Player Matchup

Jormungandr
Jormungandr
CowboyWade
Jormungandr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 31L
1,467 Elo+
Party 2
Cupid
Cupid
FreakLaser
Cupid
Level 40
God Stats
6W - 8L
1,292 SR
Queue Stats
187W - 158L
1,520 Elo+
Party 2
Arachne
Arachne
InvisableLegend
Arachne
Level 47
God Stats
3W - 3L
1,587 SR
Queue Stats
114W - 104L
1,493 Elo+
Party 2
Agni
Agni
Pyroicus
Agni
Level 126
God Stats
4W - 4L
1,505 SR
Queue Stats
216W - 191L
1,491 Elo+
Party 2
Izanami
Izanami
efrenz1689
Izanami
Level 154
God Stats
83W - 70L
1,779 SR
Queue Stats
690W - 698L
1,515 Elo+
Solo
Team Averages
Level 82
1,532 SR
1,497 Elo+

VS

Team Averages
Level 65
1,567 SR
1,473 Elo+
Gilgamesh
Gilgamesh
AceOClubs
Gilgamesh
Level 68
God Stats
11W - 8L
1,727 SR
Queue Stats
257W - 264L
1,492 Elo+
Party 1
Ymir
Ymir
Clueys
Ymir
Level 45
God Stats
2W - 0L
1,753 SR
Queue Stats
29W - 19L
1,508 Elo+
Party 3
Ganesha
Ganesha
DashGxD
Ganesha
Level 89
God Stats
2W - 1L
1,534 SR
Queue Stats
40W - 27L
1,464 Elo+
Party 3
Neith
Neith
Mauliauhonua
Neith
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 85L
1,496 Elo+
Party 1
Janus
Janus
Mysackisbig
Janus
Level 63
God Stats
1W - 1L
1,320 SR
Queue Stats
54W - 51L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CowboyWade
Jormungandr
20
5 / 8 / 17
18,234
468
27,188
31,335
46,373
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
20
8 / 9 / 7
22,961
589
33,068
34,755
16,284
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 13 / 14
19,090
489
18,929
38,343
20,813
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
20
7 / 15 / 14
18,848
483
31,708
29,716
12,903
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
efrenz1689
Izanami
20
8 / 9 / 11
24,771
635
38,247
31,881
14,719
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceOClubs
Gilgamesh
20
14 / 14 / 6
20,753
532
35,814
48,279
47,028
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Clueys
Ymir
20
11 / 7 / 8
21,232
544
21,210
41,767
38,038
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
DashGxD
Ganesha
20
0 / 4 / 34
20,308
521
20,609
39,646
48,619
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
18 / 5 / 6
27,934
716
40,393
34,714
21,955
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 14
19,352
496
16,972
22,033
9,540
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
122
36
Kills
54
54
Deaths
36
63
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceOClubs
Gilgamesh
14
14
6
1.21
W
Ymir
Clueys
Ymir
11
7
8
2.14
L
Jormungandr
CowboyWade
Jormungandr
5
8
17
1.69
W
Ganesha
DashGxD
Ganesha
0
4
34
4.25
L
Cupid
8
9
7
1.28
L
8
13
14
1.15
W
18
5
6
4.2
W
11
6
14
3
L
Agni
7
15
14
0.93
L
Izanami
efrenz1689
Izanami
8
9
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,140
Damage
134,998
166,030
Taken
186,439
111,092
Mitigated
165,180
35,855
Healing
52,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceOClubs
Gilgamesh
35,814
10,126
0
3,926
48,279
47,028
1,262
12,393
35,615
647
132,319
W
Ymir
Clueys
Ymir
21,210
3,179
0
13,206
41,767
38,038
2,086
17,274
24,240
189,598
0
L
Jormungandr
CowboyWade
Jormungandr
27,188
2,726
0
1,464
31,335
46,373
0
10,869
20,248
65,440
0
W
Ganesha
DashGxD
Ganesha
20,609
2,430
650
11,281
39,646
48,619
2,101
16,285
23,039
71,447
0
L
Cupid
33,068
22,757
69
12,890
34,755
16,284
6,141
5,624
29,012
0
168,720
L
18,929
12,609
0
7,155
38,343
20,813
0
17,091
21,162
0
120,272
W
40,393
30,509
0
19,209
34,714
21,955
434
2,569
32,057
0
278,578
W
16,972
1,233
228
4,017
22,033
9,540
2,907
9,605
12,071
112,818
0
L
Agni
31,708
2,309
0
3,015
29,716
12,903
156
16,973
12,405
102,299
0
L
Izanami
efrenz1689
Izanami
38,247
26,039
0
11,262
31,881
14,719
4,847
8,110
23,765
0
230,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,904
Gold Earned
109,579
908
Minions Killed
1,006
0
Camps Cleared
0
3,263,936
Distance Traveled
3,592,046
43
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
20,753
532
178
5
0
620,472
1
W
Ymir
21,232
544
256
7
0
697,769
11
L
Jormungandr
18,234
468
57
1
0
670,645
6
W
Ganesha
20,308
521
39
1
0
804,498
22
L
Cupid
22,961
589
237
6
0
631,689
15
L
Arachne
19,090
489
124
3
0
666,618
4
W
Neith
27,934
716
325
8
0
680,474
11
W
Janus
19,352
496
208
5
0
788,833
2
L
Agni
18,848
483
110
3
0
672,248
15
L
Izanami
24,771
635
380
10
0
622,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role