Player Matchup

Yemoja
Yemoja
CloneWars00
Yemoja
Level 147
God Stats
36W - 32L
1,554 SR
Queue Stats
197W - 221L
1,491 Elo+
Solo
Bakasura
Bakasura
DMoney Tawater
Bakasura
Level 149
God Stats
34W - 27L
1,546 SR
Queue Stats
88W - 75L
1,464 Elo+
Party 1
Janus
Janus
OG CMONEY
Janus
Level 149
God Stats
1W - 4L
1,189 SR
Queue Stats
82W - 65L
1,481 Elo+
Party 1
Rama
Rama
Trixkz
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,418 Elo+
Solo
Cthulhu
Cthulhu
cooldaman
Cthulhu
Level 84
God Stats
128W - 86L
1,665 SR
Queue Stats
862W - 855L
1,464 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,464 Elo+

VS

Team Averages
Level 102
1,537 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Honcho Mutty
Sun Wukong
Level 82
God Stats
34W - 21L
1,613 SR
Queue Stats
349W - 320L
1,459 Elo+
Solo
Neith
Neith
Kaselnomty1
Neith
Level 106
God Stats
16W - 12L
1,507 SR
Queue Stats
375W - 354L
1,464 Elo+
Solo
Anubis
Anubis
SenseiZetsubo
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,422 Elo+
Party 2
Bastet
Bastet
Shunne DNLS
Bastet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,476 Elo+
Solo
Aphrodite
Aphrodite
SloppyDiablo69
Aphrodite
Level 98
God Stats
4W - 5L
1,563 SR
Queue Stats
12W - 16L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 0 / 11
13,580
453
4,261
18,551
19,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
20
10 / 1 / 2
16,695
557
16,319
28,957
14,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
OG CMONEY
Janus
20
3 / 1 / 6
16,747
558
12,812
15,054
6,840
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Trixkz
Rama
20
4 / 6 / 5
15,735
525
13,944
26,234
12,898
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
cooldaman
Cthulhu
20
4 / 0 / 3
16,726
558
24,775
31,644
43,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Honcho Mutty
Sun Wukong
20
1 / 1 / 0
14,810
494
15,422
28,108
22,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 7 / 3
14,120
471
27,194
24,783
9,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 9 / 1
13,498
450
7,526
17,398
7,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
20
1 / 3 / 3
12,512
417
17,503
20,413
8,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
SloppyDiablo69
Aphrodite
19
1 / 1 / 2
12,222
407
5,394
17,321
12,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
8
8
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
11
5.5
W
Bakasura
10
1
2
11
L
Sun Wukong
Honcho Mutty
Sun Wukong
1
1
0
1
L
4
7
3
0.79
W
Janus
OG CMONEY
Janus
3
1
6
6
L
1
9
1
0.17
L
Bastet
1
3
3
0.83
L
Aphrodite
SloppyDiablo69
Aphrodite
1
1
2
2
W
Rama
Trixkz
Rama
4
6
5
1.08
W
Cthulhu
cooldaman
Cthulhu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,111
Damage
73,039
120,440
Taken
108,023
97,242
Mitigated
61,079
71,997
Healing
40,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,261
887
11,839
11,238
18,551
19,735
1,534
3,510
14,973
27,022
0
W
Bakasura
16,319
11,136
0
16,845
28,957
14,550
3,183
7,968
20,828
0
127,234
L
Sun Wukong
Honcho Mutty
Sun Wukong
15,422
2,347
0
13,258
28,108
22,026
0
16,378
11,470
0
113,266
L
27,194
14,166
0
8,090
24,783
9,744
703
9,303
14,683
0
114,110
W
Janus
OG CMONEY
Janus
12,812
457
0
6,153
15,054
6,840
1,985
969
13,995
139,876
0
L
7,526
48
0
1,649
17,398
7,913
1,851
3,007
12,242
109,487
0
L
Bastet
17,503
3,569
0
4,869
20,413
8,410
0
5,584
14,711
0
108,818
L
Aphrodite
SloppyDiablo69
Aphrodite
5,394
498
2,565
10,030
17,321
12,986
1,050
7,156
9,453
79,940
0
W
Rama
Trixkz
Rama
13,944
11,264
0
11,501
26,234
12,898
6,406
1,481
24,727
0
128,361
W
Cthulhu
cooldaman
Cthulhu
24,775
1,439
684
13,737
31,644
43,219
450
1,933
29,686
126,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,483
Gold Earned
67,162
870
Minions Killed
919
0
Camps Cleared
0
2,805,214
Distance Traveled
2,651,808
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,580
453
44
1
0
522,323
7
W
Bakasura
16,695
557
210
7
0
636,784
9
L
Sun Wukong
14,810
494
245
8
0
577,742
1
L
Neith
14,120
471
170
6
0
465,384
8
W
Janus
16,747
558
241
8
0
603,155
7
L
Anubis
13,498
450
205
7
0
464,881
4
L
Bastet
12,512
417
145
5
0
624,565
2
L
Aphrodite
12,222
407
154
5
0
519,236
4
W
Rama
15,735
525
180
6
0
473,500
8
W
Cthulhu
16,726
558
195
7
0
569,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role