Player Matchup

Anhur
Anhur
Pertol14
Anhur
Level 18
God Stats
32W - 44L
1,459 SR
Queue Stats
139W - 160L
1,373 Elo+
Solo
Janus
Janus
Smelma
Janus
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 51L
1,326 Elo+
Party 1
Bakasura
Bakasura
chaosguiltyttv
Bakasura
Level 25
God Stats
7W - 8L
1,556 SR
Queue Stats
18W - 22L
1,474 Elo+
Solo
Ymir
Ymir
marckoacu
Ymir
Level 29
God Stats
4W - 5L
1,438 SR
Queue Stats
59W - 74L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
yxngjoystick
Gilgamesh
Level 65
God Stats
2W - 1L
1,539 SR
Queue Stats
179W - 172L
1,489 Elo+
Party 1
Team Averages
Level 29
1,499 SR
1,416 Elo+

VS

Team Averages
Level 19
1,499 SR
1,395 Elo+
Neith
Neith
AtlasTheGamerr
Neith
Level 8
God Stats
1W - 3L
1,735 SR
Queue Stats
5W - 8L
1,221 Elo+
Party 2
Ao Kuang
Ao Kuang
SebMcSebingTon
Ao Kuang
Level 10
God Stats
2W - 4L
1,197 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 2
Set
Set
SharkyCat22
Set
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 48L
1,310 Elo+
Party 2
Aphrodite
Aphrodite
SlayerFly
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,688 Elo+
Solo
Olorun
Olorun
iFastzz
Olorun
Level 26
God Stats
5W - 6L
1,563 SR
Queue Stats
59W - 54L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pertol14
Anhur
13
8 / 1 / 3
8,219
548
5,614
7,180
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Smelma
Janus
12
0 / 4 / 1
7,408
494
2,943
5,832
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
15
9 / 0 / 0
8,980
599
7,523
8,399
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
4 / 1 / 6
7,626
508
5,486
7,502
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
yxngjoystick
Gilgamesh
14
6 / 0 / 4
8,377
558
8,304
7,275
3,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
5,947
396
4,746
8,848
1,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
9
0 / 5 / 0
5,737
382
693
7,994
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 5 / 2
6,172
411
2,014
9,537
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
SlayerFly
Aphrodite
9
1 / 3 / 1
6,240
416
3,855
7,685
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
iFastzz
Olorun
12
4 / 6 / 0
7,110
474
8,083
12,647
4,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
27
Kills
6
6
Deaths
27
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Anhur
Pertol14
Anhur
8
1
3
9.5
L
Ao Kuang
0
5
0
0
L
0
5
2
0.2
L
Aphrodite
SlayerFly
Aphrodite
1
3
1
0.5
W
Janus
Smelma
Janus
0
4
1
0.13
W
Bakasura
9
0
0
9
L
Olorun
iFastzz
Olorun
4
6
0
0.67
W
Ymir
4
1
6
7
W
Gilgamesh
yxngjoystick
Gilgamesh
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,870
Damage
19,391
36,188
Taken
46,711
16,979
Mitigated
15,919
9,078
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
3,472
0
1,149
8,848
1,933
0
2,753
5,787
0
25,863
W
Anhur
Pertol14
Anhur
5,614
3,706
0
1,871
7,180
2,291
499
1,789
5,391
0
38,303
L
Ao Kuang
693
345
0
856
7,994
2,952
300
437
7,189
17,004
1,566
L
2,014
896
0
2,511
9,537
4,055
0
1,065
8,380
0
30,125
L
Aphrodite
SlayerFly
Aphrodite
3,855
732
0
2,789
7,685
2,431
189
1,542
5,811
25,710
0
W
Janus
Smelma
Janus
2,943
342
0
730
5,832
2,030
1,676
3,724
2,108
38,499
0
W
Bakasura
7,523
6,232
0
2,605
8,399
3,599
1,927
1,998
6,401
0
50,212
L
Olorun
iFastzz
Olorun
8,083
3,460
0
4,467
12,647
4,548
0
1,790
10,232
36,557
0
W
Ymir
5,486
481
501
1,238
7,502
5,519
423
2,117
5,385
29,072
0
W
Gilgamesh
yxngjoystick
Gilgamesh
8,304
2,625
0
2,133
7,275
3,540
603
2,914
4,361
0
39,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
31,206
407
Minions Killed
280
0
Camps Cleared
0
1,344,651
Distance Traveled
1,262,736
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,947
396
60
4
0
256,779
0
W
Anhur
8,219
548
72
5
0
266,431
0
L
Ao Kuang
5,737
382
50
3
0
245,504
0
L
Set
6,172
411
60
4
0
273,881
1
L
Aphrodite
6,240
416
44
3
0
253,899
2
W
Janus
7,408
494
93
6
0
241,953
6
W
Bakasura
8,980
599
121
8
0
312,216
0
L
Olorun
7,110
474
66
4
0
232,673
1
W
Ymir
7,626
508
49
3
0
235,627
0
W
Gilgamesh
8,377
558
72
5
0
288,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role