Player Matchup

Ravana
Ravana
Chykuu
Ravana
Level 10
God Stats
2W - 3L
1,502 SR
Queue Stats
109W - 106L
1,428 Elo+
Solo
Awilix
Awilix
Scarchas
Awilix
Level 18
God Stats
9W - 10L
1,434 SR
Queue Stats
183W - 164L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Zenzile3447
Sun Wukong
Level 16
God Stats
0W - 3L
1,091 SR
Queue Stats
4W - 20L
1,075 Elo+
Solo
Cupid
Cupid
tinydarthspike
Cupid
Level 24
God Stats
19W - 18L
1,525 SR
Queue Stats
42W - 47L
1,416 Elo+
Party 2
Ares
Ares
tribal_walrus11
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,417 Elo+
Party 2
Team Averages
Level 19
1,410 SR
1,338 Elo+

VS

Team Averages
Level 24
1,591 SR
1,414 Elo+
Nemesis
Nemesis
ActuallyAborted
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,646 Elo+
Party 1
Ullr
Ullr
Big_E0611
Ullr
Level 19
God Stats
4W - 2L
1,460 SR
Queue Stats
25W - 24L
993 Elo+
Solo
Ymir
Ymir
Its Nadnerb
Ymir
Level 66
God Stats
6W - 4L
1,818 SR
Queue Stats
173W - 161L
1,406 Elo+
Party 1
Chang'e
Chang'e
Peudelottie
Chang'e
Level 21
God Stats
7W - 5L
1,443 SR
Queue Stats
242W - 259L
1,439 Elo+
Party 1
King Arthur
King Arthur
ShinyPopplio195
King Arthur
Level 8
God Stats
12W - 9L
1,732 SR
Queue Stats
77W - 58L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chykuu
Ravana
9
1 / 6 / 4
6,178
515
4,386
8,858
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Awilix
Scarchas
Awilix
11
4 / 4 / 2
6,982
582
3,571
6,937
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Zenzile3447
Sun Wukong
7
1 / 6 / 1
4,944
412
1,868
7,190
3,372
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 1
5,204
434
2,599
6,766
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 3
6,876
573
2,350
6,529
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 1 / 3
8,037
670
9,990
6,466
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
9
0 / 2 / 6
5,881
490
2,344
5,238
1,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 12
7,015
585
3,388
11,751
7,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Peudelottie
Chang'e
11
1 / 0 / 1
6,391
533
2,439
5,856
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
ShinyPopplio195
King Arthur
13
8 / 2 / 2
7,730
644
7,139
12,264
7,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
26
26
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
14
1
3
15.5
W
Ullr
0
2
6
1.5
L
Ravana
Chykuu
Ravana
1
6
4
0.5
W
3
3
12
3
W
Chang'e
Peudelottie
Chang'e
1
0
1
1.5
L
Awilix
Scarchas
Awilix
4
4
2
1.25
W
King Arthur
ShinyPopplio195
King Arthur
8
2
2
4.5
L
Sun Wukong
Zenzile3447
Sun Wukong
1
6
1
0.25
L
0
6
1
0.08
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
25,300
36,280
Taken
41,575
13,309
Mitigated
20,777
6,678
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,990
5,897
0
742
6,466
2,942
130
347
6,119
0
36,739
W
Ullr
2,344
1,577
0
981
5,238
1,606
958
599
4,639
0
24,419
L
Ravana
Chykuu
Ravana
4,386
1,537
0
2,683
8,858
2,758
280
872
7,956
0
19,815
W
3,388
1,012
0
2,066
11,751
7,144
120
1,012
10,739
14,372
0
W
Chang'e
Peudelottie
Chang'e
2,439
873
101
1,977
5,856
1,723
1,492
0
5,856
25,359
0
L
Awilix
Scarchas
Awilix
3,571
1,063
0
2,246
6,937
1,948
0
400
6,537
0
16,084
W
King Arthur
ShinyPopplio195
King Arthur
7,139
1,043
0
3,595
12,264
7,362
45
392
11,872
0
47,543
L
Sun Wukong
Zenzile3447
Sun Wukong
1,868
182
0
68
7,190
3,372
105
1,198
5,948
0
12,244
L
2,599
950
0
1,181
6,766
2,015
894
2,370
4,264
0
22,249
L
2,350
148
0
500
6,529
3,216
0
781
5,748
15,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
35,054
154
Minions Killed
300
0
Camps Cleared
0
1,079,201
Distance Traveled
1,194,218
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,037
670
62
5
0
274,989
1
W
Ullr
5,881
490
49
4
0
217,160
3
L
Ravana
6,178
515
40
3
0
178,125
0
W
Ymir
7,015
585
29
2
0
247,861
0
W
Chang'e
6,391
533
64
5
0
210,441
2
L
Awilix
6,982
582
31
3
0
247,173
0
W
King Arthur
7,730
644
96
8
0
243,767
0
L
Sun Wukong
4,944
412
19
2
0
228,930
0
L
Cupid
5,204
434
38
3
0
189,164
2
L
Ares
6,876
573
26
2
0
235,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role