Player Matchup

Neith
Neith
BahamaLlama2q
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cheeseboi42
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
PurePremium
Nemesis
Level 28
God Stats
19W - 5L
1,961 SR
Queue Stats
45W - 28L
1,537 Elo+
Solo
Apollo
Apollo
Srgato16
Apollo
Level 24
God Stats
38W - 29L
1,602 SR
Queue Stats
40W - 38L
1,461 Elo+
Solo
Ymir
Ymir
elgintoki123
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,613 SR
1,500 Elo+

VS

Team Averages
Level 22
1,490 SR
1,427 Elo+
Thoth
Thoth
JuggsJewdy
Thoth
Level 29
God Stats
3W - 1L
1,560 SR
Queue Stats
124W - 103L
1,597 Elo+
Solo
Bakasura
Bakasura
KingChaotic11
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,403 Elo+
Party 1
Apollo
Apollo
ShadowWar6
Apollo
Level 28
God Stats
5W - 0L
1,760 SR
Queue Stats
102W - 54L
1,557 Elo+
Solo
Izanami
Izanami
hatecomplex
Izanami
Level 24
God Stats
2W - 1L
1,132 SR
Queue Stats
11W - 11L
1,255 Elo+
Party 1
Osiris
Osiris
lluny
Osiris
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,567
416
3,008
12,636
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Cheeseboi42
Cthulhu
16
3 / 14 / 2
10,500
457
9,448
33,090
24,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
PurePremium
Nemesis
2
0 / 5 / 0
4,700
204
0
3,060
334
Apollo
Srgato16
Apollo
18
11 / 6 / 0
11,838
515
13,232
19,569
8,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 4
10,690
465
11,782
19,311
10,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
6 / 6 / 10
13,631
593
25,609
14,321
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
KingChaotic11
Bakasura
17
1 / 2 / 3
12,013
522
2,227
11,084
5,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
ShadowWar6
Apollo
20
23 / 0 / 0
19,389
843
31,365
23,600
11,312
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
hatecomplex
Izanami
16
3 / 3 / 5
11,430
497
4,932
10,909
6,283
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
lluny
Osiris
16
2 / 11 / 3
11,965
520
5,562
16,316
14,791
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
21
Kills
35
36
Deaths
22
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Cthulhu
Cheeseboi42
Cthulhu
3
14
2
0.29
W
Thoth
6
6
10
1.83
W
Bakasura
KingChaotic11
Bakasura
1
2
3
1.25
L
Nemesis
PurePremium
Nemesis
0
5
0
0
W
Apollo
ShadowWar6
Apollo
23
0
0
23
L
Apollo
Srgato16
Apollo
11
6
0
1.83
L
5
4
4
1.75
W
Izanami
hatecomplex
Izanami
3
3
5
1.83
W
Osiris
lluny
Osiris
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
69,695
87,666
Taken
76,230
47,489
Mitigated
42,999
10,357
Healing
27,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,008
1,901
0
1,077
12,636
3,695
2,617
3,782
8,792
0
37,221
L
Cthulhu
Cheeseboi42
Cthulhu
9,448
1,148
65
3,475
33,090
24,175
108
15,284
16,905
37,043
0
W
Thoth
25,609
1,648
0
3,333
14,321
5,558
3,422
6,922
7,049
92,037
0
W
Bakasura
KingChaotic11
Bakasura
2,227
1,964
0
4,758
11,084
5,055
2,266
2,127
8,932
0
50,516
L
Nemesis
PurePremium
Nemesis
0
0
0
0
3,060
334
0
0
3,060
0
0
W
Apollo
ShadowWar6
Apollo
31,365
26,648
0
18,263
23,600
11,312
3,712
3,872
19,578
0
183,068
L
Apollo
Srgato16
Apollo
13,232
7,108
0
3,557
19,569
8,844
752
421
19,104
0
86,959
L
11,782
1,842
0
2,183
19,311
10,441
0
5,296
13,732
61,867
0
W
Izanami
hatecomplex
Izanami
4,932
3,748
0
1,240
10,909
6,283
3,668
5,448
5,361
0
31,900
W
Osiris
lluny
Osiris
5,562
2,112
0
360
16,316
14,791
1,386
2,671
13,574
0
48,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
68,428
390
Minions Killed
610
0
Camps Cleared
0
1,504,740
Distance Traveled
2,042,034
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,567
416
79
3
0
302,394
2
L
Cthulhu
10,500
457
67
3
0
370,417
0
W
Thoth
13,631
593
132
6
0
393,885
3
W
Bakasura
12,013
522
104
5
0
463,260
0
L
Nemesis
4,700
204
0
0
0
0
0
W
Apollo
19,389
843
257
11
0
455,086
6
L
Apollo
11,838
515
133
6
0
401,790
5
L
Ymir
10,690
465
111
5
0
430,139
0
W
Izanami
11,430
497
46
2
0
402,054
0
W
Osiris
11,965
520
71
3
0
327,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role