Player Matchup

Cerberus
Cerberus
Kneecrusher
Cerberus
Level 67
God Stats
6W - 2L
1,752 SR
Queue Stats
55W - 60L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
NoOrdinaryDingus
Cernunnos
Level 142
God Stats
34W - 11L
1,724 SR
Queue Stats
949W - 525L
1,623 Elo+
Party 1
Terra
Terra
RaginDiabetic
Terra
Level 67
God Stats
12W - 10L
1,945 SR
Queue Stats
748W - 349L
1,638 Elo+
Party 1
Scylla
Scylla
RhysSanguine
Scylla
Level 125
God Stats
1W - 0L
1,363 SR
Queue Stats
328W - 215L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
ToHighToAim
Jing Wei
Level 8
God Stats
9W - 2L
1,778 SR
Queue Stats
272W - 60L
1,773 Elo+
Party 1
Team Averages
Level 82
1,712 SR
1,633 Elo+

VS

Team Averages
Level 63
1,602 SR
1,583 Elo+
Amaterasu
Amaterasu
ChompypYT
Amaterasu
Level 23
God Stats
2W - 2L
1,513 SR
Queue Stats
109W - 88L
1,615 Elo+
Party 2
Tiamat
Tiamat
EclectusParrot
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
ItsDosant
Poseidon
Level 39
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 1L
1,736 Elo+
Solo
Arachne
Arachne
WolffangXF
Arachne
Level 104
God Stats
3W - 1L
1,994 SR
Queue Stats
142W - 115L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
XJukaX
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kneecrusher
Cerberus
10
0 / 4 / 4
5,710
476
4,877
10,876
5,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
12
8 / 1 / 0
7,354
613
7,868
5,617
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 4
5,886
491
2,677
5,233
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
1 / 1 / 2
6,750
563
2,810
4,615
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
ToHighToAim
Jing Wei
14
4 / 1 / 0
7,712
643
5,652
5,835
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChompypYT
Amaterasu
11
4 / 2 / 1
7,006
584
8,889
9,963
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 1
5,430
453
2,055
6,893
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ItsDosant
Poseidon
10
1 / 2 / 2
6,029
502
4,371
4,542
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
WolffangXF
Arachne
10
1 / 4 / 1
5,933
494
2,861
8,672
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
XJukaX
Danzaburou
10
1 / 3 / 0
6,280
523
1,600
7,104
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
13
Kills
7
7
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ChompypYT
Amaterasu
4
2
1
2.25
L
0
2
1
0.25
L
Poseidon
ItsDosant
Poseidon
1
2
2
1
W
Cerberus
Kneecrusher
Cerberus
0
4
4
0.5
W
Cernunnos
8
1
0
8
W
0
0
4
2
W
Scylla
1
1
2
2
W
Jing Wei
ToHighToAim
Jing Wei
4
1
0
4
L
Arachne
WolffangXF
Arachne
1
4
1
0.38
L
Danzaburou
XJukaX
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
19,776
32,176
Taken
37,174
12,836
Mitigated
14,154
11,934
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ChompypYT
Amaterasu
8,889
5,455
0
5,226
9,963
4,592
0
5,832
4,131
0
34,159
L
2,055
158
0
2,566
6,893
3,801
81
1,417
5,476
23,435
0
L
Poseidon
ItsDosant
Poseidon
4,371
609
0
500
4,542
1,345
0
2,104
2,438
31,130
0
W
Cerberus
Kneecrusher
Cerberus
4,877
931
0
5,079
10,876
5,209
0
647
10,208
27,189
0
W
Cernunnos
7,868
4,447
0
634
5,617
1,912
0
1,101
4,414
0
37,744
W
2,677
360
569
1,713
5,233
2,281
0
1,160
4,042
12,701
0
W
Scylla
2,810
532
0
991
4,615
1,415
663
2,046
2,368
47,445
0
W
Jing Wei
ToHighToAim
Jing Wei
5,652
4,664
0
2,948
5,835
2,019
0
1,117
4,718
0
55,088
L
Arachne
WolffangXF
Arachne
2,861
1,725
0
1,801
8,672
2,360
0
777
7,895
0
29,770
L
Danzaburou
XJukaX
Danzaburou
1,600
910
0
1,444
7,104
2,056
0
234
6,870
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
30,678
410
Minions Killed
320
0
Camps Cleared
0
1,111,241
Distance Traveled
1,132,484
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,006
584
64
5
0
219,383
0
L
Tiamat
5,430
453
44
4
0
225,928
4
L
Poseidon
6,029
502
72
6
0
239,022
3
W
Cerberus
5,710
476
101
8
0
208,618
0
W
Cernunnos
7,354
613
81
7
0
219,388
0
W
Terra
5,886
491
30
3
0
254,808
4
W
Scylla
6,750
563
90
8
0
220,406
5
W
Jing Wei
7,712
643
108
9
0
208,021
2
L
Arachne
5,933
494
70
6
0
236,492
1
L
Danzaburou
6,280
523
70
6
0
211,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role