Player Matchup

Apollo
Apollo
AkaMrFamous
Apollo
Level 86
God Stats
29W - 28L
1,543 SR
Queue Stats
133W - 135L
1,512 Elo+
Party 2
Nox
Nox
ChargedFuze
Nox
Level 46
God Stats
47W - 28L
1,595 SR
Queue Stats
212W - 190L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
Chris Bomdigidy
Ah Puch
Level 114
God Stats
2W - 3L
1,636 SR
Queue Stats
221W - 198L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
InZainnn
Sun Wukong
Level 8
God Stats
21W - 10L
1,348 SR
Queue Stats
129W - 85L
1,489 Elo+
Party 2
Bacchus
Bacchus
musxel
Bacchus
Level 67
God Stats
10W - 5L
1,296 SR
Queue Stats
457W - 405L
1,521 Elo+
Party 1
Team Averages
Level 64
1,484 SR
1,508 Elo+

VS

Team Averages
Level 62
1,466 SR
1,467 Elo+
Medusa
Medusa
Elderis
Medusa
Level 46
God Stats
9W - 16L
1,401 SR
Queue Stats
28W - 37L
1,423 Elo+
Party 3
Sun Wukong
Sun Wukong
HSdivided
Sun Wukong
Level 31
God Stats
16W - 20L
1,513 SR
Queue Stats
26W - 34L
1,445 Elo+
Party 3
Ra
Ra
Swagulon
Ra
Level 68
God Stats
6W - 5L
1,561 SR
Queue Stats
322W - 301L
1,475 Elo+
Party 3
Pele
Pele
batmaniscool17
Pele
Level 78
God Stats
35W - 32L
1,376 SR
Queue Stats
316W - 291L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
timberghost
Gilgamesh
Level 89
God Stats
50W - 53L
1,478 SR
Queue Stats
155W - 148L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 4 / 2
8,628
508
4,810
12,139
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 7
8,486
499
5,242
9,805
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 3
10,085
593
16,457
10,610
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
InZainnn
Sun Wukong
16
2 / 3 / 1
9,611
565
7,033
12,636
9,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
musxel
Bacchus
15
5 / 1 / 8
9,244
544
10,834
10,899
6,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elderis
Medusa
12
2 / 2 / 3
8,162
480
4,415
6,699
2,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
HSdivided
Sun Wukong
12
0 / 4 / 3
7,379
434
8,363
13,787
6,188
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 7 / 2
8,521
501
5,454
10,644
3,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 3 / 3
10,232
602
10,747
13,182
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
timberghost
Gilgamesh
13
1 / 3 / 7
8,468
498
7,131
14,926
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
19
Kills
14
14
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
4
2
1.5
W
1
3
7
1.5
W
6
3
3
2.5
L
Medusa
Elderis
Medusa
2
2
3
1.75
L
Sun Wukong
HSdivided
Sun Wukong
0
4
3
0.38
W
Sun Wukong
InZainnn
Sun Wukong
2
3
1
0.83
L
2
7
2
0.43
L
9
3
3
3.5
W
Bacchus
musxel
Bacchus
5
1
8
9
L
Gilgamesh
timberghost
Gilgamesh
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
36,110
56,089
Taken
59,238
28,570
Mitigated
24,758
16,425
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,810
2,534
0
4,952
12,139
4,040
0
144
11,995
0
57,196
W
5,242
310
831
2,297
9,805
4,854
70
453
9,352
29,969
0
W
16,457
434
168
4,576
10,610
3,731
313
2,004
8,606
70,917
0
L
Medusa
Elderis
Medusa
4,415
1,801
0
1,642
6,699
2,391
1,176
4,880
1,819
0
42,051
L
Sun Wukong
HSdivided
Sun Wukong
8,363
1,086
0
4,025
13,787
6,188
808
4,517
9,270
0
32,480
W
Sun Wukong
InZainnn
Sun Wukong
7,033
1,252
0
1,271
12,636
9,777
139
819
11,817
0
60,913
L
5,454
306
1,141
2,567
10,644
3,930
539
8,064
2,580
53,881
0
L
10,747
3,049
0
3,330
13,182
4,991
0
5,767
7,415
0
68,340
W
Bacchus
musxel
Bacchus
10,834
1,347
0
2,330
10,899
6,168
0
2,034
8,865
42,816
0
L
Gilgamesh
timberghost
Gilgamesh
7,131
1,154
0
3,280
14,926
7,258
0
9,305
5,621
0
33,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
42,762
474
Minions Killed
439
0
Camps Cleared
0
1,517,698
Distance Traveled
1,661,236
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,628
508
121
7
0
288,815
4
W
Nox
8,486
499
35
2
0
307,866
2
W
Ah Puch
10,085
593
113
7
0
307,321
2
L
Medusa
8,162
480
81
5
0
334,717
2
L
Sun Wukong
7,379
434
43
3
0
294,237
4
W
Sun Wukong
9,611
565
138
8
0
268,280
1
L
Ra
8,521
501
130
8
0
314,433
3
L
Pele
10,232
602
126
7
0
359,754
4
W
Bacchus
9,244
544
67
4
0
345,416
7
L
Gilgamesh
8,468
498
59
3
0
358,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role