Player Matchup

Chang'e
Chang'e
Cloud7barzod
Chang'e
Level 17
God Stats
47W - 45L
1,595 SR
Queue Stats
112W - 129L
1,484 Elo+
Party 3
Bellona
Bellona
Cordvinci
Bellona
Level 12
God Stats
10W - 7L
1,685 SR
Queue Stats
11W - 8L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
Jaspurs
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,397 Elo+
Party 2
Olorun
Olorun
Leinhartxl
Olorun
Level 29
God Stats
5W - 7L
1,276 SR
Queue Stats
381W - 387L
1,427 Elo+
Party 3
King Arthur
King Arthur
jxey
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,748 Elo+
Party 2
Team Averages
Level 20
1,511 SR
1,504 Elo+

VS

Team Averages
Level 27
1,392 SR
1,419 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Kool_Droid
Kukulkan
Level 15
God Stats
11W - 11L
1,205 SR
Queue Stats
16W - 23L
1,079 Elo+
Party 1
Chang'e
Chang'e
Quimby_630
Chang'e
Level 34
God Stats
5W - 4L
1,378 SR
Queue Stats
184W - 174L
1,498 Elo+
Party 1
Achilles
Achilles
True-Backup
Achilles
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Neith
Neith
mmisdaddy97
Neith
Level 14
God Stats
3W - 3L
1,376 SR
Queue Stats
16W - 17L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cloud7barzod
Chang'e
19
0 / 3 / 5
12,583
839
18,353
25,332
17,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Cordvinci
Bellona
18
7 / 1 / 3
13,893
926
14,309
16,219
9,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Jaspurs
Aphrodite
18
0 / 5 / 5
11,740
783
6,510
14,206
8,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Leinhartxl
Olorun
19
1 / 5 / 5
12,576
838
22,440
15,897
6,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
jxey
King Arthur
19
2 / 12 / 6
13,133
876
21,001
30,485
22,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

58

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
5 / 3 / 20
14,473
965
17,356
22,244
17,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Kool_Droid
Kukulkan
20
6 / 3 / 16
14,168
945
20,455
13,206
6,798
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Quimby_630
Chang'e
20
10 / 2 / 15
14,527
968
26,144
22,158
10,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
True-Backup
Achilles
20
5 / 1 / 17
14,415
961
16,341
20,343
32,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 1 / 17
12,666
844
13,725
10,212
4,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
10
Kills
26
26
Deaths
10
24
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
20
5
L
Chang'e
Cloud7barzod
Chang'e
0
3
5
0.83
L
Bellona
Cordvinci
Bellona
7
1
3
8.5
L
Aphrodite
Jaspurs
Aphrodite
0
5
5
0.5
W
Kukulkan
Kool_Droid
Kukulkan
6
3
16
4.67
L
Olorun
Leinhartxl
Olorun
1
5
5
0.7
W
Chang'e
Quimby_630
Chang'e
10
2
15
8.75
W
Achilles
True-Backup
Achilles
5
1
17
13.5
L
King Arthur
jxey
King Arthur
2
12
6
0.42
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,613
Damage
94,021
102,139
Taken
88,163
64,222
Mitigated
71,670
25,402
Healing
32,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,356
4,911
0
3,995
22,244
17,633
0
14,106
8,138
429
34,393
L
Chang'e
Cloud7barzod
Chang'e
18,353
3,071
3,108
6,026
25,332
17,986
0
11,231
13,839
64,122
0
L
Bellona
Cordvinci
Bellona
14,309
1,868
226
892
16,219
9,037
0
6,722
9,157
0
20,947
L
Aphrodite
Jaspurs
Aphrodite
6,510
951
2,395
3,467
14,206
8,774
0
5,957
8,089
14,191
0
W
Kukulkan
Kool_Droid
Kukulkan
20,455
4,276
0
608
13,206
6,798
0
4,816
8,390
51,128
0
L
Olorun
Leinhartxl
Olorun
22,440
7,988
221
2,679
15,897
6,233
0
8,040
7,777
48,330
0
W
Chang'e
Quimby_630
Chang'e
26,144
4,461
12,843
10,038
22,158
10,254
0
12,407
9,751
52,781
0
W
Achilles
True-Backup
Achilles
16,341
5,352
0
2,492
20,343
32,300
0
9,926
10,417
67
27,567
L
King Arthur
jxey
King Arthur
21,001
1,966
674
5,714
30,485
22,192
0
13,731
16,200
0
53,306
W
13,725
6,286
0
2,228
10,212
4,685
0
6,048
4,164
0
42,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,925
Gold Earned
70,249
257
Minions Killed
271
6
Camps Cleared
8
1,345,142
Distance Traveled
1,301,677
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,473
965
27
2
5
284,238
0
L
Chang'e
12,583
839
94
6
0
266,339
0
L
Bellona
13,893
926
13
1
2
338,050
1
L
Aphrodite
11,740
783
27
2
2
245,732
2
W
Kukulkan
14,168
945
85
6
0
202,927
1
L
Olorun
12,576
838
57
4
1
263,212
0
W
Chang'e
14,527
968
63
4
0
291,125
0
W
Achilles
14,415
961
26
2
2
289,529
0
L
King Arthur
13,133
876
66
4
1
231,809
0
W
Neith
12,666
844
70
5
1
233,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role