Player Matchup

Chaac
Chaac
Alucilet
Chaac
Level 4
God Stats
2W - 2L
1,741 SR
Queue Stats
2W - 3L
1,690 Elo+
Party 2
Chang'e
Chang'e
KiriJhersSuper
Chang'e
Level 3
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 2
Neith
Neith
Michawa
Neith
Level 5
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 2
Ravana
Ravana
Reveloon
Ravana
Level 28
God Stats
13W - 5L
1,734 SR
Queue Stats
85W - 54L
1,607 Elo+
Solo
Mulan
Mulan
llBlossomll
Mulan
Level 23
God Stats
14W - 11L
1,617 SR
Queue Stats
72W - 61L
1,558 Elo+
Solo
Team Averages
Level 13
1,715 SR
1,647 Elo+

VS

Team Averages
Level 26
1,621 SR
1,497 Elo+
Hades
Hades
BuzzedMrBean
Hades
Level 23
God Stats
15W - 10L
1,663 SR
Queue Stats
38W - 44L
1,465 Elo+
Party 1
Ares
Ares
RedFlares
Ares
Level 37
God Stats
3W - 2L
1,520 SR
Queue Stats
91W - 109L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
ScreaminEaglez
Sun Wukong
Level 25
God Stats
20W - 29L
1,497 SR
Queue Stats
92W - 101L
1,444 Elo+
Party 1
Apollo
Apollo
Sheepz20
Apollo
Level 18
God Stats
5W - 3L
1,926 SR
Queue Stats
23W - 40L
1,509 Elo+
Party 1
Camazotz
Camazotz
sansashark
Camazotz
Level 29
God Stats
5W - 11L
1,500 SR
Queue Stats
81W - 99L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alucilet
Chaac
13
6 / 2 / 2
8,002
500
7,945
13,742
12,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 2 / 9
8,119
507
7,859
10,875
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Michawa
Neith
14
5 / 2 / 11
8,844
553
12,049
9,873
3,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
Reveloon
Ravana
17
14 / 0 / 2
10,388
649
17,095
7,159
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 0 / 12
8,680
543
8,056
12,443
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,453
466
9,229
16,925
8,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
10
0 / 9 / 2
6,551
409
5,238
15,689
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ScreaminEaglez
Sun Wukong
13
1 / 6 / 1
7,705
482
6,114
13,265
6,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Sheepz20
Apollo
13
1 / 4 / 2
7,474
467
5,572
9,316
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
sansashark
Camazotz
11
2 / 8 / 0
7,464
467
5,297
15,177
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
35
Kills
5
6
Deaths
35
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alucilet
Chaac
6
2
2
3.5
L
1
8
1
0.19
W
4
2
9
4.25
W
Neith
Michawa
Neith
5
2
11
5.25
L
Ares
0
9
2
0.11
W
Ravana
Reveloon
Ravana
14
0
2
15
L
Sun Wukong
ScreaminEaglez
Sun Wukong
1
6
1
0.25
L
Apollo
Sheepz20
Apollo
1
4
2
0.5
W
6
0
12
12
L
Camazotz
sansashark
Camazotz
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,004
Damage
31,450
54,092
Taken
70,372
32,148
Mitigated
34,541
19,686
Healing
16,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alucilet
Chaac
7,945
1,250
0
3,297
13,742
12,445
422
1,605
12,137
182
37,432
L
9,229
1,056
0
4,833
16,925
8,681
94
4,529
11,929
46,607
0
W
7,859
1,830
1,830
3,108
10,875
3,712
932
4,701
6,174
30,929
0
W
Neith
Michawa
Neith
12,049
7,336
0
2,736
9,873
3,982
5,822
2,683
7,190
0
52,906
L
Ares
5,238
218
0
2,556
15,689
11,527
184
815
14,752
17,621
0
W
Ravana
Reveloon
Ravana
17,095
5,615
0
3,190
7,159
3,349
0
1,808
5,351
0
74,178
L
Sun Wukong
ScreaminEaglez
Sun Wukong
6,114
1,549
0
1,558
13,265
6,786
167
139
12,651
0
41,159
L
Apollo
Sheepz20
Apollo
5,572
4,050
0
2,131
9,316
3,031
852
664
8,630
0
48,802
W
8,056
1,395
12
5,513
12,443
8,660
413
3,670
8,773
0
24,193
L
Camazotz
sansashark
Camazotz
5,297
1,547
0
5,412
15,177
4,516
37
1,270
13,771
0
26,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
36,647
386
Minions Killed
342
0
Camps Cleared
0
1,496,911
Distance Traveled
1,389,431
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,002
500
55
3
0
291,131
1
L
Hades
7,453
466
96
6
0
225,646
2
W
Chang'e
8,119
507
60
4
0
265,618
3
W
Neith
8,844
553
108
7
0
268,877
0
L
Ares
6,551
409
25
2
0
290,184
2
W
Ravana
10,388
649
132
8
0
346,896
6
L
Sun Wukong
7,705
482
79
5
0
283,810
0
L
Apollo
7,474
467
85
5
0
278,973
0
W
Mulan
8,680
543
31
2
0
324,389
6
L
Camazotz
7,464
467
57
4
0
310,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role