Player Matchup

Fenrir
Fenrir
JNCGrim
Fenrir
Level 29
God Stats
7W - 6L
1,421 SR
Queue Stats
61W - 60L
1,427 Elo+
Party 1
Persephone
Persephone
babynubb
Persephone
Level 11
God Stats
9W - 10L
1,533 SR
Queue Stats
27W - 31L
1,343 Elo+
Party 1
Ganesha
Ganesha
janavarro5
Ganesha
Level 27
God Stats
37W - 24L
1,558 SR
Queue Stats
51W - 54L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
malexis15
Ah Muzen Cab
Level 21
God Stats
5W - 1L
1,728 SR
Queue Stats
38W - 21L
1,484 Elo+
Solo
Bakasura
Bakasura
ninoxsolo
Bakasura
Level 26
God Stats
7W - 3L
1,691 SR
Queue Stats
57W - 49L
1,464 Elo+
Party 1
Team Averages
Level 23
1,586 SR
1,420 Elo+

VS

Team Averages
Level 17
1,435 SR
1,382 Elo+
Fenrir
Fenrir
BoriquenPrincess
Fenrir
Level 8
God Stats
4W - 11L
1,260 SR
Queue Stats
8W - 18L
1,228 Elo+
Party 2
Bellona
Bellona
CatBench
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
IuJustplayplay
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
OtothKrad
Geb
Level 27
God Stats
0W - 1L
1,758 SR
Queue Stats
57W - 62L
1,429 Elo+
Solo
Hel
Hel
evilLilshorty
Hel
Level 17
God Stats
6W - 22L
1,155 SR
Queue Stats
41W - 79L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JNCGrim
Fenrir
17
13 / 1 / 14
10,735
1,193
9,402
9,535
4,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
babynubb
Persephone
16
8 / 1 / 15
10,657
1,184
10,772
8,636
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
janavarro5
Ganesha
18
0 / 0 / 39
11,629
1,292
13,215
10,001
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
malexis15
Ah Muzen Cab
17
7 / 0 / 24
10,745
1,194
15,587
8,894
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ninoxsolo
Bakasura
17
13 / 1 / 16
10,625
1,181
12,771
10,471
4,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

386

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,545
838
956
5,305
1,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
CatBench
Bellona
13
0 / 6 / 0
7,792
866
2,945
8,517
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
14
0 / 6 / 2
8,508
945
13,028
10,468
2,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 2
8,453
939
7,517
22,227
17,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 17 / 0
8,081
898
8,519
19,657
6,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
4
41
Kills
0
3
Deaths
41
108
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Bellona
CatBench
Bellona
0
6
0
0
L
Kukulkan
0
6
2
0.17
W
Fenrir
JNCGrim
Fenrir
13
1
14
20
L
0
7
2
0.14
W
Persephone
babynubb
Persephone
8
1
15
15.5
L
0
17
0
0
W
Ganesha
janavarro5
Ganesha
0
0
39
19.5
W
Ah Muzen Cab
malexis15
Ah Muzen Cab
7
0
24
19
W
Bakasura
ninoxsolo
Bakasura
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,747
Damage
32,965
47,537
Taken
66,174
24,642
Mitigated
32,478
8,765
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
956
686
0
64
5,305
1,472
0
2,501
2,760
0
1,804
L
Bellona
CatBench
Bellona
2,945
670
0
220
8,517
4,139
0
4,099
4,158
98
10,169
L
Kukulkan
13,028
276
330
740
10,468
2,867
0
3,470
6,915
27,375
0
W
Fenrir
JNCGrim
Fenrir
9,402
3,084
0
752
9,535
4,086
0
4,182
2,896
0
15,371
L
7,517
899
0
0
22,227
17,656
0
7,341
13,691
24,679
0
W
Persephone
babynubb
Persephone
10,772
1,844
132
1,661
8,636
3,028
0
4,832
2,041
17,918
0
L
8,519
1,462
750
734
19,657
6,344
0
6,576
12,822
20,919
0
W
Ganesha
janavarro5
Ganesha
13,215
486
0
1,563
10,001
8,874
0
8,004
1,997
28,055
0
W
Ah Muzen Cab
malexis15
Ah Muzen Cab
15,587
6,399
0
2,856
8,894
3,732
0
7,200
1,694
0
42,557
W
Bakasura
ninoxsolo
Bakasura
12,771
8,029
0
1,801
10,471
4,922
0
4,921
4,894
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
40,379
163
Minions Killed
129
9
Camps Cleared
3
1,006,222
Distance Traveled
579,788
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,545
838
1
0
0
77,437
0
L
Bellona
7,792
866
20
2
0
91,808
0
L
Kukulkan
8,508
945
52
6
0
119,134
0
W
Fenrir
10,735
1,193
14
2
1
222,786
0
L
Geb
8,453
939
31
3
3
168,087
0
W
Persephone
10,657
1,184
31
3
1
186,807
0
L
Hel
8,081
898
25
3
0
123,322
0
W
Ganesha
11,629
1,292
1
0
0
206,770
3
W
Ah Muzen Cab
10,745
1,194
76
8
2
177,504
0
W
Bakasura
10,625
1,181
41
5
5
212,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role