Player Matchup

Loki
Loki
Akzz20
Loki
Level 14
God Stats
6W - 6L
1,580 SR
Queue Stats
15W - 13L
1,610 Elo+
Party 1
Medusa
Medusa
MarcStroy
Medusa
Level 8
God Stats
2W - 1L
1,724 SR
Queue Stats
6W - 8L
1,470 Elo+
Party 1
Anubis
Anubis
Patitocampero
Anubis
Level 126
God Stats
1W - 2L
1,466 SR
Queue Stats
73W - 80L
1,489 Elo+
Party 1
Yemoja
Yemoja
Ratatuil
Yemoja
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Bellona
Bellona
TheTrueSage
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,826 Elo+
Solo
Team Averages
Level 35
1,592 SR
1,576 Elo+

VS

Team Averages
Level 26
1,627 SR
1,520 Elo+
Athena
Athena
BuzzedMrBean
Athena
Level 23
God Stats
14W - 13L
1,598 SR
Queue Stats
38W - 44L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RedFlares
Cu Chulainn
Level 36
God Stats
3W - 9L
1,522 SR
Queue Stats
91W - 109L
1,551 Elo+
Party 2
Apollo
Apollo
Sheepz20
Apollo
Level 17
God Stats
5W - 3L
1,862 SR
Queue Stats
23W - 40L
1,504 Elo+
Party 2
Merlin
Merlin
rockossss
Merlin
Level 24
God Stats
8W - 2L
1,624 SR
Queue Stats
65W - 50L
1,575 Elo+
Solo
Nemesis
Nemesis
sansashark
Nemesis
Level 29
God Stats
33W - 29L
1,531 SR
Queue Stats
81W - 99L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Akzz20
Loki
16
2 / 8 / 6
10,359
414
8,861
21,251
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
MarcStroy
Medusa
15
3 / 5 / 5
9,976
399
11,666
13,587
5,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 10 / 5
11,942
478
21,877
24,275
11,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Ratatuil
Yemoja
15
3 / 9 / 6
9,817
393
6,579
19,856
15,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TheTrueSage
Bellona
16
3 / 7 / 4
10,621
425
10,533
21,839
16,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 5 / 9
12,228
489
6,630
28,804
29,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
RedFlares
Cu Chulainn
20
4 / 3 / 10
15,169
607
16,819
24,479
26,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Sheepz20
Apollo
18
4 / 3 / 8
12,604
504
7,270
16,446
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
rockossss
Merlin
20
17 / 1 / 8
17,344
694
23,711
9,667
4,137
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
sansashark
Nemesis
20
12 / 5 / 11
14,227
569
25,516
23,116
9,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
17
Kills
39
39
Deaths
17
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Loki
Akzz20
Loki
2
8
6
0.63
W
Athena
2
5
9
1.3
L
Medusa
MarcStroy
Medusa
3
5
5
1.1
L
6
10
5
0.85
L
Yemoja
Ratatuil
Yemoja
3
9
6
0.67
W
Cu Chulainn
RedFlares
Cu Chulainn
4
3
10
3
W
Apollo
Sheepz20
Apollo
4
3
8
2.67
L
Bellona
TheTrueSage
Bellona
3
7
4
0.71
W
Merlin
rockossss
Merlin
17
1
8
21
W
Nemesis
sansashark
Nemesis
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,516
Damage
79,946
100,808
Taken
102,512
55,693
Mitigated
76,195
22,483
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Akzz20
Loki
8,861
1,462
0
4,276
21,251
7,339
0
4,746
16,158
0
67,708
W
Athena
6,630
1,434
0
4,021
28,804
29,789
1,097
7,191
20,781
42,896
0
L
Medusa
MarcStroy
Medusa
11,666
6,984
0
1,138
13,587
5,113
1,064
6,085
7,388
0
46,800
L
21,877
787
0
8,896
24,275
11,446
60
9,709
13,906
78,083
0
L
Yemoja
Ratatuil
Yemoja
6,579
2,157
3,544
1,426
19,856
15,668
0
6,300
13,155
27,975
0
W
Cu Chulainn
RedFlares
Cu Chulainn
16,819
1,928
0
7,934
24,479
26,521
2,791
4,024
20,455
18,317
92,881
W
Apollo
Sheepz20
Apollo
7,270
4,921
0
4,513
16,446
5,895
4,741
5,548
10,898
0
89,214
L
Bellona
TheTrueSage
Bellona
10,533
4,850
0
3,203
21,839
16,127
0
5,362
15,601
0
51,782
W
Merlin
rockossss
Merlin
23,711
776
1,239
2,547
9,667
4,137
1,185
3,917
5,750
139,826
0
W
Nemesis
sansashark
Nemesis
25,516
18,111
0
4,997
23,116
9,853
981
9,839
12,443
0
113,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
71,572
440
Minions Killed
691
0
Camps Cleared
0
1,984,285
Distance Traveled
2,368,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,359
414
120
5
0
453,944
2
W
Athena
12,228
489
65
3
0
437,587
2
L
Medusa
9,976
399
89
4
0
357,536
0
L
Anubis
11,942
478
108
4
0
385,864
3
L
Yemoja
9,817
393
40
2
0
347,675
2
W
Cu Chulainn
15,169
607
174
7
0
456,948
1
W
Apollo
12,604
504
116
5
0
464,910
1
L
Bellona
10,621
425
83
3
0
439,266
1
W
Merlin
17,344
694
223
9
0
475,760
2
W
Nemesis
14,227
569
113
5
0
532,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role