Player Matchup

Olorun
Olorun
Kaique1906
Olorun
Level 14
God Stats
5W - 4L
1,597 SR
Queue Stats
10W - 10L
1,441 Elo+
Party 1
Da Ji
Da Ji
MiroKardia
Da Ji
Level 156
God Stats
6W - 5L
1,495 SR
Queue Stats
420W - 428L
1,469 Elo+
Party 1
Eset
Eset
Sea Witch4786
Eset
Level 27
God Stats
1W - 1L
1,716 SR
Queue Stats
195W - 141L
1,660 Elo+
Party 1
Anhur
Anhur
Sinister_burst36
Anhur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 142L
1,655 Elo+
Solo
King Arthur
King Arthur
XTrueBerserkerX
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 109L
1,501 Elo+
Solo
Team Averages
Level 49
1,562 SR
1,545 Elo+

VS

Team Averages
Level 15
1,650 SR
1,585 Elo+
Yemoja
Yemoja
Hisoca
Yemoja
Level 7
God Stats
2W - 0L
1,843 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Eset
Eset
Nerfetari_II
Eset
Level 8
God Stats
3W - 0L
1,941 SR
Queue Stats
39W - 36L
1,651 Elo+
Solo
Neith
Neith
Supimpa3
Neith
Level 16
God Stats
2W - 1L
1,464 SR
Queue Stats
2W - 2L
1,427 Elo+
Solo
Achilles
Achilles
nerimmer
Achilles
Level 29
God Stats
54W - 44L
1,609 SR
Queue Stats
414W - 380L
1,582 Elo+
Solo
Thanatos
Thanatos
ºTATYHOUSEBREAKº
Thanatos
Level 13
God Stats
4W - 2L
1,391 SR
Queue Stats
18W - 8L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kaique1906
Olorun
7
0 / 10 / 3
6,754
338
1,784
9,596
2,267
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
16
10 / 6 / 10
10,854
543
13,570
16,147
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
10 / 5 / 11
10,913
546
21,327
16,716
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 3 / 9
11,783
589
11,961
18,886
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
XTrueBerserkerX
King Arthur
19
5 / 4 / 6
11,858
593
17,292
19,896
12,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hisoca
Yemoja
12
0 / 9 / 8
8,186
409
3,239
17,303
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 6 / 8
11,018
551
20,723
19,753
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Supimpa3
Neith
12
2 / 7 / 1
7,713
386
4,712
14,145
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
nerimmer
Achilles
19
9 / 4 / 3
12,026
601
13,757
15,655
15,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
8 / 8 / 4
10,507
525
12,395
20,891
8,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
34
Kills
26
28
Deaths
34
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Hisoca
Yemoja
0
9
8
0.44
L
Olorun
Kaique1906
Olorun
0
10
3
0.15
L
Da Ji
10
6
10
2.5
W
7
6
8
1.83
L
10
5
11
3.1
L
9
3
9
4.5
W
Neith
Supimpa3
Neith
2
7
1
0.36
L
King Arthur
XTrueBerserkerX
King Arthur
5
4
6
2
W
Achilles
nerimmer
Achilles
9
4
3
2.63
W
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,934
Damage
54,826
81,241
Taken
87,747
34,309
Mitigated
45,880
22,337
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Hisoca
Yemoja
3,239
1,058
1,671
1,456
17,303
11,057
116
7,478
9,825
13,022
0
L
Olorun
Kaique1906
Olorun
1,784
316
473
398
9,596
2,267
596
1,808
7,700
9,270
0
L
Da Ji
13,570
3,877
0
2,688
16,147
6,505
956
4,242
11,718
0
48,221
W
20,723
1,977
751
7,342
19,753
7,374
723
6,240
13,513
80,301
0
L
21,327
2,672
827
3,440
16,716
6,202
1,584
6,197
10,313
69,981
0
L
11,961
8,262
0
7,681
18,886
6,604
1,775
7,279
11,373
0
73,523
W
Neith
Supimpa3
Neith
4,712
1,344
0
3,241
14,145
3,754
0
4,685
9,460
0
31,794
L
King Arthur
XTrueBerserkerX
King Arthur
17,292
2,397
0
6,830
19,896
12,731
0
3,520
16,175
0
86,608
W
Achilles
nerimmer
Achilles
13,757
5,826
0
3,379
15,655
15,083
0
986
14,669
0
77,441
W
12,395
3,411
0
11,077
20,891
8,612
182
3,722
17,169
0
62,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
49,450
477
Minions Killed
452
0
Camps Cleared
0
1,748,635
Distance Traveled
1,798,375
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,186
409
21
1
0
353,591
4
L
Olorun
6,754
338
11
1
0
238,590
1
L
Da Ji
10,854
543
85
4
0
415,495
1
W
Eset
11,018
551
132
7
0
354,863
10
L
Eset
10,913
546
103
5
0
334,617
2
L
Anhur
11,783
589
110
6
0
357,826
5
W
Neith
7,713
386
54
3
0
299,760
2
L
King Arthur
11,858
593
168
8
0
402,107
10
W
Achilles
12,026
601
145
7
0
418,276
5
W
Thanatos
10,507
525
100
5
0
371,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role