Player Matchup

Anubis
Anubis
ArusBlackfang
Anubis
Level 122
God Stats
29W - 11L
1,760 SR
Queue Stats
49W - 33L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
Gardena4184
Sun Wukong
Level 48
God Stats
3W - 2L
1,366 SR
Queue Stats
32W - 25L
1,457 Elo+
Solo
Yemoja
Yemoja
Luuca1
Yemoja
Level 16
God Stats
4W - 1L
1,799 SR
Queue Stats
41W - 18L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tondrumok
Tsukuyomi
Level 37
God Stats
3W - 3L
1,683 SR
Queue Stats
58W - 40L
1,593 Elo+
Party 2
Anhur
Anhur
Zuuco
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 70
1,621 SR
1,551 Elo+

VS

Team Averages
Level 76
1,559 SR
1,592 Elo+
Horus
Horus
Apollyonnn
Horus
Level 80
God Stats
13W - 9L
1,578 SR
Queue Stats
133W - 69L
1,723 Elo+
Party 1
Baron Samedi
Baron Samedi
Brunohydra
Baron Samedi
Level 41
God Stats
2W - 2L
1,569 SR
Queue Stats
105W - 127L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Ezowl
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
NoinhaBr
Pele
Level 108
God Stats
2W - 7L
1,414 SR
Queue Stats
159W - 96L
1,632 Elo+
Party 1
Fenrir
Fenrir
zBlowder
Fenrir
Level 122
God Stats
4W - 2L
1,735 SR
Queue Stats
336W - 252L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 5
11,558
642
22,805
14,880
8,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Gardena4184
Sun Wukong
17
5 / 4 / 2
10,982
610
10,682
14,836
9,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Luuca1
Yemoja
14
1 / 0 / 10
9,217
512
4,350
3,724
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Tondrumok
Tsukuyomi
14
2 / 5 / 8
9,610
534
9,253
16,376
7,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Zuuco
Anhur
15
2 / 6 / 4
9,618
534
6,227
9,856
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
7 / 1 / 4
9,917
551
6,907
12,836
9,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Brunohydra
Baron Samedi
12
1 / 10 / 7
8,274
460
6,838
13,495
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ezowl
Danzaburou
13
1 / 5 / 5
8,575
476
4,339
9,658
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
14
6 / 4 / 3
9,369
521
7,679
16,347
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
zBlowder
Fenrir
14
2 / 5 / 2
8,919
496
10,558
17,206
12,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
25
Kills
17
17
Deaths
25
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
7
1
4
9
W
15
2
5
8.75
L
Baron Samedi
Brunohydra
Baron Samedi
1
10
7
0.45
L
Danzaburou
Ezowl
Danzaburou
1
5
5
0.7
W
Sun Wukong
Gardena4184
Sun Wukong
5
4
2
1.5
W
Yemoja
Luuca1
Yemoja
1
0
10
6
L
Pele
6
4
3
1.88
W
Tsukuyomi
Tondrumok
Tsukuyomi
2
5
8
1.2
W
Anhur
Zuuco
Anhur
2
6
4
0.67
L
Fenrir
zBlowder
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,317
Damage
36,321
59,672
Taken
69,542
31,790
Mitigated
34,330
22,938
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,907
2,329
1,565
4,306
12,836
9,977
0
5,493
7,343
0
17,926
W
22,805
1,004
0
7,199
14,880
8,525
3,556
3,334
11,546
69,320
0
L
Baron Samedi
Brunohydra
Baron Samedi
6,838
361
985
752
13,495
4,624
0
10,163
3,332
36,606
0
L
Danzaburou
Ezowl
Danzaburou
4,339
1,530
0
2,038
9,658
2,560
0
1,978
7,680
0
42,162
W
Sun Wukong
Gardena4184
Sun Wukong
10,682
3,435
0
6,056
14,836
9,754
2,231
775
14,061
0
69,240
W
Yemoja
Luuca1
Yemoja
4,350
737
2,777
1,356
3,724
2,274
1,437
561
3,163
19,667
0
L
Pele
7,679
1,368
0
5,377
16,347
5,053
0
5,632
10,715
0
61,364
W
Tsukuyomi
Tondrumok
Tsukuyomi
9,253
2,387
0
5,113
16,376
7,562
1,020
1,651
14,725
0
53,568
W
Anhur
Zuuco
Anhur
6,227
1,816
0
437
9,856
3,675
236
517
9,339
0
47,256
L
Fenrir
zBlowder
Fenrir
10,558
3,072
0
8,788
17,206
12,116
0
3,889
13,317
0
50,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,985
Gold Earned
45,054
488
Minions Killed
373
0
Camps Cleared
0
1,621,433
Distance Traveled
1,663,701
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,917
551
13
1
0
407,128
8
W
Anubis
11,558
642
115
6
0
323,445
0
L
Baron Samedi
8,274
460
62
3
0
285,321
1
L
Danzaburou
8,575
476
85
5
0
256,237
6
W
Sun Wukong
10,982
610
144
8
0
351,985
5
W
Yemoja
9,217
512
17
1
0
355,614
5
L
Pele
9,369
521
112
6
0
362,809
4
W
Tsukuyomi
9,610
534
103
6
0
326,915
3
W
Anhur
9,618
534
109
6
0
263,474
6
L
Fenrir
8,919
496
101
6
0
352,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role