Player Matchup

Jormungandr
Jormungandr
AsianAmish1853
Jormungandr
Level 62
God Stats
26W - 43L
1,278 SR
Queue Stats
95W - 169L
1,251 Elo+
Party 1
Anubis
Anubis
Hu1krage_101
Anubis
Level 68
God Stats
18W - 19L
1,500 SR
Queue Stats
89W - 141L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
SlimyBigTurkey
Danzaburou
Level 49
God Stats
1W - 4L
1,310 SR
Queue Stats
69W - 98L
1,325 Elo+
Party 1
Fenrir
Fenrir
SoloReaper117
Fenrir
Level 62
God Stats
2W - 6L
1,321 SR
Queue Stats
96W - 162L
1,268 Elo+
Party 1
Hera
Hera
juniorcabcrv
Hera
Level 96
God Stats
11W - 23L
1,390 SR
Queue Stats
77W - 136L
1,266 Elo+
Solo
Team Averages
Level 67
1,360 SR
1,276 Elo+

VS

Team Averages
Level 50
1,418 SR
1,385 Elo+
Artemis
Artemis
BigPapaOrnstein
Artemis
Level 37
God Stats
2W - 0L
1,748 SR
Queue Stats
37W - 38L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
IThatGuy144
Sun Wukong
Level 58
God Stats
1W - 2L
1,247 SR
Queue Stats
182W - 225L
1,315 Elo+
Party 2
Fenrir
Fenrir
LUGGIA12
Fenrir
Level 61
God Stats
23W - 30L
1,361 SR
Queue Stats
161W - 210L
1,319 Elo+
Party 2
Terra
Terra
lowlysnake
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
sanchez112698
Cthulhu
Level 48
God Stats
6W - 13L
1,234 SR
Queue Stats
125W - 175L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsianAmish1853
Jormungandr
13
0 / 7 / 1
7,992
381
3,615
16,870
10,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
16
1 / 4 / 1
9,503
453
9,350
12,392
7,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SlimyBigTurkey
Danzaburou
13
0 / 9 / 1
8,142
388
5,550
13,217
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 6 / 3
10,106
481
7,422
16,483
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 7 / 2
10,122
482
9,182
12,962
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 5
13,393
638
26,770
18,253
8,524
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
IThatGuy144
Sun Wukong
18
6 / 1 / 10
11,520
549
13,254
18,477
9,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
LUGGIA12
Fenrir
20
5 / 0 / 0
12,004
572
6,826
11,254
4,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
17
2 / 1 / 18
11,794
562
5,166
14,132
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
13
0 / 5 / 7
9,395
447
2,023
10,874
4,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
32
33
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AsianAmish1853
Jormungandr
0
7
1
0.07
W
19
1
5
21.5
L
Anubis
1
4
1
0.38
W
Sun Wukong
IThatGuy144
Sun Wukong
6
1
10
11
W
Fenrir
LUGGIA12
Fenrir
5
0
0
5
L
Danzaburou
SlimyBigTurkey
Danzaburou
0
9
1
0.06
L
4
6
3
0.92
L
3
7
2
0.57
W
Terra
2
1
18
11
W
Cthulhu
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,119
Damage
54,039
71,924
Taken
72,990
33,456
Mitigated
34,941
12,327
Healing
35,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AsianAmish1853
Jormungandr
3,615
16
0
1,222
16,870
10,068
503
2,880
13,990
37,493
0
W
26,770
20,088
0
12,151
18,253
8,524
6,666
2,111
16,102
0
122,818
L
Anubis
9,350
494
128
4,361
12,392
7,926
0
1,089
11,303
66,027
0
W
Sun Wukong
IThatGuy144
Sun Wukong
13,254
2,643
537
5,684
18,477
9,342
1,298
6,557
11,826
3,220
53,721
W
Fenrir
LUGGIA12
Fenrir
6,826
4,029
246
4,516
11,254
4,168
4,201
5,613
5,567
0
63,002
L
Danzaburou
SlimyBigTurkey
Danzaburou
5,550
1,148
0
1,680
13,217
4,255
2,341
1,112
12,105
0
41,825
L
7,422
1,253
285
2,852
16,483
6,955
0
1,188
15,295
0
55,738
L
9,182
2,116
0
1,799
12,962
4,252
1,003
1,340
11,622
62,323
0
W
Terra
5,166
830
3,456
7,210
14,132
8,687
885
3,183
10,905
30,787
0
W
Cthulhu
2,023
49
384
855
10,874
4,220
328
4,213
6,443
25,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
58,106
473
Minions Killed
460
0
Camps Cleared
0
1,746,462
Distance Traveled
1,923,879
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,992
381
54
3
0
347,497
5
W
Artemis
13,393
638
158
8
0
341,105
4
L
Anubis
9,503
453
120
6
0
337,178
2
W
Sun Wukong
11,520
549
78
4
0
461,826
0
W
Fenrir
12,004
572
126
6
0
390,733
2
L
Danzaburou
8,142
388
74
4
0
335,232
2
L
Fenrir
10,106
481
105
5
0
377,570
3
L
Hera
10,122
482
120
6
0
348,985
5
W
Terra
11,794
562
41
2
0
398,887
3
W
Cthulhu
9,395
447
57
3
0
331,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role