Player Matchup

Anhur
Anhur
Aquanox21
Anhur
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,590 Elo+
Party 1
Chang'e
Chang'e
BigBirk
Chang'e
Level 81
God Stats
5W - 7L
1,544 SR
Queue Stats
304W - 289L
1,567 Elo+
Party 2
Mercury
Mercury
HowieVS
Mercury
Level 68
God Stats
56W - 28L
1,746 SR
Queue Stats
269W - 260L
1,553 Elo+
Party 2
Ymir
Ymir
Karnatheon
Ymir
Level 63
God Stats
9W - 7L
1,615 SR
Queue Stats
9W - 7L
1,617 Elo+
Party 1
Anubis
Anubis
MightySchmeckle
Anubis
Level 62
God Stats
26W - 24L
1,563 SR
Queue Stats
529W - 571L
1,578 Elo+
Solo
Team Averages
Level 74
1,594 SR
1,581 Elo+

VS

Team Averages
Level 106
1,669 SR
1,552 Elo+
Ah Muzen Cab
Ah Muzen Cab
BagOfChip
Ah Muzen Cab
Level 103
God Stats
10W - 5L
1,761 SR
Queue Stats
242W - 226L
1,565 Elo+
Party 3
Scylla
Scylla
ChloeElizPrice
Scylla
Level 104
God Stats
12W - 16L
1,667 SR
Queue Stats
190W - 173L
1,535 Elo+
Party 3
Sobek
Sobek
Cujo303
Sobek
Level 149
God Stats
3W - 1L
1,665 SR
Queue Stats
62W - 53L
1,571 Elo+
Solo
King Arthur
King Arthur
GameWarrior_23
King Arthur
Level 82
God Stats
21W - 27L
1,534 SR
Queue Stats
268W - 243L
1,518 Elo+
Party 3
Ullr
Ullr
Zuber83
Ullr
Level 93
God Stats
7W - 9L
1,718 SR
Queue Stats
148W - 123L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aquanox21
Anhur
8
1 / 1 / 0
5,073
564
1,324
5,424
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
BigBirk
Chang'e
11
1 / 0 / 0
5,711
635
845
2,921
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
HowieVS
Mercury
7
1 / 2 / 0
4,610
512
2,015
6,044
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 1
4,499
500
2,095
7,001
3,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,713
413
746
2,565
928
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BagOfChip
Ah Muzen Cab
10
1 / 0 / 1
5,831
648
3,753
2,364
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 1 / 0
5,499
611
2,660
2,444
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Cujo303
Sobek
7
1 / 1 / 3
5,167
574
1,905
5,957
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
GameWarrior_23
King Arthur
9
3 / 1 / 4
5,701
633
6,240
6,343
3,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Zuber83
Ullr
9
0 / 0 / 0
5,116
568
174
3,633
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aquanox21
Anhur
1
1
0
1
W
Ah Muzen Cab
BagOfChip
Ah Muzen Cab
1
0
1
1.5
L
Chang'e
BigBirk
Chang'e
1
0
0
1
W
4
1
0
4
W
Sobek
Cujo303
Sobek
1
1
3
2.5
W
King Arthur
GameWarrior_23
King Arthur
3
1
4
5
L
Mercury
HowieVS
Mercury
1
2
0
0.5
L
0
3
1
0.17
L
0
3
0
0
W
Ullr
Zuber83
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,025
Damage
14,732
23,955
Taken
20,741
7,560
Mitigated
8,200
6,124
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aquanox21
Anhur
1,324
882
0
1,544
5,424
1,113
0
612
4,812
0
25,115
W
Ah Muzen Cab
BagOfChip
Ah Muzen Cab
3,753
1,872
0
1,772
2,364
565
182
41
2,323
0
34,571
L
Chang'e
BigBirk
Chang'e
845
227
73
2,012
2,921
855
0
963
1,858
33,644
0
W
2,660
299
0
757
2,444
730
78
889
1,555
26,111
0
W
Sobek
Cujo303
Sobek
1,905
306
0
3,245
5,957
2,929
0
765
5,192
9,643
0
W
King Arthur
GameWarrior_23
King Arthur
6,240
864
0
1,415
6,343
3,032
0
1,880
4,463
0
29,693
L
Mercury
HowieVS
Mercury
2,015
1,034
0
250
6,044
1,604
0
678
5,354
0
21,123
L
2,095
549
0
1,765
7,001
3,060
0
1,316
5,653
9,744
0
L
746
107
0
480
2,565
928
0
808
1,713
9,121
0
W
Ullr
Zuber83
Ullr
174
0
0
2,897
3,633
944
0
111
3,522
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,606
Gold Earned
27,314
233
Minions Killed
268
0
Camps Cleared
0
778,286
Distance Traveled
887,500
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,073
564
59
7
0
158,899
3
W
Ah Muzen Cab
5,831
648
65
7
0
160,803
1
L
Chang'e
5,711
635
83
9
0
171,726
1
W
Scylla
5,499
611
57
6
0
171,659
0
W
Sobek
5,167
574
12
1
0
177,629
4
W
King Arthur
5,701
633
63
7
0
189,614
3
L
Mercury
4,610
512
55
6
0
188,081
2
L
Ymir
4,499
500
19
2
0
171,898
1
L
Anubis
3,713
413
17
2
0
87,682
0
W
Ullr
5,116
568
71
8
0
187,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role