Player Matchup

Geb
Geb
Crazy-_-pitufo
Geb
Level 79
God Stats
6W - 3L
1,427 SR
Queue Stats
58W - 57L
1,283 Elo+
Party 1
Gilgamesh
Gilgamesh
DuhManManson
Gilgamesh
Level 66
God Stats
1W - 1L
1,705 SR
Queue Stats
135W - 102L
1,118 Elo+
Party 3
Fenrir
Fenrir
SolidViper008
Fenrir
Level 105
God Stats
19W - 10L
1,597 SR
Queue Stats
459W - 409L
1,449 Elo+
Party 3
Sol
Sol
basket_life80
Sol
Level 65
God Stats
91W - 75L
1,522 SR
Queue Stats
460W - 395L
1,512 Elo+
Party 1
Merlin
Merlin
x_XJorgetechX_x
Merlin
Level 69
God Stats
107W - 78L
1,586 SR
Queue Stats
580W - 485L
1,500 Elo+
Party 1
Team Averages
Level 77
1,568 SR
1,372 Elo+

VS

Team Averages
Level 111
1,517 SR
1,482 Elo+
Janus
Janus
BondsNamesJames
Janus
Level 124
God Stats
3W - 6L
1,559 SR
Queue Stats
133W - 141L
1,527 Elo+
Solo
Geb
Geb
Chuy DH
Geb
Level 116
God Stats
0W - 5L
1,500 SR
Queue Stats
237W - 266L
1,462 Elo+
Party 2
Anhur
Anhur
McTwario
Anhur
Level 107
God Stats
8W - 7L
1,515 SR
Queue Stats
300W - 311L
1,451 Elo+
Party 2
Set
Set
cesar 260302
Set
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 76L
1,466 Elo+
Party 2
Tyr
Tyr
xXMANIGAMERXx03
Tyr
Level 104
God Stats
8W - 11L
1,511 SR
Queue Stats
276W - 261L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,715
514
1,416
10,593
3,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
DuhManManson
Gilgamesh
14
3 / 1 / 3
9,235
616
9,316
11,331
6,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
8 / 2 / 5
9,099
607
11,106
11,386
6,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 6
9,810
654
9,170
10,095
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 2
10,118
675
9,666
5,177
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,347
490
2,727
10,989
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
4
0 / 1 / 0
4,712
314
305
2,600
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
McTwario
Anhur
12
3 / 9 / 1
7,698
513
6,032
14,051
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 3
9,411
627
8,511
12,303
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 1
7,072
471
7,651
12,898
7,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
26
Kills
8
8
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Geb
0
1
0
0
W
1
2
6
2
W
Gilgamesh
DuhManManson
Gilgamesh
3
1
3
4.5
L
Anhur
McTwario
Anhur
3
9
1
0.39
W
8
2
5
5.25
W
6
2
6
4.5
L
4
5
3
1.1
L
0
5
1
0.1
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,674
Damage
25,226
48,582
Taken
52,841
21,660
Mitigated
21,308
15,795
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,727
153
0
1,925
10,989
3,266
0
5,440
5,549
38,156
0
L
Geb
305
0
0
84
2,600
1,163
0
1,851
749
2,310
0
W
1,416
267
0
2,235
10,593
3,764
534
0
10,593
11,535
0
W
Gilgamesh
DuhManManson
Gilgamesh
9,316
2,580
231
3,097
11,331
6,944
302
191
11,140
0
34,900
L
Anhur
McTwario
Anhur
6,032
2,115
0
2,369
14,051
4,433
439
8,835
5,216
0
45,086
W
11,106
1,900
306
2,305
11,386
6,201
0
1,086
10,300
0
40,629
W
9,170
4,175
0
6,079
10,095
2,811
3,088
141
9,954
72,505
0
L
8,511
4,628
0
1,628
12,303
5,309
0
3,560
8,743
0
61,103
L
7,651
797
0
3,362
12,898
7,137
0
566
12,332
0
39,212
W
9,666
304
0
1,542
5,177
1,940
335
1,614
3,563
70,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
36,240
401
Minions Killed
331
0
Camps Cleared
0
1,498,611
Distance Traveled
1,090,828
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,347
490
62
4
0
237,678
2
L
Geb
4,712
314
2
0
0
88,859
3
W
Geb
7,715
514
24
2
0
300,785
0
W
Gilgamesh
9,235
616
57
4
0
311,986
1
L
Anhur
7,698
513
77
5
0
240,983
4
W
Fenrir
9,099
607
66
4
0
316,334
1
W
Sol
9,810
654
123
8
0
280,242
0
L
Set
9,411
627
106
7
0
264,442
0
L
Tyr
7,072
471
84
6
0
258,866
1
W
Merlin
10,118
675
131
9
0
289,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role