Player Matchup

Bastet
Bastet
Grim Promethium
Bastet
Level 117
God Stats
0W - 1L
1,701 SR
Queue Stats
108W - 93L
1,614 Elo+
Party 1
Bacchus
Bacchus
Raiyen
Bacchus
Level 119
God Stats
2W - 4L
1,503 SR
Queue Stats
93W - 87L
1,615 Elo+
Party 1
Artemis
Artemis
Xerialus
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,644 Elo+
Party 1
Team Averages
Level 94
1,568 SR
1,624 Elo+

VS

Team Averages
Level 87
1,685 SR
1,482 Elo+
Osiris
Osiris
BIGPEENERBOI69
Osiris
Level 86
God Stats
11W - 9L
1,586 SR
Queue Stats
205W - 178L
1,493 Elo+
Party 2
Tiamat
Tiamat
Jarritos
Tiamat
Level 89
God Stats
4W - 5L
1,741 SR
Queue Stats
349W - 367L
1,497 Elo+
Party 2
Neith
Neith
Yonkeys
Neith
Level 87
God Stats
3W - 5L
1,729 SR
Queue Stats
129W - 153L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
8,507
654
11,011
11,335
3,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Raiyen
Bacchus
12
2 / 4 / 3
8,740
672
11,115
11,181
7,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Xerialus
Artemis
11
2 / 5 / 3
8,386
645
6,955
10,094
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
10,778
829
10,167
13,233
8,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Jarritos
Tiamat
14
3 / 0 / 10
10,753
827
9,236
12,667
7,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Yonkeys
Neith
13
5 / 3 / 6
10,805
831
8,988
8,954
2,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
14
14
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
3
5
1
0.7
W
Tiamat
Jarritos
Tiamat
3
0
10
8
L
Bacchus
Raiyen
Bacchus
2
4
3
0.88
L
Artemis
Xerialus
Artemis
2
5
3
0.7
W
Neith
Yonkeys
Neith
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
28,391
32,610
Taken
34,854
13,508
Mitigated
18,583
3,394
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,167
5,347
915
1,682
13,233
8,688
793
3,133
10,100
0
42,206
L
11,011
1,755
0
605
11,335
3,252
0
2,646
8,689
0
27,001
W
Tiamat
Jarritos
Tiamat
9,236
1,205
298
5,970
12,667
7,013
346
2,994
9,673
36,983
0
L
Bacchus
Raiyen
Bacchus
11,115
1,118
0
947
11,181
7,068
0
2,891
8,290
38,304
0
L
Artemis
Xerialus
Artemis
6,955
3,508
0
1,842
10,094
3,188
0
3,725
6,369
0
24,296
W
Neith
Yonkeys
Neith
8,988
2,473
0
1,533
8,954
2,882
1,747
5,077
3,877
0
36,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
32,336
121
Minions Killed
184
0
Camps Cleared
0
690,475
Distance Traveled
728,450
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,778
829
64
5
0
234,378
1
L
Bastet
8,507
654
28
2
0
250,360
1
W
Tiamat
10,753
827
63
5
0
249,655
4
L
Bacchus
8,740
672
49
4
0
246,767
1
L
Artemis
8,386
645
44
3
0
193,348
0
W
Neith
10,805
831
57
4
0
244,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role