Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Atypical Monkey
Sylvanus
Level 90
God Stats
0W - 1L
1,734 SR
Queue Stats
14W - 12L
1,441 Elo+
Party 2
Anubis
Anubis
Prchos_weed
Anubis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 82L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
amarillo72
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,469 Elo+
Solo
Achilles
Achilles
snowboard280
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Team Averages
Level 58
1,547 SR
1,413 Elo+

VS

Team Averages
Level 65
1,510 SR
1,536 Elo+
Merlin
Merlin
Kasper621
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,241 Elo+
Solo
Cernunnos
Cernunnos
Neri223
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Eset
Eset
Pinatalllama
Eset
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 144L
1,487 Elo+
Solo
Achilles
Achilles
TheDerpySn0wMan
Achilles
Level 79
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 1
Jormungandr
Jormungandr
WGSMN
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 5 / 8
10,064
915
11,479
17,024
7,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
14
2 / 5 / 8
8,054
732
7,165
19,494
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
16
7 / 6 / 5
9,632
876
12,673
14,349
7,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
amarillo72
Kuzenbo
13
0 / 7 / 8
7,541
686
3,759
16,648
12,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
snowboard280
Achilles
11
0 / 7 / 9
7,042
640
6,159
14,482
11,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kasper621
Merlin
16
6 / 3 / 15
9,878
898
17,151
9,902
4,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Neri223
Cernunnos
14
2 / 3 / 12
8,578
780
6,123
7,418
3,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 19
9,764
888
15,348
11,541
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
18
11 / 2 / 15
10,716
974
17,279
15,152
19,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
WGSMN
Jormungandr
16
7 / 4 / 21
11,094
1,009
19,125
19,437
20,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
13
Kills
30
30
Deaths
16
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
5
8
1.6
L
Sylvanus
2
5
8
1.2
W
Merlin
Kasper621
Merlin
6
3
15
4.5
W
Cernunnos
Neri223
Cernunnos
2
3
12
2.67
W
4
4
19
3.38
L
Anubis
7
6
5
1.58
W
Achilles
11
2
15
9.25
W
Jormungandr
WGSMN
Jormungandr
7
4
21
4.38
L
Kuzenbo
amarillo72
Kuzenbo
0
7
8
0.57
L
Achilles
snowboard280
Achilles
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,235
Damage
75,026
81,997
Taken
63,450
58,309
Mitigated
52,760
25,973
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,479
5,063
1,650
4,466
17,024
7,639
150
9,754
7,270
0
28,349
L
Sylvanus
7,165
1,862
5,972
5,653
19,494
18,721
0
12,376
7,118
11,953
0
W
Merlin
Kasper621
Merlin
17,151
833
1,404
2,697
9,902
4,047
436
4,973
4,929
36,541
0
W
Cernunnos
Neri223
Cernunnos
6,123
2,608
336
661
7,418
3,110
965
3,076
4,342
0
12,120
W
15,348
1,894
4,291
3,106
11,541
5,283
2,203
5,113
6,428
27,196
0
L
Anubis
12,673
428
1,114
4,728
14,349
7,974
0
10,242
4,107
24,223
0
W
Achilles
17,279
4,791
1,068
4,100
15,152
19,779
1,342
5,161
9,991
0
26,377
W
Jormungandr
WGSMN
Jormungandr
19,125
4,372
1,410
2,800
19,437
20,541
401
5,274
14,163
33,278
0
L
Kuzenbo
amarillo72
Kuzenbo
3,759
1,148
0
225
16,648
12,963
0
9,143
7,505
8,007
0
L
Achilles
snowboard280
Achilles
6,159
1,756
1,193
972
14,482
11,012
0
10,109
4,373
0
10,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
50,030
89
Minions Killed
125
0
Camps Cleared
0
938,312
Distance Traveled
1,102,534
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,064
915
35
3
0
187,474
3
L
Sylvanus
8,054
732
14
1
0
168,776
0
W
Merlin
9,878
898
36
3
0
199,215
1
W
Cernunnos
8,578
780
16
1
0
224,969
0
W
Eset
9,764
888
33
3
0
184,288
0
L
Anubis
9,632
876
27
2
0
183,286
0
W
Achilles
10,716
974
20
2
0
295,853
0
W
Jormungandr
11,094
1,009
20
2
0
198,209
2
L
Kuzenbo
7,541
686
6
1
0
193,350
2
L
Achilles
7,042
640
7
1
0
205,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role