Player Matchup

Gilgamesh
Gilgamesh
FLAMMIGOS
Gilgamesh
Level 103
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Thanatos
Thanatos
JackSlap11
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TravelingWalrus
Kuzenbo
Level 82
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Neith
Neith
slothesaurus
Neith
Level 124
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Team Averages
Level 108
1,607 SR
1,656 Elo+

VS

Team Averages
Level 113
1,568 SR
1,508 Elo+
Da Ji
Da Ji
Elrubick25
Da Ji
Level 154
God Stats
1W - 0L
1,470 SR
Queue Stats
26W - 12L
1,646 Elo+
Party 1
Sol
Sol
HxnnibxlGasca
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,199 Elo+
Party 1
Aphrodite
Aphrodite
LOBIITHA
Aphrodite
Level 103
God Stats
9W - 6L
1,720 SR
Queue Stats
13W - 7L
1,689 Elo+
Party 1
Fenrir
Fenrir
iPoshoUwU
Fenrir
Level 68
God Stats
1W - 0L
1,584 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FLAMMIGOS
Gilgamesh
17
4 / 8 / 11
10,984
785
12,926
17,310
18,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
JackSlap11
Thanatos
16
4 / 7 / 8
10,573
755
9,231
12,695
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 4 / 12
10,463
747
10,483
19,029
26,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
10 / 5 / 7
11,673
834
17,318
15,471
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
14 / 5 / 6
14,045
1,003
19,764
16,788
11,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 7 / 4
10,928
781
11,375
14,981
5,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LOBIITHA
Aphrodite
17
4 / 5 / 10
11,598
828
11,997
15,081
12,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
iPoshoUwU
Fenrir
17
3 / 4 / 11
11,622
830
12,891
22,231
29,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
21
Kills
24
24
Deaths
21
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
14
5
6
3.4
L
Gilgamesh
FLAMMIGOS
Gilgamesh
4
8
11
1.19
W
3
7
4
0.71
L
Thanatos
JackSlap11
Thanatos
4
7
8
1.14
W
Aphrodite
LOBIITHA
Aphrodite
4
5
10
1.8
L
3
4
12
2.25
W
Fenrir
iPoshoUwU
Fenrir
3
4
11
2.13
L
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,958
Damage
56,027
64,505
Taken
69,081
59,885
Mitigated
58,701
11,024
Healing
30,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
19,764
6,331
0
0
16,788
11,812
1,701
2,471
14,317
0
44,856
L
Gilgamesh
FLAMMIGOS
Gilgamesh
12,926
3,637
0
195
17,310
18,825
448
8,424
8,807
0
35,623
W
11,375
2,604
0
4,424
14,981
5,603
2,018
2,289
12,692
36,392
0
L
Thanatos
JackSlap11
Thanatos
9,231
2,962
0
5,852
12,695
7,496
0
2,431
10,189
0
28,184
W
Aphrodite
LOBIITHA
Aphrodite
11,997
1,227
11,264
8,726
15,081
12,255
1,064
2,715
12,366
43,307
0
L
10,483
3,105
270
1,290
19,029
26,278
240
8,938
9,785
21,662
0
W
Fenrir
iPoshoUwU
Fenrir
12,891
3,768
0
6,222
22,231
29,031
1,318
3,600
18,631
0
40,390
L
17,318
9,206
0
3,417
15,471
7,286
486
4,191
11,130
0
48,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
48,193
173
Minions Killed
229
8
Camps Cleared
13
962,840
Distance Traveled
1,003,731
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,045
1,003
52
4
6
281,918
1
L
Gilgamesh
10,984
785
39
3
4
242,420
0
W
Sol
10,928
781
62
4
2
206,832
2
L
Thanatos
10,573
755
46
3
2
222,315
0
W
Aphrodite
11,598
828
59
4
1
241,610
1
L
Kuzenbo
10,463
747
26
2
2
278,966
1
W
Fenrir
11,622
830
56
4
4
273,371
1
L
Neith
11,673
834
62
4
0
219,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role