Player Matchup

Ymir
Ymir
A420Brownie
Ymir
Level 107
God Stats
2W - 0L
1,730 SR
Queue Stats
104W - 34L
1,823 Elo+
Party 1
Neith
Neith
Lemaull
Neith
Level 129
God Stats
1W - 0L
1,404 SR
Queue Stats
8W - 12L
1,604 Elo+
Party 1
Freya
Freya
Ligify
Freya
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 26L
1,872 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,766 Elo+

VS

Team Averages
Level 150
1,568 SR
1,523 Elo+
Danzaburou
Danzaburou
Am__souza
Danzaburou
Level 157
God Stats
3W - 6L
1,574 SR
Queue Stats
207W - 236L
1,509 Elo+
Solo
Chaac
Chaac
DestroyerOfGod0
Chaac
Level 149
God Stats
16W - 14L
1,611 SR
Queue Stats
277W - 293L
1,554 Elo+
Solo
Merlin
Merlin
MisterBeefy
Merlin
Level 143
God Stats
2W - 5L
1,520 SR
Queue Stats
36W - 54L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
11,883
699
3,852
16,308
15,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Lemaull
Neith
16
5 / 3 / 8
12,005
706
8,426
12,117
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Ligify
Freya
16
8 / 3 / 7
12,617
742
19,739
16,025
5,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Am__souza
Danzaburou
13
5 / 7 / 4
11,126
654
10,606
11,769
4,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 7
10,484
617
8,007
17,093
10,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
3 / 2 / 5
10,826
637
11,981
7,985
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
15
Kills
10
10
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
Danzaburou
Am__souza
Danzaburou
5
7
4
1
L
2
6
7
0.92
W
Neith
Lemaull
Neith
5
3
8
3
W
Freya
Ligify
Freya
8
3
7
3.83
L
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
30,594
44,450
Taken
36,847
24,768
Mitigated
17,666
15,396
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,852
612
0
2,316
16,308
15,114
371
3,625
12,233
17,064
0
L
Danzaburou
Am__souza
Danzaburou
10,606
2,372
0
1,027
11,769
4,456
1,149
8,196
3,573
0
29,275
L
8,007
363
0
4,950
17,093
10,303
0
11,063
6,030
0
39,224
W
Neith
Lemaull
Neith
8,426
3,690
0
4,919
12,117
3,936
1,254
3,515
8,162
0
62,307
W
Freya
Ligify
Freya
19,739
6,685
0
8,161
16,025
5,718
1,852
3,667
12,018
74,526
0
L
Merlin
11,981
242
0
822
7,985
2,907
0
4,364
3,621
54,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
32,436
204
Minions Killed
170
0
Camps Cleared
0
820,854
Distance Traveled
835,791
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,883
699
28
2
0
278,813
4
L
Danzaburou
11,126
654
47
3
0
240,987
4
L
Chaac
10,484
617
48
3
0
292,431
3
W
Neith
12,005
706
95
6
0
251,892
2
W
Freya
12,617
742
81
5
0
290,149
1
L
Merlin
10,826
637
75
4
0
302,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role