Player Matchup

Rama
Rama
Crashmk1
Rama
Level 109
God Stats
5W - 1L
1,968 SR
Queue Stats
146W - 115L
1,645 Elo+
Party 3
Vamana
Vamana
GonzoTheGunner
Vamana
Level 142
God Stats
3W - 4L
1,698 SR
Queue Stats
190W - 113L
1,604 Elo+
Solo
Nox
Nox
HakariSato
Nox
Level 124
God Stats
1W - 3L
1,210 SR
Queue Stats
102W - 89L
1,640 Elo+
Party 3
Thor
Thor
SeraphxT
Thor
Level 160
God Stats
5W - 7L
1,665 SR
Queue Stats
383W - 332L
1,631 Elo+
Party 2
Thoth
Thoth
Wyvxrn
Thoth
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 221L
1,673 Elo+
Party 2
Team Averages
Level 139
1,608 SR
1,638 Elo+

VS

Team Averages
Level 146
1,501 SR
1,497 Elo+
Medusa
Medusa
ACompanyMan4780
Medusa
Level 141
God Stats
1W - 0L
1,506 SR
Queue Stats
42W - 60L
1,497 Elo+
Party 1
Loki
Loki
Jaeonator
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
MaestroMaestro
Raijin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 63L
1,497 Elo+
Party 1
Merlin
Merlin
Monful
Merlin
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 179L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vaunt
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 4 / 8
10,640
760
10,559
13,203
6,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 10
10,465
748
12,804
26,015
23,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 6 / 6
10,165
726
8,250
11,881
5,374
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
18
5 / 5 / 10
10,584
756
10,498
13,575
7,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Wyvxrn
Thoth
17
1 / 2 / 14
9,918
708
9,073
9,860
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
10,679
763
11,627
11,166
5,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
17
6 / 5 / 12
11,028
788
9,119
10,859
5,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 4 / 15
10,479
749
18,030
14,060
8,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Monful
Merlin
18
3 / 5 / 10
10,675
763
15,294
13,201
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Vaunt
Cu Chulainn
19
5 / 4 / 12
11,228
802
12,906
20,621
26,116
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
81
22
Kills
20
20
Deaths
22
48
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Rama
6
4
8
2.5
L
7
3
10
4
L
3
6
6
1
W
Loki
6
5
12
2.4
W
3
4
15
2.63
W
Merlin
Monful
Merlin
3
5
10
1.6
L
Thor
5
5
10
2
W
Cu Chulainn
Vaunt
Cu Chulainn
5
4
12
2.75
L
Thoth
Wyvxrn
Thoth
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,184
Damage
66,976
74,534
Taken
69,907
46,336
Mitigated
52,745
23,017
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,627
3,607
36
430
11,166
5,778
2,433
3,297
7,869
0
32,121
L
Rama
10,559
5,389
1,083
2,006
13,203
6,325
694
6,188
6,815
0
22,342
L
12,804
4,974
1,059
9,148
26,015
23,355
401
12,320
13,333
0
22,474
L
8,250
219
1,098
1,391
11,881
5,374
327
5,100
6,633
19,352
0
W
Loki
9,119
1,373
1,881
1,054
10,859
5,827
808
2,546
8,313
0
18,582
W
18,030
921
2,325
3,848
14,060
8,060
718
2,992
11,068
25,716
0
W
Merlin
Monful
Merlin
15,294
602
703
2,598
13,201
6,964
1,177
3,357
9,844
36,696
0
L
Thor
10,498
1,682
2,058
1,511
13,575
7,150
0
4,727
8,756
0
17,000
W
Cu Chulainn
Vaunt
Cu Chulainn
12,906
712
0
931
20,621
26,116
240
5,131
15,490
861
26,842
L
Thoth
Wyvxrn
Thoth
9,073
257
1,381
2,282
9,860
4,132
434
4,355
5,367
32,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
54,089
147
Minions Killed
161
0
Camps Cleared
0
1,304,821
Distance Traveled
1,339,140
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,679
763
42
3
0
261,684
3
L
Rama
10,640
760
34
2
0
256,598
0
L
Vamana
10,465
748
21
2
0
255,961
4
L
Nox
10,165
726
35
3
0
258,476
0
W
Loki
11,028
788
20
1
0
290,981
4
W
Raijin
10,479
749
22
2
0
253,705
1
W
Merlin
10,675
763
52
4
0
257,035
0
L
Thor
10,584
756
19
1
0
252,388
2
W
Cu Chulainn
11,228
802
25
2
0
275,735
0
L
Thoth
9,918
708
38
3
0
281,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role