Player Matchup

Chiron
Chiron
COMBATMUSHROOMS
Chiron
Level 59
God Stats
2W - 6L
1,421 SR
Queue Stats
174W - 206L
1,452 Elo+
Solo
Anhur
Anhur
ChessureCat
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Solo
Vamana
Vamana
Leeroy62Jenkins
Vamana
Level 27
God Stats
0W - 1L
1,334 SR
Queue Stats
29W - 23L
1,530 Elo+
Solo
Team Averages
Level 34
1,419 SR
1,407 Elo+

VS

Team Averages
Level 78
1,508 SR
1,360 Elo+
Ravana
Ravana
Scaith1
Ravana
Level 80
God Stats
2W - 0L
1,710 SR
Queue Stats
70W - 101L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
TheGreatJ14
Sylvanus
Level 69
God Stats
6W - 4L
1,539 SR
Queue Stats
111W - 172L
1,333 Elo+
Party 1
Jing Wei
Jing Wei
lightning101054
Jing Wei
Level 84
God Stats
3W - 3L
1,277 SR
Queue Stats
91W - 129L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
9,699
571
13,932
19,064
5,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 5 / 5
9,518
560
4,673
8,017
1,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 5 / 0
11,572
681
17,879
19,603
21,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Scaith1
Ravana
13
1 / 6 / 10
10,276
604
9,429
14,338
7,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TheGreatJ14
Sylvanus
15
3 / 3 / 13
12,356
727
8,491
17,381
27,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
16
13 / 0 / 4
13,099
771
20,039
15,681
7,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
17
18
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
0
5
5
0.5
L
9
5
0
1.8
W
Ravana
Scaith1
Ravana
1
6
10
1
W
Sylvanus
TheGreatJ14
Sylvanus
3
3
13
3.17
W
Jing Wei
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,484
Damage
37,959
46,684
Taken
47,400
28,575
Mitigated
42,615
13,830
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,932
5,147
1,197
5,786
19,064
5,192
387
3,395
15,661
0
48,255
L
4,673
3,062
0
502
8,017
1,804
0
1,997
6,020
0
12,519
L
17,879
7,280
0
6,345
19,603
21,579
705
3,127
16,476
0
49,055
W
Ravana
Scaith1
Ravana
9,429
2,713
0
1,176
14,338
7,320
0
18
14,074
0
49,297
W
Sylvanus
TheGreatJ14
Sylvanus
8,491
1,533
2,299
4,959
17,381
27,869
730
0
17,031
22,710
0
W
Jing Wei
20,039
15,912
0
7,659
15,681
7,426
0
20
15,336
0
58,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
35,731
170
Minions Killed
167
0
Camps Cleared
0
745,569
Distance Traveled
937,624
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,699
571
83
5
0
250,151
3
L
Anhur
9,518
560
25
1
0
154,888
0
L
Vamana
11,572
681
62
4
0
340,530
2
W
Ravana
10,276
604
61
4
0
310,559
4
W
Sylvanus
12,356
727
31
2
0
269,040
3
W
Jing Wei
13,099
771
75
4
0
358,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role