Player Matchup

Medusa
Medusa
Azure_Berry
Medusa
Level 83
God Stats
0W - 1L
1,469 SR
Queue Stats
27W - 40L
1,433 Elo+
Party 1
Chronos
Chronos
King_CrumpItUp
Chronos
Level 138
God Stats
16W - 16L
1,514 SR
Queue Stats
127W - 138L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Krintak
Danzaburou
Level 88
God Stats
3W - 4L
1,599 SR
Queue Stats
6W - 10L
1,439 Elo+
Party 1
King Arthur
King Arthur
LsnyperL
King Arthur
Level 143
God Stats
0W - 1L
1,102 SR
Queue Stats
34W - 50L
1,411 Elo+
Party 1
Nox
Nox
jim-DeePAH
Nox
Level 143
God Stats
0W - 2L
1,575 SR
Queue Stats
20W - 31L
1,448 Elo+
Party 1
Team Averages
Level 119
1,452 SR
1,440 Elo+

VS

Team Averages
Level 111
1,588 SR
1,492 Elo+
Bastet
Bastet
Dishguy39
Bastet
Level 85
God Stats
6W - 3L
1,909 SR
Queue Stats
16W - 19L
1,487 Elo+
Party 3
Skadi
Skadi
Faaabs
Skadi
Level 114
God Stats
2W - 1L
1,628 SR
Queue Stats
29W - 37L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
HawkLock
Jormungandr
Level 130
God Stats
1W - 2L
1,210 SR
Queue Stats
25W - 28L
1,540 Elo+
Party 3
Merlin
Merlin
MasterRad
Merlin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,628 Elo+
Party 3
Vamana
Vamana
SharpShotL337
Vamana
Level 106
God Stats
4W - 4L
1,695 SR
Queue Stats
23W - 29L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 4 / 2
9,538
681
7,660
10,513
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 4 / 2
8,602
614
11,450
12,614
5,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Krintak
Danzaburou
15
2 / 2 / 1
8,621
616
6,311
9,952
4,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
LsnyperL
King Arthur
15
0 / 4 / 3
8,354
597
6,184
16,336
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 4
9,315
665
6,919
8,407
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dishguy39
Bastet
16
4 / 4 / 8
10,459
747
5,716
10,677
4,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Faaabs
Skadi
18
2 / 0 / 6
10,190
728
8,797
8,621
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
HawkLock
Jormungandr
16
2 / 1 / 12
10,446
746
12,294
12,537
13,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MasterRad
Merlin
17
0 / 1 / 8
9,344
667
9,228
8,472
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 0 / 3
12,657
904
14,829
13,026
12,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
6
Kills
17
17
Deaths
6
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
2
0.75
W
Bastet
Dishguy39
Bastet
4
4
8
2
W
Skadi
Faaabs
Skadi
2
0
6
5
W
Jormungandr
HawkLock
Jormungandr
2
1
12
8
L
0
4
2
0.25
L
Danzaburou
Krintak
Danzaburou
2
2
1
1.25
L
King Arthur
LsnyperL
King Arthur
0
4
3
0.38
W
Merlin
MasterRad
Merlin
0
1
8
4
W
9
0
3
10.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,524
Damage
50,864
57,822
Taken
53,333
32,317
Mitigated
37,129
10,471
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,660
1,883
0
2,148
10,513
4,605
0
4,742
5,655
0
38,021
W
Bastet
Dishguy39
Bastet
5,716
1,172
0
34
10,677
4,292
172
2,936
7,451
0
9,126
W
Skadi
Faaabs
Skadi
8,797
4,430
0
1,613
8,621
3,673
3,146
4,416
4,090
0
47,615
W
Jormungandr
HawkLock
Jormungandr
12,294
2,062
1,286
2,349
12,537
13,054
182
3,104
9,229
28,510
0
L
11,450
3,844
0
2,270
12,614
5,311
0
4,872
7,535
40,876
0
L
Danzaburou
Krintak
Danzaburou
6,311
1,832
0
1,591
9,952
4,347
0
3,174
6,554
0
31,998
L
King Arthur
LsnyperL
King Arthur
6,184
939
1,076
1,811
16,336
14,456
0
4,869
11,279
0
24,924
W
Merlin
MasterRad
Merlin
9,228
197
0
1,840
8,472
3,357
1,280
4,308
3,963
38,264
0
W
14,829
7,346
0
4,936
13,026
12,753
348
3,183
9,615
0
47,676
L
6,919
145
756
819
8,407
3,598
0
3,160
5,019
21,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
53,096
331
Minions Killed
326
9
Camps Cleared
4
1,098,848
Distance Traveled
1,362,727
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,538
681
79
6
1
232,602
4
W
Bastet
10,459
747
14
1
0
273,112
0
W
Skadi
10,190
728
122
9
0
265,441
0
W
Jormungandr
10,446
746
33
2
0
259,752
8
L
Chronos
8,602
614
67
5
8
191,855
1
L
Danzaburou
8,621
616
59
4
0
212,629
0
L
King Arthur
8,354
597
68
5
0
247,995
4
W
Merlin
9,344
667
85
6
1
264,457
2
W
Vamana
12,657
904
72
5
3
299,965
0
L
Nox
9,315
665
58
4
0
213,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role