Player Matchup

Pele
Pele
ChunkyRanch
Pele
Level 29
God Stats
5W - 6L
1,794 SR
Queue Stats
72W - 61L
1,560 Elo+
Solo
Chang'e
Chang'e
GY236718144996
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 55L
1,669 Elo+
Solo
Hercules
Hercules
MarsThunderbird
Hercules
Level 29
God Stats
3W - 5L
1,334 SR
Queue Stats
296W - 289L
1,513 Elo+
Solo
Jing Wei
Jing Wei
deadwalking00
Jing Wei
Level 29
God Stats
23W - 15L
1,554 SR
Queue Stats
52W - 38L
1,533 Elo+
Solo
Terra
Terra
jakenosliw
Terra
Level 28
God Stats
3W - 1L
1,563 SR
Queue Stats
110W - 111L
1,536 Elo+
Solo
Team Averages
Level 28
1,549 SR
1,562 Elo+

VS

Team Averages
Level 21
1,546 SR
1,588 Elo+
Loki
Loki
RayisBadR6
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,678 Elo+
Solo
Zeus
Zeus
SSF BLeSSed
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,654 Elo+
Solo
Fenrir
Fenrir
SpicyLunchBox
Fenrir
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 9L
1,538 Elo+
Solo
Medusa
Medusa
TreMe Billions
Medusa
Level 28
God Stats
38W - 26L
1,601 SR
Queue Stats
89W - 68L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
owenszt20
Cthulhu
Level 27
God Stats
57W - 35L
1,629 SR
Queue Stats
64W - 50L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 1
11,612
553
9,306
16,193
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
12 / 1 / 8
11,904
567
23,959
17,447
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
5 / 5 / 8
10,670
508
10,235
17,629
13,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
deadwalking00
Jing Wei
18
3 / 3 / 10
10,824
515
7,407
15,429
5,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
16
6 / 3 / 11
10,639
507
11,794
19,756
21,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
10,423
496
14,341
14,737
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 10 / 4
8,552
407
6,765
13,446
4,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 11 / 6
9,209
439
8,434
18,565
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 9 / 6
8,973
427
13,079
17,216
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
owenszt20
Cthulhu
12
4 / 4 / 3
8,395
400
11,207
16,915
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
35
Kills
16
17
Deaths
35
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
5
1
1.9
W
12
1
8
16
W
Hercules
5
5
8
1.8
L
6
1
5
8.5
L
2
10
4
0.4
L
3
11
6
0.55
L
1
9
6
0.44
W
Jing Wei
deadwalking00
Jing Wei
3
3
10
2.67
W
Terra
6
3
11
3.83
L
Cthulhu
owenszt20
Cthulhu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,701
Damage
53,826
86,454
Taken
80,879
54,772
Mitigated
30,905
36,823
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,306
2,488
0
4,531
16,193
6,579
1,489
1,715
14,428
0
87,711
W
23,959
1,100
1,694
8,704
17,447
6,915
0
5,077
12,245
85,905
0
W
Hercules
10,235
1,990
0
3,471
17,629
13,986
546
2,864
14,715
11,042
46,963
L
14,341
2,712
0
4,282
14,737
4,841
0
7,801
6,659
0
67,942
L
6,765
938
0
616
13,446
4,197
143
6,203
7,025
36,435
0
L
8,434
1,346
274
2,549
18,565
6,804
0
5,464
12,982
0
41,621
L
13,079
5,410
0
3,442
17,216
4,993
161
8,006
9,056
0
65,457
W
Jing Wei
deadwalking00
Jing Wei
7,407
5,988
501
6,381
15,429
5,990
314
2,695
12,484
0
72,634
W
Terra
11,794
1,214
4,228
7,313
19,756
21,302
616
4,898
14,610
45,814
0
L
Cthulhu
owenszt20
Cthulhu
11,207
436
344
2,576
16,915
10,070
120
9,092
7,568
28,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
45,552
555
Minions Killed
372
0
Camps Cleared
0
1,993,696
Distance Traveled
1,967,288
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,612
553
157
7
0
456,662
1
W
Chang'e
11,904
567
115
5
0
425,469
4
W
Hercules
10,670
508
100
5
0
338,519
3
L
Loki
10,423
496
110
5
0
479,703
0
L
Zeus
8,552
407
79
4
0
331,772
4
L
Fenrir
9,209
439
58
3
0
386,677
1
L
Medusa
8,973
427
89
4
0
361,198
4
W
Jing Wei
10,824
515
109
5
0
393,308
3
W
Terra
10,639
507
74
4
0
379,738
6
L
Cthulhu
8,395
400
36
2
0
407,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role