Player Matchup

Merlin
Merlin
Movin
Merlin
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
276W - 208L
1,554 Elo+
Party 2
Thor
Thor
Tboogie1080
Thor
Level 148
God Stats
3W - 5L
1,371 SR
Queue Stats
703W - 629L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
legoCelo
Gilgamesh
Level 124
God Stats
34W - 19L
1,695 SR
Queue Stats
433W - 370L
1,568 Elo+
Party 2
Team Averages
Level 138
1,594 SR
1,556 Elo+

VS

Team Averages
Level 80
1,452 SR
1,561 Elo+
Da Ji
Da Ji
Hybris19
Da Ji
Level 9
God Stats
1W - 0L
1,163 SR
Queue Stats
10W - 3L
1,826 Elo+
Solo
Merlin
Merlin
NATEDOGG_LEMON
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 99L
1,413 Elo+
Party 1
Athena
Athena
logicb3nder
Athena
Level 129
God Stats
3W - 2L
1,692 SR
Queue Stats
402W - 379L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Movin
Merlin
13
1 / 6 / 2
10,564
556
12,039
9,479
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 8 / 2
11,814
622
10,679
14,775
7,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
legoCelo
Gilgamesh
15
1 / 9 / 2
12,727
670
11,925
21,251
11,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hybris19
Da Ji
17
13 / 3 / 10
14,249
750
17,473
18,150
12,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 2 / 13
13,106
690
12,320
13,500
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
3 / 0 / 19
13,548
713
9,889
16,395
20,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
23
23
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Hybris19
Da Ji
13
3
10
6
L
Merlin
Movin
Merlin
1
6
2
0.33
W
7
2
13
6.75
L
3
8
2
0.5
L
Gilgamesh
legoCelo
Gilgamesh
1
9
2
0.22
W
Athena
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
39,682
45,505
Taken
48,045
21,455
Mitigated
38,824
1,349
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Hybris19
Da Ji
17,473
4,568
0
4,615
18,150
12,278
1,809
4,567
13,227
0
67,021
L
Merlin
Movin
Merlin
12,039
538
0
498
9,479
2,825
0
4,083
5,396
45,822
0
W
12,320
295
0
2,169
13,500
5,702
563
3,694
9,330
77,250
0
L
10,679
2,034
0
240
14,775
7,602
0
8,381
6,394
0
42,783
L
Gilgamesh
legoCelo
Gilgamesh
11,925
2,128
0
611
21,251
11,028
0
9,853
11,398
484
42,345
W
Athena
9,889
2,456
0
5,146
16,395
20,844
1,015
3,114
12,839
28,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
40,903
187
Minions Killed
225
0
Camps Cleared
0
910,142
Distance Traveled
1,019,072
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,249
750
91
5
0
350,209
4
L
Merlin
10,564
556
57
3
0
291,407
2
W
Merlin
13,106
690
106
6
0
311,197
0
L
Thor
11,814
622
71
4
0
284,809
3
L
Gilgamesh
12,727
670
59
3
0
333,926
2
W
Athena
13,548
713
28
1
0
357,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role