Player Matchup

Athena
Athena
PoorMacaroon666
Athena
Level 66
God Stats
19W - 9L
1,694 SR
Queue Stats
69W - 56L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThyGrimoire
Ah Muzen Cab
Level 137
God Stats
2W - 1L
1,627 SR
Queue Stats
74W - 39L
1,650 Elo+
Party 2
Merlin
Merlin
XBlxckMambaX
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,673 Elo+
Party 2
Team Averages
Level 101
1,607 SR
1,607 Elo+

VS

Team Averages
Level 68
1,650 SR
1,534 Elo+
Anhur
Anhur
JulioJSM
Anhur
Level 124
God Stats
3W - 2L
1,808 SR
Queue Stats
78W - 77L
1,601 Elo+
Party 1
He Bo
He Bo
gameriel999
He Bo
Level 12
God Stats
5W - 10L
1,500 SR
Queue Stats
21W - 27L
1,555 Elo+
Party 1
Osiris
Osiris
leonelalex10
Osiris
Level 68
God Stats
5W - 2L
1,642 SR
Queue Stats
105W - 101L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 15
13,049
687
10,678
22,432
13,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ThyGrimoire
Ah Muzen Cab
17
9 / 6 / 14
14,596
768
27,438
19,010
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
17
10 / 0 / 10
13,812
727
17,124
10,009
3,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JulioJSM
Anhur
17
10 / 7 / 1
14,386
757
22,497
25,415
8,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 10 / 4
11,173
588
6,947
13,774
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
14
1 / 8 / 6
11,108
585
11,492
24,508
17,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
25
Kills
12
12
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
JulioJSM
Anhur
10
7
1
1.5
W
6
6
15
2.25
W
Ah Muzen Cab
ThyGrimoire
Ah Muzen Cab
9
6
14
2.67
W
Merlin
10
0
10
15
L
1
10
4
0.3
L
Osiris
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,240
Damage
40,936
51,451
Taken
63,697
23,942
Mitigated
31,210
18,513
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
JulioJSM
Anhur
22,497
12,986
0
9,387
25,415
8,994
0
11,719
13,696
0
83,334
W
10,678
1,605
1,504
4,768
22,432
13,032
277
5,112
17,320
23,510
0
W
Ah Muzen Cab
ThyGrimoire
Ah Muzen Cab
27,438
14,662
0
8,033
19,010
7,248
2,256
2,606
16,404
0
93,718
W
Merlin
17,124
1,404
0
4,208
10,009
3,662
631
585
9,424
69,716
0
L
6,947
402
0
564
13,774
4,292
0
5,766
8,008
17,276
0
L
Osiris
11,492
3,606
0
1,668
24,508
17,924
0
10,393
14,115
4,455
36,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
36,667
223
Minions Killed
191
0
Camps Cleared
0
966,131
Distance Traveled
855,471
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,386
757
110
6
0
284,774
4
W
Athena
13,049
687
31
2
0
339,507
3
W
Ah Muzen Cab
14,596
768
94
5
0
274,832
2
W
Merlin
13,812
727
98
5
0
351,792
3
L
He Bo
11,173
588
21
1
0
247,678
0
L
Osiris
11,108
585
60
3
0
323,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role