Player Matchup

Ao Kuang
Ao Kuang
Lumpo-_-2F
Ao Kuang
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 154L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
No_Laughing_Matt
Nu Wa
Level 108
God Stats
1W - 0L
1,761 SR
Queue Stats
98W - 84L
1,521 Elo+
Party 2
Artemis
Artemis
gin_and_subtonic
Artemis
Level 99
God Stats
4W - 7L
1,303 SR
Queue Stats
336W - 305L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
iiKiiNG522
Kumbhakarna
Level 101
God Stats
4W - 2L
1,588 SR
Queue Stats
159W - 151L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
xOnlyPain_
Danzaburou
Level 101
God Stats
44W - 31L
1,652 SR
Queue Stats
563W - 519L
1,566 Elo+
Party 3
Team Averages
Level 101
1,561 SR
1,530 Elo+

VS

Team Averages
Level 115
1,684 SR
1,453 Elo+
Neith
Neith
Ataxua
Neith
Level 107
God Stats
3W - 2L
1,967 SR
Queue Stats
62W - 66L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
ChevroletByZZTop
Sylvanus
Level 87
God Stats
1W - 2L
1,513 SR
Queue Stats
19W - 24L
1,487 Elo+
Party 1
Ymir
Ymir
DarkwingCUCK69
Ymir
Level 125
God Stats
3W - 2L
1,716 SR
Queue Stats
40W - 45L
1,484 Elo+
Party 1
Ra
Ra
Domstraub
Ra
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,399 Elo+
Solo
Horus
Horus
NomadBySepultura
Horus
Level 129
God Stats
3W - 1L
1,722 SR
Queue Stats
119W - 108L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lumpo-_-2F
Ao Kuang
17
6 / 4 / 1
10,586
529
9,578
19,591
7,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 3
10,064
503
23,065
13,553
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 0
10,097
505
5,681
10,831
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
iiKiiNG522
Kumbhakarna
14
0 / 1 / 4
8,280
414
6,601
17,376
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xOnlyPain_
Danzaburou
17
1 / 2 / 4
10,663
533
16,895
12,752
4,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ataxua
Neith
20
5 / 1 / 6
12,532
627
11,597
11,855
5,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 4
9,508
475
8,222
16,834
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 4
9,846
492
7,067
18,637
9,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 2 / 3
10,236
512
14,414
13,279
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 0
10,148
507
9,265
26,390
20,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
15
15
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Ataxua
Neith
5
1
6
8
L
2
2
4
2
L
3
3
4
1.67
L
2
2
3
1.75
W
Ao Kuang
Lumpo-_-2F
Ao Kuang
6
4
1
1.63
W
2
3
3
1.17
L
3
2
0
1.5
W
1
5
0
0.2
W
Kumbhakarna
iiKiiNG522
Kumbhakarna
0
1
4
2
W
Danzaburou
xOnlyPain_
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,820
Damage
50,565
74,103
Taken
86,995
36,669
Mitigated
51,025
21,404
Healing
46,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ataxua
Neith
11,597
4,734
0
7,940
11,855
5,055
2,232
3,445
8,410
0
91,814
L
8,222
3,353
4,442
8,775
16,834
9,794
421
10,878
5,956
34,708
0
L
7,067
1,415
0
5,728
18,637
9,797
192
9,547
9,090
58,808
0
L
14,414
1,075
2,757
5,655
13,279
5,769
61
9,296
3,983
87,927
0
W
Ao Kuang
Lumpo-_-2F
Ao Kuang
9,578
2,771
0
5,032
19,591
7,733
0
8,093
11,498
77,657
0
W
23,065
5,372
0
5,568
13,553
5,570
1,383
9,432
4,121
94,854
0
L
9,265
3,747
427
11,193
26,390
20,610
0
6,078
20,312
0
58,312
W
5,681
2,676
0
3,656
10,831
3,862
0
1,572
9,259
0
68,363
W
Kumbhakarna
iiKiiNG522
Kumbhakarna
6,601
1,066
219
2,104
17,376
14,512
47
8,094
9,282
30,619
0
W
Danzaburou
xOnlyPain_
Danzaburou
16,895
6,555
0
4,825
12,752
4,992
856
2,512
10,240
0
81,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,690
Gold Earned
52,270
605
Minions Killed
606
0
Camps Cleared
0
1,841,095
Distance Traveled
1,735,579
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,532
627
176
9
0
329,939
2
L
Sylvanus
9,508
475
51
3
0
331,118
4
L
Ymir
9,846
492
107
5
0
359,054
1
L
Ra
10,236
512
155
8
0
365,284
5
W
Ao Kuang
10,586
529
119
6
0
399,085
0
W
Nu Wa
10,064
503
181
9
0
361,059
3
L
Horus
10,148
507
117
6
0
350,184
0
W
Artemis
10,097
505
127
6
0
331,643
2
W
Kumbhakarna
8,280
414
41
2
0
391,561
6
W
Danzaburou
10,663
533
137
7
0
357,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role