Player Matchup

Cthulhu
Cthulhu
BeefNut
Cthulhu
Level 17
God Stats
20W - 12L
1,612 SR
Queue Stats
29W - 27L
1,473 Elo+
Party 1
Nemesis
Nemesis
aterlex
Nemesis
Level 18
God Stats
3W - 3L
1,521 SR
Queue Stats
32W - 26L
1,525 Elo+
Party 1
Neith
Neith
jayko5
Neith
Level 24
God Stats
5W - 3L
1,533 SR
Queue Stats
47W - 38L
1,478 Elo+
Party 1
Hera
Hera
scaramouche420
Hera
Level 68
God Stats
38W - 48L
1,488 SR
Queue Stats
510W - 461L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
sir_loafington28
Gilgamesh
Level 19
God Stats
20W - 5L
1,824 SR
Queue Stats
46W - 40L
1,441 Elo+
Party 1
Team Averages
Level 29
1,596 SR
1,484 Elo+

VS

Team Averages
Level 18
1,508 SR
1,390 Elo+
Cu Chulainn
Cu Chulainn
Flex and Eat
Cu Chulainn
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 94L
1,402 Elo+
Solo
Cernunnos
Cernunnos
GilbertoCG4218
Cernunnos
Level 14
God Stats
9W - 15L
1,541 SR
Queue Stats
121W - 155L
1,334 Elo+
Solo
Awilix
Awilix
cLuTcH_Director
Awilix
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 154L
1,489 Elo+
Solo
Sobek
Sobek
krats1255
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,357 Elo+
Solo
Ra
Ra
şmite
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeefNut
Cthulhu
10
2 / 1 / 3
5,676
568
5,136
5,713
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
aterlex
Nemesis
9
1 / 2 / 4
5,724
572
2,334
5,970
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
jayko5
Neith
9
3 / 1 / 2
5,725
573
4,292
5,715
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 1
6,955
696
4,616
4,480
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
11
5 / 1 / 1
6,698
670
5,389
7,219
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flex and Eat
Cu Chulainn
9
2 / 5 / 1
5,336
534
3,628
7,795
2,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
GilbertoCG4218
Cernunnos
8
1 / 2 / 1
5,056
506
2,651
6,878
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
3 / 4 / 1
5,857
586
4,368
6,801
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
krats1255
Sobek
7
1 / 3 / 1
5,005
501
1,918
7,321
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
4
0 / 1 / 0
3,900
390
184
2,352
605
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
7
7
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeefNut
Cthulhu
2
1
3
3.5
L
Cu Chulainn
Flex and Eat
Cu Chulainn
2
5
1
0.5
L
Cernunnos
GilbertoCG4218
Cernunnos
1
2
1
0.75
W
Nemesis
aterlex
Nemesis
1
2
4
1.5
L
3
4
1
0.88
W
Neith
jayko5
Neith
3
1
2
4
L
Sobek
krats1255
Sobek
1
3
1
0.5
W
4
2
1
2.25
W
Gilgamesh
5
1
1
5.5
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
12,749
29,097
Taken
31,147
11,859
Mitigated
11,049
7,597
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeefNut
Cthulhu
5,136
659
183
2,388
5,713
4,061
539
1,323
4,390
21,940
0
L
Cu Chulainn
Flex and Eat
Cu Chulainn
3,628
1,454
0
465
7,795
2,700
179
1,311
6,484
0
18,348
L
Cernunnos
GilbertoCG4218
Cernunnos
2,651
1,310
0
2,768
6,878
1,735
0
2,473
4,330
0
23,020
W
Nemesis
aterlex
Nemesis
2,334
1,297
0
456
5,970
1,693
778
83
5,887
0
22,028
L
4,368
1,795
0
1,332
6,801
2,250
517
1,647
5,112
0
29,501
W
Neith
jayko5
Neith
4,292
2,136
0
2,486
5,715
1,598
168
531
5,184
0
24,396
L
Sobek
krats1255
Sobek
1,918
91
0
2,197
7,321
3,759
0
2,882
4,164
8,688
0
W
4,616
2,107
0
728
4,480
1,238
312
165
4,315
46,997
0
W
Gilgamesh
5,389
2,121
0
1,356
7,219
3,269
424
0
7,219
0
27,216
L
Ra
184
60
0
195
2,352
605
0
1,047
1,305
3,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
25,154
278
Minions Killed
169
0
Camps Cleared
0
977,170
Distance Traveled
830,434
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,676
568
39
4
0
198,913
3
L
Cu Chulainn
5,336
534
33
3
0
193,988
0
L
Cernunnos
5,056
506
47
5
0
169,989
0
W
Nemesis
5,724
572
40
4
0
196,972
0
L
Awilix
5,857
586
65
7
0
181,008
1
W
Neith
5,725
573
50
5
0
184,741
0
L
Sobek
5,005
501
12
1
0
186,835
3
W
Hera
6,955
696
90
9
0
192,092
2
W
Gilgamesh
6,698
670
59
6
0
204,452
0
L
Ra
3,900
390
12
1
0
98,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role