Player Matchup

Scylla
Scylla
BabyYodaguru
Scylla
Level 15
God Stats
2W - 0L
1,837 SR
Queue Stats
10W - 3L
1,792 Elo+
Party 4
Janus
Janus
DiabolicSenpai
Janus
Level 149
God Stats
61W - 44L
1,692 SR
Queue Stats
426W - 371L
1,651 Elo+
Party 4
Cupid
Cupid
GuruZach
Cupid
Level 124
God Stats
17W - 10L
1,655 SR
Queue Stats
407W - 360L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
Klxssian
Gilgamesh
Level 29
God Stats
10W - 7L
1,717 SR
Queue Stats
181W - 141L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
iDeadShots
Guan Yu
Level 138
God Stats
6W - 3L
1,582 SR
Queue Stats
342W - 294L
1,638 Elo+
Party 4
Team Averages
Level 91
1,697 SR
1,675 Elo+

VS

Team Averages
Level 67
1,597 SR
1,523 Elo+
Baba Yaga
Baba Yaga
BABY BUNNY2032
Baba Yaga
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,644 Elo+
Party 3
Rama
Rama
ChirraPS
Rama
Level 8
God Stats
8W - 5L
1,703 SR
Queue Stats
93W - 99L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
FunnySTRIKER117
Gilgamesh
Level 156
God Stats
0W - 2L
1,615 SR
Queue Stats
23W - 16L
1,715 Elo+
Party 3
Ymir
Ymir
ZarPaolo
Ymir
Level 77
God Stats
48W - 53L
1,372 SR
Queue Stats
342W - 357L
1,421 Elo+
Party 1
Fenrir
Fenrir
gabomch
Fenrir
Level 69
God Stats
23W - 12L
1,795 SR
Queue Stats
370W - 392L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 1 / 5
10,218
601
9,946
9,118
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 5
9,735
573
4,847
9,262
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
GuruZach
Cupid
18
6 / 1 / 4
11,972
704
12,167
11,779
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Klxssian
Gilgamesh
14
5 / 2 / 9
9,540
561
4,422
10,178
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
iDeadShots
Guan Yu
15
5 / 1 / 5
9,834
578
11,273
14,027
11,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BABY BUNNY2032
Baba Yaga
13
2 / 5 / 0
8,472
498
6,499
12,725
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
0 / 6 / 2
7,612
448
4,258
8,527
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
FunnySTRIKER117
Gilgamesh
14
0 / 4 / 0
8,704
512
10,841
17,521
13,098
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
14
2 / 1 / 2
9,346
550
2,124
10,159
4,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
gabomch
Fenrir
14
1 / 6 / 1
8,180
481
5,198
12,477
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
5
5
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BABY BUNNY2032
Baba Yaga
2
5
0
0.4
W
Scylla
4
1
5
6.5
L
Rama
0
6
2
0.17
W
2
0
5
4.5
L
Gilgamesh
FunnySTRIKER117
Gilgamesh
0
4
0
0
W
Cupid
GuruZach
Cupid
6
1
4
8
W
Gilgamesh
Klxssian
Gilgamesh
5
2
9
4.75
L
Ymir
2
1
2
3
L
Fenrir
gabomch
Fenrir
1
6
1
0.25
W
Guan Yu
iDeadShots
Guan Yu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
28,920
54,364
Taken
61,409
29,132
Mitigated
28,724
21,961
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BABY BUNNY2032
Baba Yaga
6,499
43
0
3,576
12,725
4,699
486
6,372
6,147
52,102
0
W
Scylla
9,946
2,332
0
2,234
9,118
2,899
0
2,284
6,700
79,316
0
L
Rama
4,258
2,848
0
1,450
8,527
2,029
295
1,282
7,245
0
32,456
W
4,847
188
0
2,172
9,262
2,988
512
2,917
6,165
62,306
0
L
Gilgamesh
FunnySTRIKER117
Gilgamesh
10,841
2,013
0
3,394
17,521
13,098
0
3,219
14,270
0
68,346
W
Cupid
GuruZach
Cupid
12,167
8,623
1,115
7,509
11,779
3,975
2,361
1,792
9,955
0
100,729
W
Gilgamesh
Klxssian
Gilgamesh
4,422
1,259
0
2,702
10,178
7,401
275
2,020
8,139
0
22,376
L
Ymir
2,124
405
159
2,988
10,159
4,858
0
1,847
8,268
33,418
0
L
Fenrir
gabomch
Fenrir
5,198
824
369
4,509
12,477
4,040
0
1,791
10,686
0
56,243
W
Guan Yu
iDeadShots
Guan Yu
11,273
2,138
981
5,248
14,027
11,869
0
2,000
11,896
0
46,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
42,314
501
Minions Killed
462
0
Camps Cleared
0
1,757,268
Distance Traveled
1,596,134
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,472
498
117
7
0
308,404
1
W
Scylla
10,218
601
132
8
0
341,695
9
L
Rama
7,612
448
73
4
0
305,202
1
W
Janus
9,735
573
113
7
0
384,324
3
L
Gilgamesh
8,704
512
131
8
0
308,038
7
W
Cupid
11,972
704
146
9
0
317,281
2
W
Gilgamesh
9,540
561
28
2
0
363,860
2
L
Ymir
9,346
550
49
3
0
347,177
4
L
Fenrir
8,180
481
92
5
0
327,313
4
W
Guan Yu
9,834
578
82
5
0
350,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role