Player Matchup

Medusa
Medusa
Allenwalker23
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,226 Elo+
Party 2
Kuzenbo
Kuzenbo
MadCowDisorder
Kuzenbo
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2
Fenrir
Fenrir
Volsento
Fenrir
Level 7
God Stats
0W - 2L
1,792 SR
Queue Stats
3W - 7L
1,752 Elo+
Party 2
Team Averages
Level 10
1,529 SR
1,383 Elo+

VS

Team Averages
Level 42
1,407 SR
1,325 Elo+
Tiamat
Tiamat
FEDRINKSICE
Tiamat
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 132L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LOST SHADOWX
Tsukuyomi
Level 17
God Stats
12W - 22L
1,331 SR
Queue Stats
52W - 84L
1,290 Elo+
Party 1
Apollo
Apollo
SnoopyDragoon52
Apollo
Level 84
God Stats
4W - 7L
1,389 SR
Queue Stats
109W - 164L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,231
846
1,599
4,570
1,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,877
775
1,222
1,335
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Volsento
Fenrir
4
0 / 0 / 0
3,640
728
42
1,016
267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
2 / 1 / 3
4,707
941
1,638
3,806
1,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LOST SHADOWX
Tsukuyomi
7
1 / 0 / 3
4,947
989
1,688
1,940
558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 1
4,814
963
1,799
2,986
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Tiamat
2
1
3
3.5
W
Tsukuyomi
LOST SHADOWX
Tsukuyomi
1
0
3
2.5
L
0
0
0
0
W
2
1
1
2.5
L
Fenrir
Volsento
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,863
Damage
5,125
6,921
Taken
8,732
2,491
Mitigated
3,435
223
Healing
977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,599
977
0
20
4,570
1,353
0
1,027
3,543
0
8,839
W
Tiamat
1,638
163
0
442
3,806
1,992
170
561
3,245
9,180
0
W
Tsukuyomi
LOST SHADOWX
Tsukuyomi
1,688
675
0
412
1,940
558
677
243
1,697
0
11,059
L
1,222
589
0
203
1,335
871
0
425
910
2,574
0
W
1,799
1,412
0
123
2,986
885
1,740
432
2,554
0
9,456
L
Fenrir
Volsento
Fenrir
42
42
0
0
1,016
267
0
210
806
0
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,748
Gold Earned
14,468
25
Minions Killed
60
0
Camps Cleared
0
194,749
Distance Traveled
268,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,231
846
20
4
0
87,688
0
W
Tiamat
4,707
941
10
2
0
94,917
2
W
Tsukuyomi
4,947
989
25
5
0
103,694
0
L
Kuzenbo
3,877
775
1
0
0
56,659
0
W
Apollo
4,814
963
25
5
0
70,219
0
L
Fenrir
3,640
728
4
1
0
50,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role