Player Matchup

Da Ji
Da Ji
ExhaustedChara
Da Ji
Level 29
God Stats
75W - 60L
1,612 SR
Queue Stats
459W - 411L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hypnogriff
Ah Muzen Cab
Level 25
God Stats
1W - 2L
1,473 SR
Queue Stats
13W - 15L
1,527 Elo+
Solo
Awilix
Awilix
NiceServersBTW
Awilix
Level 12
God Stats
3W - 4L
1,179 SR
Queue Stats
67W - 77L
1,391 Elo+
Solo
Scylla
Scylla
Onmydion
Scylla
Level 29
God Stats
4W - 4L
1,640 SR
Queue Stats
34W - 34L
1,655 Elo+
Solo
Cerberus
Cerberus
bysantiago20
Cerberus
Level 29
God Stats
15W - 17L
1,402 SR
Queue Stats
525W - 510L
1,580 Elo+
Solo
Team Averages
Level 25
1,461 SR
1,538 Elo+

VS

Team Averages
Level 19
1,531 SR
1,647 Elo+
Thoth
Thoth
AshesandCinder
Thoth
Level 31
God Stats
1W - 0L
1,422 SR
Queue Stats
17W - 14L
1,739 Elo+
Party 1
Nemesis
Nemesis
EzMonster
Nemesis
Level 14
God Stats
5W - 1L
1,680 SR
Queue Stats
76W - 52L
1,648 Elo+
Solo
Danzaburou
Danzaburou
GHToxic
Danzaburou
Level 16
God Stats
3W - 2L
1,485 SR
Queue Stats
15W - 21L
1,608 Elo+
Solo
Yemoja
Yemoja
KitsuneLo
Yemoja
Level 7
God Stats
1W - 0L
1,702 SR
Queue Stats
17W - 15L
1,739 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sneakylurch
Cu Chulainn
Level 26
God Stats
4W - 8L
1,368 SR
Queue Stats
113W - 126L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 8
13,807
493
16,105
24,225
22,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Hypnogriff
Ah Muzen Cab
19
1 / 8 / 3
12,211
436
12,709
23,338
8,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 11 / 2
13,566
485
14,417
26,146
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Onmydion
Scylla
20
10 / 5 / 1
16,460
588
26,713
15,802
5,399
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
bysantiago20
Cerberus
2
0 / 0 / 0
7,105
254
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
14,593
521
18,897
19,360
9,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
EzMonster
Nemesis
20
11 / 2 / 11
17,326
619
21,099
26,032
16,214
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
GHToxic
Danzaburou
20
3 / 4 / 9
13,055
466
10,126
19,033
8,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KitsuneLo
Yemoja
19
3 / 1 / 10
13,429
480
4,144
10,659
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
sneakylurch
Cu Chulainn
20
6 / 7 / 9
14,590
521
12,186
27,646
30,875
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
20
Kills
31
32
Deaths
20
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
6
10
2.17
L
4
8
8
1
W
Nemesis
EzMonster
Nemesis
11
2
11
8.25
W
Danzaburou
GHToxic
Danzaburou
3
4
9
1.88
L
Ah Muzen Cab
Hypnogriff
Ah Muzen Cab
1
8
3
0.31
W
Yemoja
KitsuneLo
Yemoja
3
1
10
8
L
5
11
2
0.55
L
Scylla
Onmydion
Scylla
10
5
1
2.1
L
Cerberus
bysantiago20
Cerberus
0
0
0
0
W
Cu Chulainn
sneakylurch
Cu Chulainn
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,944
Damage
66,452
89,511
Taken
102,730
45,947
Mitigated
75,685
16,698
Healing
33,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,897
1,337
0
1,801
19,360
9,329
1,030
5,617
13,571
87,029
0
L
16,105
2,167
0
1,945
24,225
22,355
0
5,907
17,066
0
78,150
W
Nemesis
EzMonster
Nemesis
21,099
8,974
0
11,185
26,032
16,214
601
6,311
19,589
0
135,244
W
Danzaburou
GHToxic
Danzaburou
10,126
6,119
0
4,615
19,033
8,382
3,951
4,358
14,651
0
102,117
L
Ah Muzen Cab
Hypnogriff
Ah Muzen Cab
12,709
3,808
0
4,686
23,338
8,517
0
4,371
18,705
0
89,213
W
Yemoja
KitsuneLo
Yemoja
4,144
393
10,249
3,875
10,659
10,885
1,070
3,492
7,103
31,256
0
L
14,417
5,741
0
6,776
26,146
9,676
562
7,467
17,862
305
109,005
L
Scylla
Onmydion
Scylla
26,713
1,940
271
3,020
15,802
5,399
144
4,498
10,798
147,720
0
L
Cerberus
bysantiago20
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
sneakylurch
Cu Chulainn
12,186
3,342
0
1,806
27,646
30,875
1,378
6,770
20,798
0
78,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,149
Gold Earned
72,993
660
Minions Killed
707
0
Camps Cleared
0
1,996,304
Distance Traveled
2,600,762
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,593
521
157
6
0
498,027
5
L
Da Ji
13,807
493
132
5
0
473,264
8
W
Nemesis
17,326
619
204
7
0
602,818
0
W
Danzaburou
13,055
466
180
6
0
482,482
5
L
Ah Muzen Cab
12,211
436
136
5
0
467,899
0
W
Yemoja
13,429
480
45
2
0
569,854
5
L
Awilix
13,566
485
154
6
0
535,961
2
L
Scylla
16,460
588
238
9
0
519,180
7
L
Cerberus
7,105
254
0
0
0
0
0
W
Cu Chulainn
14,590
521
121
4
0
447,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role