Player Matchup

Horus
Horus
AeroKing12
Horus
Level 24
God Stats
30W - 27L
1,628 SR
Queue Stats
54W - 49L
1,575 Elo+
Party 1
Chaac
Chaac
Bewfster
Chaac
Level 25
God Stats
40W - 34L
1,591 SR
Queue Stats
399W - 380L
1,544 Elo+
Party 1
Chernobog
Chernobog
RIPKEKW
Chernobog
Level 26
God Stats
16W - 17L
1,592 SR
Queue Stats
222W - 211L
1,541 Elo+
Party 1
Thoth
Thoth
SidTheEggroll
Thoth
Level 29
God Stats
11W - 6L
1,607 SR
Queue Stats
44W - 55L
1,542 Elo+
Solo
Cthulhu
Cthulhu
kill3rEspada
Cthulhu
Level 47
God Stats
1W - 2L
1,360 SR
Queue Stats
202W - 179L
1,529 Elo+
Party 1
Team Averages
Level 30
1,556 SR
1,546 Elo+

VS

Team Averages
Level 23
1,754 SR
1,558 Elo+
Chiron
Chiron
Byrnie7
Chiron
Level 26
God Stats
5W - 2L
1,882 SR
Queue Stats
109W - 113L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
CHASEMANSMITE
Sun Wukong
Level 31
God Stats
5W - 5L
1,889 SR
Queue Stats
183W - 203L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Cásperingeno
Cthulhu
Level 10
God Stats
1W - 1L
1,623 SR
Queue Stats
5W - 6L
1,565 Elo+
Solo
Fenrir
Fenrir
Pilferage
Fenrir
Level 25
God Stats
2W - 1L
1,811 SR
Queue Stats
36W - 26L
1,591 Elo+
Party 2
Kukulkan
Kukulkan
SlimSkrap
Kukulkan
Level 23
God Stats
4W - 7L
1,564 SR
Queue Stats
68W - 76L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
13 / 3 / 5
21,967
594
26,679
34,322
35,918
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Bewfster
Chaac
20
3 / 7 / 6
16,791
454
24,977
42,630
46,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
RIPKEKW
Chernobog
20
8 / 8 / 13
18,247
493
29,712
23,662
14,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 13 / 5
16,615
449
17,272
27,431
12,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
kill3rEspada
Cthulhu
20
6 / 4 / 15
18,554
501
34,968
33,943
49,100
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Byrnie7
Chiron
20
7 / 9 / 6
20,233
547
25,718
36,499
13,772
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
CHASEMANSMITE
Sun Wukong
20
9 / 6 / 7
19,378
524
36,028
37,345
47,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
20
7 / 8 / 10
17,189
465
32,490
49,215
47,820
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Pilferage
Fenrir
20
12 / 11 / 10
18,595
503
29,746
50,998
23,464
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SlimSkrap
Kukulkan
5
0 / 0 / 1
9,414
254
0
0
0

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
69
34
Kills
35
35
Deaths
34
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
13
3
5
5.17
W
Chaac
Bewfster
Chaac
3
7
6
0.86
L
Chiron
Byrnie7
Chiron
7
9
6
1.11
L
Sun Wukong
CHASEMANSMITE
Sun Wukong
9
6
7
2.08
L
Cthulhu
7
8
10
1.5
L
Fenrir
Pilferage
Fenrir
12
11
10
1.55
W
Chernobog
RIPKEKW
Chernobog
8
8
13
1.81
W
4
13
5
0.5
L
Kukulkan
SlimSkrap
Kukulkan
0
0
1
0.5
W
Cthulhu
kill3rEspada
Cthulhu
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,608
Damage
123,982
161,988
Taken
174,057
158,202
Mitigated
132,550
42,949
Healing
61,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
26,679
11,811
3,248
9,574
34,322
35,918
2,411
5,982
27,583
810
197,177
W
Chaac
Bewfster
Chaac
24,977
8,734
864
18,185
42,630
46,141
2,617
6,226
35,713
1,552
107,542
L
Chiron
Byrnie7
Chiron
25,718
15,893
1,111
17,066
36,499
13,772
581
16,616
19,846
0
175,729
L
Sun Wukong
CHASEMANSMITE
Sun Wukong
36,028
8,556
0
6,830
37,345
47,494
0
7,867
28,391
0
161,988
L
Cthulhu
32,490
4,425
231
17,879
49,215
47,820
0
15,350
33,340
112,483
0
L
Fenrir
Pilferage
Fenrir
29,746
13,505
0
18,396
50,998
23,464
752
14,383
36,555
0
149,201
W
Chernobog
RIPKEKW
Chernobog
29,712
19,748
0
0
23,662
14,155
2,315
5,349
17,664
0
143,925
W
17,272
459
0
5,282
27,431
12,888
3,710
3,713
23,334
106,120
0
L
Kukulkan
SlimSkrap
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
kill3rEspada
Cthulhu
34,968
2,844
1,726
4,070
33,943
49,100
1,377
7,885
24,476
84,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,174
Gold Earned
84,809
818
Minions Killed
803
0
Camps Cleared
0
3,132,817
Distance Traveled
2,462,449
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
21,967
594
230
6
0
689,437
1
W
Chaac
16,791
454
163
4
0
621,063
1
L
Chiron
20,233
547
239
6
0
582,646
1
L
Sun Wukong
19,378
524
240
6
0
656,868
7
L
Cthulhu
17,189
465
153
4
0
626,285
2
L
Fenrir
18,595
503
171
5
0
596,650
2
W
Chernobog
18,247
493
171
5
0
652,851
3
W
Thoth
16,615
449
145
4
0
489,690
1
L
Kukulkan
9,414
254
0
0
0
0
0
W
Cthulhu
18,554
501
109
3
0
679,776
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role