Player Matchup

Gilgamesh
Gilgamesh
CoreyTM
Gilgamesh
Level 66
God Stats
3W - 1L
1,900 SR
Queue Stats
219W - 102L
1,728 Elo+
Party 1
Zeus
Zeus
IEatFishTank173
Zeus
Level 28
God Stats
2W - 2L
2,024 SR
Queue Stats
186W - 77L
1,752 Elo+
Party 1
Khepri
Khepri
zStev
Khepri
Level 143
God Stats
18W - 8L
1,713 SR
Queue Stats
258W - 154L
1,699 Elo+
Party 1
Team Averages
Level 79
1,879 SR
1,726 Elo+

VS

Team Averages
Level 89
1,592 SR
1,631 Elo+
Hou Yi
Hou Yi
AdventEchoess
Hou Yi
Level 123
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 1L
1,613 Elo+
Party 2
Ares
Ares
Frosty40k
Ares
Level 115
God Stats
2W - 0L
1,821 SR
Queue Stats
6W - 0L
1,728 Elo+
Party 2
Scylla
Scylla
redslick
Scylla
Level 28
God Stats
2W - 0L
1,465 SR
Queue Stats
11W - 4L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoreyTM
Gilgamesh
11
3 / 4 / 0
8,774
675
5,775
11,960
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 2
8,203
631
5,933
7,568
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
zStev
Khepri
10
0 / 2 / 3
8,215
632
3,565
11,840
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
9,484
730
7,712
7,475
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
0 / 2 / 11
9,139
703
4,962
8,721
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
redslick
Scylla
14
6 / 1 / 5
9,932
764
11,560
6,543
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
11
11
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Gilgamesh
CoreyTM
Gilgamesh
3
4
0
0.75
W
Ares
0
2
11
2.75
L
1
5
2
0.4
W
Scylla
redslick
Scylla
6
1
5
8.5
L
Khepri
zStev
Khepri
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
24,234
31,368
Taken
22,739
16,755
Mitigated
12,155
3,683
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,712
2,384
0
1,736
7,475
2,952
2,051
2,330
4,997
0
50,386
L
Gilgamesh
CoreyTM
Gilgamesh
5,775
937
0
434
11,960
4,890
116
8,055
3,635
0
25,767
W
Ares
4,962
308
0
1,553
8,721
6,837
73
3,988
4,501
13,279
0
L
5,933
221
0
566
7,568
2,453
318
3,335
4,125
25,392
0
W
Scylla
redslick
Scylla
11,560
1,339
0
1,366
6,543
2,366
796
2,661
3,662
41,533
0
L
Khepri
zStev
Khepri
3,565
286
0
2,683
11,840
9,412
41
4,644
6,984
16,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
28,555
97
Minions Killed
148
0
Camps Cleared
0
733,815
Distance Traveled
680,657
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,484
730
69
5
0
217,602
0
L
Gilgamesh
8,774
675
43
3
0
249,093
4
W
Ares
9,139
703
13
1
0
236,942
0
L
Zeus
8,203
631
43
3
0
238,076
0
W
Scylla
9,932
764
66
5
0
226,113
1
L
Khepri
8,215
632
11
1
0
246,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role