Player Matchup

Ares
Ares
A420Brownie
Ares
Level 107
God Stats
1W - 0L
1,868 SR
Queue Stats
104W - 34L
1,841 Elo+
Party 1
Anhur
Anhur
Lemaull
Anhur
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,612 Elo+
Party 1
Sol
Sol
Ligify
Sol
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 26L
1,901 Elo+
Party 1
Team Averages
Level 108
1,623 SR
1,785 Elo+

VS

Team Averages
Level 143
1,409 SR
1,537 Elo+
Zhong Kui
Zhong Kui
ChristianL25
Zhong Kui
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 63L
1,611 Elo+
Solo
Awilix
Awilix
MuerteLoca666
Awilix
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
XxLionProxX
Yemoja
Level 160
God Stats
0W - 1L
1,227 SR
Queue Stats
91W - 83L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
12,610
664
12,584
15,916
19,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Lemaull
Anhur
16
3 / 5 / 9
12,589
663
9,691
13,169
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Ligify
Sol
18
10 / 6 / 5
14,183
746
32,819
19,533
8,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChristianL25
Zhong Kui
16
7 / 5 / 6
12,608
664
18,909
22,683
15,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 5
12,305
648
8,755
15,365
7,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
16
2 / 6 / 11
12,700
668
10,637
23,678
22,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
16
Kills
14
14
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Zhong Kui
ChristianL25
Zhong Kui
7
5
6
2
W
Anhur
Lemaull
Anhur
3
5
9
1.5
W
Sol
Ligify
Sol
10
6
5
2.08
L
5
5
5
1.5
L
Yemoja
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,094
Damage
38,301
48,618
Taken
61,726
33,496
Mitigated
45,108
16,268
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,584
1,198
0
5,068
15,916
19,993
236
9,696
5,796
25,301
0
L
Zhong Kui
ChristianL25
Zhong Kui
18,909
1,871
258
8,779
22,683
15,330
1,075
16,297
6,386
53,854
0
W
Anhur
Lemaull
Anhur
9,691
5,681
0
2,045
13,169
5,462
502
6,070
6,803
0
61,007
W
Sol
Ligify
Sol
32,819
15,480
0
9,155
19,533
8,041
2,494
12,892
6,247
102,666
0
L
8,755
2,862
0
1,265
15,365
7,138
0
10,122
5,243
0
62,871
L
Yemoja
10,637
1,919
1,483
5,826
23,678
22,640
300
19,068
4,610
50,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
37,613
216
Minions Killed
236
0
Camps Cleared
0
899,825
Distance Traveled
932,436
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,610
664
12
1
0
346,184
3
L
Zhong Kui
12,608
664
96
5
0
301,299
4
W
Anhur
12,589
663
85
4
0
277,741
0
W
Sol
14,183
746
119
6
0
275,900
2
L
Awilix
12,305
648
76
4
0
363,622
7
L
Yemoja
12,700
668
64
3
0
267,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role