Player Matchup

Susano
Susano
Garglinkum
Susano
Level 23
God Stats
10W - 7L
1,573 SR
Queue Stats
41W - 40L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
WardingSigil
Gilgamesh
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
84W - 29L
1,786 Elo+
Party 1
Izanami
Izanami
Zodomizer69
Izanami
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 103L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
dongdangler699
Nu Wa
Level 21
God Stats
10W - 8L
1,622 SR
Queue Stats
31W - 26L
1,584 Elo+
Party 1
Ymir
Ymir
stoplookinndfkme
Ymir
Level 27
God Stats
8W - 8L
1,581 SR
Queue Stats
96W - 81L
1,626 Elo+
Party 1
Team Averages
Level 25
1,555 SR
1,634 Elo+

VS

Team Averages
Level 58
1,614 SR
1,591 Elo+
Artemis
Artemis
Otavio_Daru
Artemis
Level 24
God Stats
8W - 5L
1,721 SR
Queue Stats
76W - 77L
1,629 Elo+
Solo
Janus
Janus
ThatKidCroce
Janus
Level 149
God Stats
60W - 35L
1,725 SR
Queue Stats
1,077W - 934L
1,586 Elo+
Party 2
Athena
Athena
Timbuk204
Athena
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
333W - 289L
1,670 Elo+
Party 2
Gilgamesh
Gilgamesh
smut-boy
Gilgamesh
Level 96
God Stats
2W - 8L
1,624 SR
Queue Stats
342W - 273L
1,572 Elo+
Party 2
Apollo
Apollo
smut-nut
Apollo
Level 6
God Stats
10W - 17L
1,500 SR
Queue Stats
120W - 117L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Garglinkum
Susano
18
5 / 4 / 5
11,078
583
8,974
11,784
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
WardingSigil
Gilgamesh
19
10 / 2 / 6
12,589
663
19,543
18,140
18,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Zodomizer69
Izanami
17
7 / 6 / 7
11,345
597
16,729
15,945
6,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 12
10,232
539
12,712
8,702
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 6 / 8
9,917
522
10,166
21,228
14,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Otavio_Daru
Artemis
17
6 / 5 / 1
10,125
533
12,746
18,396
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 10
10,692
563
8,665
13,438
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Athena
Timbuk204
Athena
12
1 / 8 / 7
8,551
450
4,295
20,296
12,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
smut-boy
Gilgamesh
16
11 / 4 / 6
10,881
573
17,351
18,619
10,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
smut-nut
Apollo
13
1 / 9 / 6
7,774
409
4,404
11,091
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
30
Kills
23
23
Deaths
31
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Susano
Garglinkum
Susano
5
4
5
1.88
L
Artemis
Otavio_Daru
Artemis
6
5
1
1.3
L
4
5
10
1.8
L
Athena
Timbuk204
Athena
1
8
7
0.56
W
Gilgamesh
WardingSigil
Gilgamesh
10
2
6
6.5
W
Izanami
Zodomizer69
Izanami
7
6
7
1.75
W
1
5
12
1.4
L
Gilgamesh
smut-boy
Gilgamesh
11
4
6
3.5
L
Apollo
smut-nut
Apollo
1
9
6
0.44
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,124
Damage
47,461
75,799
Taken
81,840
46,368
Mitigated
38,312
19,400
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Garglinkum
Susano
8,974
3,274
0
3,619
11,784
4,684
1,074
1,719
9,969
0
66,457
L
Artemis
Otavio_Daru
Artemis
12,746
7,776
0
6,172
18,396
7,323
1,056
3,466
14,692
0
61,738
L
8,665
555
112
3,407
13,438
4,536
0
2,214
10,962
71,719
0
L
Athena
Timbuk204
Athena
4,295
1,162
0
10
20,296
12,245
0
7,001
13,053
18,878
0
W
Gilgamesh
WardingSigil
Gilgamesh
19,543
5,852
0
4,684
18,140
18,060
740
2,092
15,898
390
85,725
W
Izanami
Zodomizer69
Izanami
16,729
12,731
0
5,055
15,945
6,170
2,454
2,741
13,128
0
91,488
W
12,712
2,067
0
470
8,702
3,192
898
2,033
6,525
64,174
0
L
Gilgamesh
smut-boy
Gilgamesh
17,351
6,195
0
2,666
18,619
10,893
0
5,332
12,943
0
58,163
L
Apollo
smut-nut
Apollo
4,404
2,202
0
810
11,091
3,315
0
3,676
7,243
0
26,618
W
10,166
1,746
505
5,067
21,228
14,262
738
3,799
17,319
38,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,161
Gold Earned
48,023
578
Minions Killed
424
0
Camps Cleared
0
1,745,729
Distance Traveled
1,726,798
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,078
583
118
6
0
406,564
0
L
Artemis
10,125
533
106
6
0
295,237
1
L
Janus
10,692
563
155
8
0
378,277
0
L
Athena
8,551
450
33
2
0
356,167
1
W
Gilgamesh
12,589
663
148
8
0
372,750
2
W
Izanami
11,345
597
155
8
0
293,954
4
W
Nu Wa
10,232
539
113
6
0
329,841
3
L
Gilgamesh
10,881
573
84
4
0
394,050
0
L
Apollo
7,774
409
46
2
0
303,067
0
W
Ymir
9,917
522
44
2
0
342,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role