boopyrie
Bellona
Level 27
God Stats
19W - 18L
1,557 SR
Queue Stats
215W - 270L
1,330 Elo+
Party 1
Yemoja
Yemoja
Isabella4285
Yemoja
Level 26
God Stats
11W - 8L
1,435 SR
Queue Stats
33W - 44L
1,281 Elo+
Solo
Sol
Sol
Jokerlover13
Sol
Level 28
God Stats
64W - 63L
1,498 SR
Queue Stats
231W - 308L
1,310 Elo+
Party 1
Heimdallr
Heimdallr
ScrubNuker
Heimdallr
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 62L
1,151 Elo+
Solo
Pele
Pele
ZeroTwoLeGana
Pele
Level 29
God Stats
22W - 20L
1,467 SR
Queue Stats
128W - 159L
1,301 Elo+
Solo
Team Averages
Level 24
1,491 SR
1,275 Elo+

VS

Team Averages
Level 24
1,393 SR
1,306 Elo+
Thoth
Thoth
DRAKOSAUNTIE
Thoth
Level 12
God Stats
11W - 19L
1,448 SR
Queue Stats
14W - 30L
1,291 Elo+
Party 2
Thor
Thor
DRAKOSFATHER
Thor
Level 46
God Stats
1W - 3L
1,340 SR
Queue Stats
115W - 161L
1,301 Elo+
Party 2
Neith
Neith
douglas17
Neith
Level 28
God Stats
4W - 2L
1,810 SR
Queue Stats
45W - 45L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
mustapha1313
Tsukuyomi
Level 18
God Stats
12W - 28L
1,169 SR
Queue Stats
20W - 37L
1,226 Elo+
Party 3
Olorun
Olorun
mustaphazafar13
Olorun
Level 18
God Stats
3W - 12L
1,197 SR
Queue Stats
18W - 34L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boopyrie
Bellona
20
7 / 2 / 4
13,425
559
10,980
19,190
15,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
18
4 / 3 / 8
12,381
516
6,771
15,470
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 7 / 0
12,942
539
13,127
16,702
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ScrubNuker
Heimdallr
18
8 / 5 / 8
12,791
533
20,557
19,614
8,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 2
13,796
575
7,675
17,018
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 5
10,674
445
14,487
13,486
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
5 / 4 / 4
10,872
453
9,292
15,965
6,304
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
douglas17
Neith
20
6 / 5 / 3
13,649
569
19,630
20,296
8,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
mustapha1313
Tsukuyomi
16
1 / 9 / 3
9,897
412
4,912
19,733
6,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 8 / 1
10,348
431
3,572
17,044
6,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
32
Kills
19
22
Deaths
33
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Boopyrie
Bellona
7
2
4
4.5
L
7
7
5
1.36
L
5
4
4
1.75
W
Yemoja
4
3
8
2.67
W
8
7
0
1.14
W
Heimdallr
ScrubNuker
Heimdallr
8
5
8
2.4
W
5
5
2
1.2
L
Neith
douglas17
Neith
6
5
3
1.5
L
Tsukuyomi
mustapha1313
Tsukuyomi
1
9
3
0.28
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,110
Damage
51,893
87,994
Taken
86,524
50,583
Mitigated
33,047
22,990
Healing
21,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Boopyrie
Bellona
10,980
5,218
0
5,882
19,190
15,128
1,689
4,886
14,304
0
64,883
L
14,487
451
0
778
13,486
4,902
1,172
4,920
8,212
52,994
0
L
9,292
3,083
229
342
15,965
6,304
400
2,241
13,494
0
46,302
W
Yemoja
6,771
1,599
2,893
2,339
15,470
14,491
757
5,402
10,068
31,496
0
W
13,127
2,334
0
2,799
16,702
6,160
2,475
5,731
10,971
77,278
0
W
Heimdallr
ScrubNuker
Heimdallr
20,557
11,455
0
3,719
19,614
8,125
1,315
4,459
15,155
0
74,741
W
7,675
1,210
0
5,358
17,018
6,679
1,548
4,758
12,260
0
123,815
L
Neith
douglas17
Neith
19,630
9,493
0
8,336
20,296
8,315
3,197
5,684
14,581
0
110,919
L
Tsukuyomi
mustapha1313
Tsukuyomi
4,912
2,290
0
5,902
19,733
6,934
150
3,483
16,112
0
72,028
L
3,572
1,941
0
5,590
17,044
6,592
163
2,698
14,222
71,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,335
Gold Earned
55,440
605
Minions Killed
566
0
Camps Cleared
0
2,116,573
Distance Traveled
2,045,057
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,425
559
135
6
0
433,744
0
L
Thoth
10,674
445
74
3
0
342,900
0
L
Thor
10,872
453
81
3
0
385,950
0
W
Yemoja
12,381
516
54
2
0
444,433
1
W
Sol
12,942
539
129
5
0
391,796
3
W
Heimdallr
12,791
533
108
5
0
400,977
7
W
Pele
13,796
575
179
7
0
445,623
4
L
Neith
13,649
569
175
7
0
500,808
4
L
Tsukuyomi
9,897
412
98
4
0
412,029
0
L
Olorun
10,348
431
138
6
0
403,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role