Player Matchup

Neith
Neith
ShadowGhost5005
Neith
Level 24
God Stats
0W - 1L
1,508 SR
Queue Stats
6W - 7L
1,342 Elo+
Party 2
Anhur
Anhur
Stoddard99
Anhur
Level 105
God Stats
0W - 1L
1,841 SR
Queue Stats
10W - 17L
1,367 Elo+
Party 2
Apollo
Apollo
Tasi Wolf
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,367 Elo+
Party 2
Olorun
Olorun
VX BRUTALITY
Olorun
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 2
Team Averages
Level 66
1,635 SR
1,446 Elo+

VS

Team Averages
Level 52
1,478 SR
1,540 Elo+
Cthulhu
Cthulhu
BorkTheBlorp
Cthulhu
Level 49
God Stats
1W - 2L
1,543 SR
Queue Stats
26W - 24L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
Hammertime191
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Lazyponi
Anubis
Level 29
God Stats
1W - 0L
1,369 SR
Queue Stats
13W - 11L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
mra823
Danzaburou
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,480
749
4,202
13,705
3,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
16
2 / 8 / 2
10,067
719
5,903
16,524
5,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Tasi Wolf
Apollo
16
1 / 7 / 2
10,173
727
3,036
10,924
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
3 / 8 / 3
10,722
766
9,272
19,246
7,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BorkTheBlorp
Cthulhu
16
2 / 3 / 9
11,176
798
9,133
13,659
11,263
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 4 / 8
12,297
878
16,454
11,938
5,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Lazyponi
Anubis
20
12 / 0 / 3
13,453
961
15,186
8,941
5,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
mra823
Danzaburou
18
8 / 2 / 6
12,287
878
12,818
12,670
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
28
28
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BorkTheBlorp
Cthulhu
2
3
9
2.17
W
6
4
8
2.5
W
Anubis
Lazyponi
Anubis
12
0
3
13.5
L
3
5
4
1
L
Anhur
2
8
2
0.38
L
Apollo
Tasi Wolf
Apollo
1
7
2
0.29
L
Olorun
3
8
3
0.56
W
Danzaburou
mra823
Danzaburou
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
53,591
60,399
Taken
47,208
20,845
Mitigated
27,330
9,191
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BorkTheBlorp
Cthulhu
9,133
115
468
258
13,659
11,263
258
2,425
11,234
38,334
0
W
16,454
5,861
0
2,747
11,938
5,778
1,217
1,293
10,645
0
55,042
W
Anubis
Lazyponi
Anubis
15,186
581
0
5,008
8,941
5,085
1,486
1,778
7,163
58,119
0
L
4,202
973
282
1,872
13,705
3,799
738
7,835
5,870
0
25,506
L
Anhur
5,903
1,203
0
1,468
16,524
5,900
864
7,624
8,900
0
37,925
L
Apollo
Tasi Wolf
Apollo
3,036
1,370
0
1,027
10,924
3,811
656
3,016
7,908
0
34,171
L
Olorun
9,272
3,492
503
4,039
19,246
7,335
47
6,136
13,110
29,632
0
W
Danzaburou
mra823
Danzaburou
12,818
5,903
0
2,482
12,670
5,204
2,178
4,823
7,847
0
36,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
49,213
224
Minions Killed
259
3
Camps Cleared
19
788,396
Distance Traveled
1,079,234
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,176
798
52
4
4
241,143
7
W
Ne Zha
12,297
878
73
5
10
287,497
2
W
Anubis
13,453
961
76
5
3
265,206
3
L
Neith
10,480
749
48
3
0
210,130
0
L
Anhur
10,067
719
64
5
1
186,638
1
L
Apollo
10,173
727
62
4
1
195,325
3
L
Olorun
10,722
766
50
4
1
196,303
1
W
Danzaburou
12,287
878
58
4
2
285,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role