Player Matchup

Erlang Shen
Erlang Shen
Bronze III
DrGCoch
Erlang Shen
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,646 MMR
Party 2
Ares
Ares
Gold I
IAte_B00ty
Ares
Gold I
Level 139
God Stats
4W - 4L
1,638 SR
Queue Stats
277W - 254L
1,617 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
TTD_KINGZ
Cu Chulainn
Gold I
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 140L
1,690 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
XxSkullDeathxX7
Hou Yi
Gold IV
Level 104
God Stats
1W - 4L
1,704 SR
Queue Stats
285W - 288L
1,535 MMR
Party 3
Janus
Janus
Bronze III
rodishin_32
Janus
Bronze III
Level 114
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 1L
1,580 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,605 SR
1,614 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,706 SR
1,614 MMR
Cupid
Cupid
Gold II
DrgonMster-DZ-
Cupid
Gold II
Level 160
God Stats
9W - 4L
2,005 SR
Queue Stats
114W - 114L
1,621 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
JABBAWOCKE3E
Kumbhakarna
Gold II
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 34L
1,605 MMR
Solo
Bakasura
Bakasura
Platinum V
PlatonicDrake50
Bakasura
Platinum V
Level 126
God Stats
7W - 6L
1,652 SR
Queue Stats
108W - 99L
1,599 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
glower
Aphrodite
Platinum IV
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 88L
1,644 MMR
Party 1
Vamana
Vamana
Platinum IV
lv99Boss
Vamana
Platinum IV
Level 144
God Stats
3W - 0L
1,873 SR
Queue Stats
344W - 324L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrGCoch
Erlang Shen
14
0 / 5 / 2
8,796
400
3,734
21,388
11,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 2
9,321
424
6,656
18,257
19,288
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TTD_KINGZ
Cu Chulainn
15
1 / 5 / 3
9,971
453
18,646
25,429
18,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
2 / 4 / 1
11,398
518
8,511
17,005
6,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 2
9,367
426
15,469
12,601
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatPersephoneScyllaAthenaTsukuyomi

VS

Bans
SetDanzaburouKing ArthurApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 1
13,206
600
9,073
15,126
7,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
JABBAWOCKE3E
Kumbhakarna
15
0 / 1 / 8
11,499
523
8,254
22,287
25,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
20
6 / 2 / 6
13,565
617
12,633
20,805
10,566
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
glower
Aphrodite
20
6 / 0 / 6
13,533
615
18,704
14,096
8,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
lv99Boss
Vamana
20
4 / 3 / 3
13,902
632
21,832
27,515
31,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
17
17
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DrGCoch
Erlang Shen
0
5
2
0.2
W
1
0
1
1.5
L
2
0
2
3
W
Kumbhakarna
JABBAWOCKE3E
Kumbhakarna
0
1
8
4
W
Bakasura
6
2
6
4.5
L
Cu Chulainn
TTD_KINGZ
Cu Chulainn
1
5
3
0.5
L
2
4
1
0.63
W
Aphrodite
glower
Aphrodite
6
0
6
9
W
Vamana
lv99Boss
Vamana
4
3
3
1.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,016
Damage
70,496
94,680
Taken
99,829
61,668
Mitigated
82,702
15,023
Healing
54,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DrGCoch
Erlang Shen
3,734
1,745
0
2,872
21,388
11,995
0
6,129
14,854
0
63,460
W
9,073
4,778
2,199
9,972
15,126
7,087
2,819
2,410
12,644
0
116,196
L
6,656
458
0
2,394
18,257
19,288
0
5,816
11,839
28,554
0
W
Kumbhakarna
JABBAWOCKE3E
Kumbhakarna
8,254
1,009
0
3,401
22,287
25,599
302
6,423
15,590
32,887
0
W
Bakasura
12,633
8,859
0
8,098
20,805
10,566
6,114
4,296
16,381
0
84,977
L
Cu Chulainn
TTD_KINGZ
Cu Chulainn
18,646
2,960
0
3,628
25,429
18,166
574
5,798
18,531
4,249
74,798
L
8,511
3,538
0
5,178
17,005
6,828
0
3,568
12,456
0
87,834
W
Aphrodite
glower
Aphrodite
18,704
2,534
9,744
11,891
14,096
8,073
2,389
5,639
8,175
94,861
0
W
Vamana
lv99Boss
Vamana
21,832
7,552
0
9,401
27,515
31,377
2,803
5,474
21,806
0
101,151
L
15,469
1,041
0
951
12,601
5,391
0
5,647
6,796
77,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
65,705
563
Minions Killed
708
0
Camps Cleared
0
2,066,033
Distance Traveled
2,286,191
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,796
400
105
5
0
440,983
5
W
Cupid
13,206
600
160
7
0
426,379
8
L
Ares
9,321
424
32
1
0
456,066
13
W
Kumbhakarna
11,499
523
49
2
0
440,074
9
W
Bakasura
13,565
617
159
7
0
520,049
2
L
Cu Chulainn
9,971
453
129
6
0
391,633
0
L
Hou Yi
11,398
518
154
7
0
370,153
1
W
Aphrodite
13,533
615
157
7
0
441,427
4
W
Vamana
13,902
632
183
8
0
458,262
7
L
Janus
9,367
426
143
7
0
407,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role