Player Matchup

Bellona
Bellona
Cordvinci
Bellona
Level 10
God Stats
10W - 7L
1,532 SR
Queue Stats
11W - 8L
1,345 Elo+
Party 2
Gilgamesh
Gilgamesh
DjSetty19
Gilgamesh
Level 24
God Stats
10W - 9L
1,500 SR
Queue Stats
18W - 19L
1,095 Elo+
Solo
Chang'e
Chang'e
GOLIAT4072
Chang'e
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,262 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jaspurs
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,326 Elo+
Party 2
Ra
Ra
Khruller
Ra
Level 10
God Stats
30W - 40L
1,337 SR
Queue Stats
83W - 109L
1,258 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,257 Elo+

VS

Team Averages
Level 12
1,506 SR
1,375 Elo+
Thor
Thor
Ace-_-Prince
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,226 Elo+
Solo
Arachne
Arachne
MythicHippie
Arachne
Level 29
God Stats
62W - 74L
1,447 SR
Queue Stats
175W - 229L
1,338 Elo+
Solo
Pele
Pele
OnEDowN8o8
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
PsycotuneZ
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Royca05
Anhur
Level 15
God Stats
5W - 2L
1,582 SR
Queue Stats
153W - 145L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cordvinci
Bellona
20
25 / 4 / 11
14,663
1,333
25,358
16,017
11,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
DjSetty19
Gilgamesh
18
3 / 4 / 26
11,230
1,021
13,311
16,066
9,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
GOLIAT4072
Chang'e
19
14 / 1 / 18
13,561
1,233
20,454
10,269
3,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Jaspurs
Kumbhakarna
18
4 / 5 / 24
11,493
1,045
12,651
19,471
9,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 1 / 26
10,799
982
9,885
6,952
5,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

197

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 5
11,767
1,070
11,030
19,668
8,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
MythicHippie
Arachne
18
6 / 6 / 7
13,091
1,190
16,649
20,536
10,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 12 / 4
9,911
901
7,000
17,381
7,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 10 / 7
10,188
926
11,992
17,452
19,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Royca05
Anhur
17
3 / 7 / 6
11,182
1,017
16,617
16,088
6,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
44
46
Kills
15
15
Deaths
46
105
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
W
Bellona
Cordvinci
Bellona
25
4
11
7.63
W
Gilgamesh
DjSetty19
Gilgamesh
3
4
26
4
W
Chang'e
GOLIAT4072
Chang'e
14
1
18
23
W
Kumbhakarna
Jaspurs
Kumbhakarna
4
5
24
3.2
W
0
1
26
13
L
Arachne
MythicHippie
Arachne
6
6
7
1.58
L
0
12
4
0.17
L
1
10
7
0.45
L
Anhur
Royca05
Anhur
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,659
Damage
63,288
68,775
Taken
91,125
39,493
Mitigated
52,267
15,401
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,030
2,639
0
0
19,668
8,367
0
9,742
9,926
0
22,071
W
Bellona
Cordvinci
Bellona
25,358
9,071
0
773
16,017
11,487
0
2,322
13,695
0
37,149
W
Gilgamesh
DjSetty19
Gilgamesh
13,311
4,141
0
2,689
16,066
9,491
0
3,589
12,477
83
34,491
W
Chang'e
GOLIAT4072
Chang'e
20,454
1,213
4,247
4,016
10,269
3,732
0
2,423
7,846
43,626
0
W
Kumbhakarna
Jaspurs
Kumbhakarna
12,651
3,531
0
1,451
19,471
9,044
0
2,084
17,387
16,125
0
W
9,885
1,988
1,662
563
6,952
5,739
0
1,574
5,378
20,462
0
L
Arachne
MythicHippie
Arachne
16,649
9,843
0
3,022
20,536
10,504
0
10,487
10,049
0
36,493
L
7,000
3,341
0
1,270
17,381
7,470
0
6,158
11,223
0
35,211
L
11,992
1,518
0
0
17,452
19,701
0
9,224
8,228
36,680
0
L
Anhur
Royca05
Anhur
16,617
9,574
0
2,045
16,088
6,225
0
7,462
8,626
0
30,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,746
Gold Earned
56,139
173
Minions Killed
172
2
Camps Cleared
8
994,565
Distance Traveled
1,070,163
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,767
1,070
26
2
0
208,563
1
W
Bellona
14,663
1,333
21
2
0
226,417
1
W
Gilgamesh
11,230
1,021
43
4
2
188,938
0
W
Chang'e
13,561
1,233
69
6
0
261,613
0
W
Kumbhakarna
11,493
1,045
13
1
0
168,329
2
W
Ra
10,799
982
27
2
0
149,268
0
L
Arachne
13,091
1,190
32
3
6
268,851
0
L
Pele
9,911
901
71
6
1
210,767
1
L
Ares
10,188
926
20
2
0
192,431
2
L
Anhur
11,182
1,017
23
2
1
189,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role