Player Matchup

Danzaburou
Danzaburou
CrvntsDays
Danzaburou
Level 26
God Stats
12W - 20L
1,337 SR
Queue Stats
38W - 50L
1,264 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DrDreamsicle
Cu Chulainn
Level 18
God Stats
6W - 6L
1,402 SR
Queue Stats
80W - 80L
1,382 Elo+
Party 2
Merlin
Merlin
Rmangarl22
Merlin
Level 26
God Stats
10W - 6L
1,275 SR
Queue Stats
40W - 53L
1,243 Elo+
Party 1
Skadi
Skadi
SilverWay
Skadi
Level 27
God Stats
18W - 21L
1,386 SR
Queue Stats
46W - 60L
1,256 Elo+
Party 1
Hel
Hel
cptin planet
Hel
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
512W - 572L
1,369 Elo+
Party 2
Team Averages
Level 23
1,380 SR
1,303 Elo+

VS

Team Averages
Level 22
1,617 SR
1,371 Elo+
Ravana
Ravana
Chykuu
Ravana
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 106L
1,430 Elo+
Solo
Sol
Sol
WhisperingWind03
Sol
Level 29
God Stats
7W - 0L
1,767 SR
Queue Stats
44W - 64L
1,277 Elo+
Party 3
The Morrigan
The Morrigan
hecko5
The Morrigan
Level 28
God Stats
6W - 8L
1,637 SR
Queue Stats
305W - 259L
1,464 Elo+
Solo
Chaac
Chaac
roboj09
Chaac
Level 22
God Stats
19W - 21L
1,521 SR
Queue Stats
40W - 60L
1,252 Elo+
Party 3
Medusa
Medusa
sLippydips x
Medusa
Level 23
God Stats
26W - 24L
1,659 SR
Queue Stats
78W - 80L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrvntsDays
Danzaburou
20
3 / 8 / 2
14,115
441
9,159
20,825
8,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
DrDreamsicle
Cu Chulainn
20
19 / 7 / 3
18,089
565
45,728
48,262
46,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Rmangarl22
Merlin
18
0 / 9 / 4
12,498
391
12,613
24,542
11,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
SilverWay
Skadi
20
9 / 12 / 3
15,492
484
33,435
30,393
14,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 10 / 2
10,786
337
3,029
22,900
8,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chykuu
Ravana
20
5 / 6 / 16
15,642
489
23,557
33,925
18,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 11 / 11
16,391
512
26,203
28,749
12,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
hecko5
The Morrigan
20
14 / 2 / 7
18,370
574
22,170
24,745
16,642
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
roboj09
Chaac
20
10 / 6 / 7
16,567
518
28,349
34,888
40,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
20
8 / 6 / 4
18,146
567
15,931
16,822
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
31
Kills
44
46
Deaths
31
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ravana
Chykuu
Ravana
5
6
16
2.17
L
Danzaburou
CrvntsDays
Danzaburou
3
8
2
0.5
L
Cu Chulainn
DrDreamsicle
Cu Chulainn
19
7
3
2.93
L
Merlin
Rmangarl22
Merlin
0
9
4
0.22
L
Skadi
SilverWay
Skadi
9
12
3
0.88
W
7
11
11
1.14
L
0
10
2
0.1
W
The Morrigan
hecko5
The Morrigan
14
2
7
8.75
W
Chaac
roboj09
Chaac
10
6
7
2.25
W
Medusa
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,964
Damage
116,210
146,922
Taken
139,129
89,877
Mitigated
96,347
35,245
Healing
39,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Chykuu
Ravana
23,557
7,394
0
9,494
33,925
18,883
2,231
5,164
28,761
0
80,300
L
Danzaburou
CrvntsDays
Danzaburou
9,159
2,704
550
4,690
20,825
8,831
2,062
2,549
18,276
0
80,328
L
Cu Chulainn
DrDreamsicle
Cu Chulainn
45,728
9,454
0
11,978
48,262
46,664
162
19,046
29,216
16,002
125,982
L
Merlin
Rmangarl22
Merlin
12,613
1,354
0
6,362
24,542
11,271
1,657
11,263
13,279
83,285
0
L
Skadi
SilverWay
Skadi
33,435
22,556
0
5,088
30,393
14,347
4,185
7,660
22,733
0
105,237
W
26,203
7,920
560
10,602
28,749
12,878
4,083
3,847
24,902
95,346
0
L
3,029
1,346
1,357
5,220
22,900
8,764
512
5,529
17,371
37,612
0
W
The Morrigan
hecko5
The Morrigan
22,170
3,669
0
9,026
24,745
16,642
1,252
5,469
19,276
146,625
4,930
W
Chaac
roboj09
Chaac
28,349
6,802
0
9,733
34,888
40,078
934
4,526
30,362
0
91,931
W
Medusa
15,931
6,766
0
0
16,822
7,866
6,137
1,023
15,799
0
120,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,980
Gold Earned
85,116
689
Minions Killed
755
0
Camps Cleared
0
2,353,934
Distance Traveled
2,869,935
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,642
489
99
3
0
649,951
4
L
Danzaburou
14,115
441
151
5
0
450,083
4
L
Cu Chulainn
18,089
565
192
6
0
560,226
4
L
Merlin
12,498
391
128
4
0
454,872
0
L
Skadi
15,492
484
155
5
0
466,080
0
W
Sol
16,391
512
140
4
0
454,500
0
L
Hel
10,786
337
63
2
0
422,673
2
W
The Morrigan
18,370
574
212
7
0
573,614
5
W
Chaac
16,567
518
99
3
0
590,712
0
W
Medusa
18,146
567
205
6
0
601,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role