Player Matchup

Scylla
Scylla
Carews
Scylla
Level 22
God Stats
6W - 16L
1,287 SR
Queue Stats
19W - 32L
1,257 Elo+
Party 3
Nemesis
Nemesis
ItsTomy19
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,696 Elo+
Party 3
Cthulhu
Cthulhu
JesusBThicc
Cthulhu
Level 16
God Stats
2W - 3L
1,473 SR
Queue Stats
26W - 21L
1,315 Elo+
Party 2
Cerberus
Cerberus
Megamonkey1229
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,354 Elo+
Party 2
Medusa
Medusa
bella-dollx
Medusa
Level 30
God Stats
26W - 30L
1,400 SR
Queue Stats
32W - 44L
1,337 Elo+
Party 3
Team Averages
Level 21
1,432 SR
1,392 Elo+

VS

Team Averages
Level 12
1,414 SR
1,266 Elo+
Tiamat
Tiamat
AliF_BorgS
Tiamat
Level 15
God Stats
3W - 8L
1,439 SR
Queue Stats
32W - 51L
1,245 Elo+
Party 1
Artemis
Artemis
IZF-Hiroshi
Artemis
Level 11
God Stats
13W - 18L
1,403 SR
Queue Stats
63W - 78L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
MarcolynuU
Cthulhu
Level 17
God Stats
27W - 28L
1,373 SR
Queue Stats
58W - 69L
1,220 Elo+
Party 1
Neith
Neith
Mw01323
Neith
Level 4
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Baba Yaga
Baba Yaga
Mythanoseia
Baba Yaga
Level 15
God Stats
217W - 280L
1,379 SR
Queue Stats
292W - 383L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Carews
Scylla
17
9 / 1 / 18
11,751
1,175
22,354
8,785
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ItsTomy19
Nemesis
16
7 / 2 / 12
10,174
1,017
6,682
9,564
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
JesusBThicc
Cthulhu
18
13 / 0 / 18
12,603
1,260
20,434
10,286
11,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
17
2 / 2 / 25
10,328
1,033
8,794
11,595
11,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
7 / 1 / 16
10,945
1,095
11,883
8,980
3,439
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AliF_BorgS
Tiamat
14
2 / 8 / 2
9,052
905
6,655
15,367
6,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
IZF-Hiroshi
Artemis
14
1 / 4 / 5
8,896
890
10,505
12,788
3,490
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
MarcolynuU
Cthulhu
14
1 / 9 / 4
9,140
914
8,798
21,824
7,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Mw01323
Neith
14
2 / 10 / 4
9,304
930
12,565
14,463
4,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Mythanoseia
Baba Yaga
14
0 / 7 / 5
8,594
859
6,786
11,562
3,316
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
26
38
Kills
6
6
Deaths
38
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AliF_BorgS
Tiamat
2
8
2
0.38
W
Scylla
Carews
Scylla
9
1
18
18
L
Artemis
IZF-Hiroshi
Artemis
1
4
5
0.88
W
Nemesis
ItsTomy19
Nemesis
7
2
12
6.5
W
Cthulhu
JesusBThicc
Cthulhu
13
0
18
22
L
Cthulhu
MarcolynuU
Cthulhu
1
9
4
0.33
W
Cerberus
2
2
25
7.25
L
Neith
Mw01323
Neith
2
10
4
0.4
L
Baba Yaga
Mythanoseia
Baba Yaga
0
7
5
0.36
W
Medusa
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,147
Damage
45,309
49,210
Taken
76,004
33,870
Mitigated
25,725
11,102
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AliF_BorgS
Tiamat
6,655
878
0
840
15,367
6,618
0
8,915
6,342
9,341
0
W
Scylla
Carews
Scylla
22,354
3,625
2,046
1,887
8,785
3,579
0
4,481
4,172
37,330
0
L
Artemis
IZF-Hiroshi
Artemis
10,505
5,065
0
95
12,788
3,490
0
10,281
2,283
0
20,738
W
Nemesis
ItsTomy19
Nemesis
6,682
3,703
0
721
9,564
4,358
0
4,348
5,056
0
16,178
W
Cthulhu
JesusBThicc
Cthulhu
20,434
852
1,422
753
10,286
11,300
0
3,587
6,494
32,644
0
L
Cthulhu
MarcolynuU
Cthulhu
8,798
1,238
498
2,228
21,824
7,890
0
14,453
7,145
23,439
0
W
Cerberus
8,794
1,107
0
2,316
11,595
11,194
0
4,745
6,810
16,845
0
L
Neith
Mw01323
Neith
12,565
8,598
0
867
14,463
4,411
0
10,359
3,975
0
24,635
L
Baba Yaga
Mythanoseia
Baba Yaga
6,786
896
255
1,352
11,562
3,316
0
6,657
4,677
14,152
0
W
Medusa
11,883
6,568
588
1,369
8,980
3,439
0
4,358
4,439
0
32,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
44,986
195
Minions Killed
107
3
Camps Cleared
3
890,219
Distance Traveled
800,823
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,052
905
10
1
3
173,955
0
W
Scylla
11,751
1,175
54
5
1
155,528
0
L
Artemis
8,896
890
25
3
0
171,123
1
W
Nemesis
10,174
1,017
14
1
1
170,357
0
W
Cthulhu
12,603
1,260
41
4
0
217,003
0
L
Cthulhu
9,140
914
38
4
0
169,042
0
W
Cerberus
10,328
1,033
32
3
1
182,275
0
L
Neith
9,304
930
27
3
0
152,857
1
L
Baba Yaga
8,594
859
7
1
0
133,846
0
W
Medusa
10,945
1,095
54
5
0
165,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role