Player Matchup

Olorun
Olorun
ChaotikHaZe
Olorun
Level 115
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 7L
1,590 Elo+
Party 3
Cthulhu
Cthulhu
DeepSmell
Cthulhu
Level 85
God Stats
3W - 2L
1,417 SR
Queue Stats
171W - 164L
1,453 Elo+
Party 2
Ullr
Ullr
Deep_Wrinkle
Ullr
Level 107
God Stats
1W - 2L
1,178 SR
Queue Stats
218W - 222L
1,433 Elo+
Party 2
Chiron
Chiron
I need pros
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,656 Elo+
Party 3
Sobek
Sobek
Memphiscide
Sobek
Level 114
God Stats
1W - 1L
1,709 SR
Queue Stats
8W - 7L
1,590 Elo+
Party 3
Team Averages
Level 106
1,505 SR
1,544 Elo+

VS

Team Averages
Level 107
1,496 SR
1,401 Elo+
Chang'e
Chang'e
Deadkid269
Chang'e
Level 140
God Stats
1W - 1L
1,506 SR
Queue Stats
47W - 47L
1,357 Elo+
Party 1
Hun Batz
Hun Batz
Vorcelon
Hun Batz
Level 109
God Stats
3W - 3L
1,742 SR
Queue Stats
212W - 209L
1,478 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zombay_
Tsukuyomi
Level 109
God Stats
5W - 1L
1,499 SR
Queue Stats
143W - 129L
1,400 Elo+
Solo
Geb
Geb
enphlux2
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,269 Elo+
Party 1
Athena
Athena
sphinxofstorms
Athena
Level 75
God Stats
2W - 0L
1,232 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 4 / 5
12,492
781
24,049
16,895
7,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DeepSmell
Cthulhu
18
1 / 5 / 5
11,382
711
18,260
28,342
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 5 / 4
9,754
610
8,651
14,647
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
19
4 / 4 / 7
11,776
736
30,514
17,656
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 7 / 8
9,486
593
10,030
21,820
20,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deadkid269
Chang'e
20
5 / 3 / 14
12,032
752
13,759
17,926
7,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Vorcelon
Hun Batz
19
7 / 3 / 14
11,830
739
26,256
23,624
11,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Zombay_
Tsukuyomi
20
6 / 2 / 14
12,130
758
19,232
13,405
6,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 2 / 19
12,362
773
10,891
22,009
19,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 2 / 19
13,252
828
18,521
30,077
26,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
12
Kills
25
25
Deaths
12
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Olorun
7
4
5
2.38
W
Chang'e
Deadkid269
Chang'e
5
3
14
4
L
Cthulhu
DeepSmell
Cthulhu
1
5
5
0.7
L
0
5
4
0.4
L
Chiron
4
4
7
1.88
L
0
7
8
0.57
W
Hun Batz
Vorcelon
Hun Batz
7
3
14
4.67
W
Tsukuyomi
Zombay_
Tsukuyomi
6
2
14
6.5
W
2
2
19
5.75
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,504
Damage
88,659
99,360
Taken
107,041
58,803
Mitigated
70,968
43,459
Healing
62,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
24,049
11,859
972
7,148
16,895
7,690
1,342
7,867
9,028
47,633
0
W
Chang'e
Deadkid269
Chang'e
13,759
748
13,554
7,689
17,926
7,885
1,324
9,096
8,630
28,482
0
L
Cthulhu
DeepSmell
Cthulhu
18,260
747
848
10,511
28,342
17,996
274
13,043
15,299
25,665
0
L
8,651
4,635
2,026
3,702
14,647
5,825
2,114
6,222
8,425
0
20,425
L
Chiron
30,514
14,872
4,059
7,572
17,656
6,534
1,634
6,836
10,800
0
60,014
L
10,030
641
1,591
5,030
21,820
20,758
0
9,183
12,637
15,609
0
W
Hun Batz
Vorcelon
Hun Batz
26,256
3,233
5,617
8,673
23,624
11,005
1,373
10,940
12,609
0
50,968
W
Tsukuyomi
Zombay_
Tsukuyomi
19,232
3,340
2,218
831
13,405
6,247
2,247
6,449
6,881
0
37,814
W
10,891
786
0
4,774
22,009
19,250
203
8,867
13,017
19,899
0
W
18,521
3,236
5,170
13,753
30,077
26,581
40
16,337
13,565
28,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
61,606
158
Minions Killed
159
0
Camps Cleared
0
1,327,487
Distance Traveled
1,396,959
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,492
781
42
3
0
238,779
4
W
Chang'e
12,032
752
43
3
0
272,087
0
L
Cthulhu
11,382
711
14
1
0
270,572
1
L
Ullr
9,754
610
20
1
0
263,499
1
L
Chiron
11,776
736
76
5
0
265,432
0
L
Sobek
9,486
593
6
0
0
289,205
0
W
Hun Batz
11,830
739
47
3
0
263,361
0
W
Tsukuyomi
12,130
758
32
2
0
295,764
0
W
Geb
12,362
773
15
1
0
273,012
0
W
Athena
13,252
828
22
1
0
292,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role