Player Matchup

Heimdallr
Heimdallr
DiemsTesla
Heimdallr
Level 68
God Stats
5W - 1L
1,840 SR
Queue Stats
189W - 166L
1,604 Elo+
Party 2
Agni
Agni
DoriannHO
Agni
Level 28
God Stats
23W - 10L
1,721 SR
Queue Stats
169W - 136L
1,641 Elo+
Solo
Sobek
Sobek
TH3ALLFATH3R
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,580 Elo+
Solo
Ullr
Ullr
TheDevsRāpeKids
Ullr
Level 8
God Stats
4W - 5L
1,478 SR
Queue Stats
29W - 20L
1,617 Elo+
Party 2
King Arthur
King Arthur
cmpeachey
King Arthur
Level 28
God Stats
5W - 0L
1,949 SR
Queue Stats
331W - 314L
1,637 Elo+
Solo
Team Averages
Level 31
1,698 SR
1,616 Elo+

VS

Team Averages
Level 35
1,575 SR
1,578 Elo+
Cthulhu
Cthulhu
Akzz20
Cthulhu
Level 13
God Stats
1W - 2L
1,357 SR
Queue Stats
15W - 13L
1,642 Elo+
Party 1
Chang'e
Chang'e
Gilbertto
Chang'e
Level 10
God Stats
2W - 1L
1,894 SR
Queue Stats
13W - 8L
1,720 Elo+
Solo
Yemoja
Yemoja
MarcStroy
Yemoja
Level 8
God Stats
1W - 4L
1,745 SR
Queue Stats
6W - 8L
1,507 Elo+
Party 1
Fenrir
Fenrir
Patitocampero
Fenrir
Level 126
God Stats
0W - 2L
1,382 SR
Queue Stats
73W - 80L
1,498 Elo+
Party 1
Neith
Neith
Ratatuil
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiemsTesla
Heimdallr
20
15 / 1 / 15
17,195
716
25,464
22,237
11,019
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
8 / 8 / 9
13,357
557
18,651
14,514
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 22
14,753
615
8,537
22,300
30,917
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 1 / 11
15,012
626
14,086
16,146
6,309
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
cmpeachey
King Arthur
19
8 / 3 / 9
13,837
577
18,902
32,230
32,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akzz20
Cthulhu
16
1 / 7 / 4
9,846
410
8,553
22,405
21,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Gilbertto
Chang'e
16
4 / 10 / 2
10,659
444
11,267
22,588
8,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MarcStroy
Yemoja
14
1 / 11 / 4
9,142
381
4,723
16,862
6,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 8 / 1
13,199
550
12,720
25,251
13,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Ratatuil
Neith
13
0 / 13 / 2
8,603
358
6,724
20,048
6,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
28
49
Kills
15
15
Deaths
49
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akzz20
Cthulhu
1
7
4
0.43
W
Heimdallr
DiemsTesla
Heimdallr
15
1
15
22.5
W
Agni
8
8
9
1.56
L
Chang'e
Gilbertto
Chang'e
4
10
2
0.5
L
Yemoja
MarcStroy
Yemoja
1
11
4
0.27
L
9
8
1
1.19
L
Neith
Ratatuil
Neith
0
13
2
0.08
W
6
2
22
8.5
W
12
1
11
17.5
W
King Arthur
cmpeachey
King Arthur
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,640
Damage
43,987
107,427
Taken
107,154
86,833
Mitigated
56,160
33,591
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akzz20
Cthulhu
8,553
753
435
4,041
22,405
21,271
0
5,435
16,801
42,010
0
W
Heimdallr
DiemsTesla
Heimdallr
25,464
16,390
0
13,682
22,237
11,019
7,018
5,232
15,976
0
179,368
W
Agni
18,651
637
0
1,416
14,514
5,787
2,630
3,695
10,514
73,986
0
L
Chang'e
Gilbertto
Chang'e
11,267
815
730
5,542
22,588
8,377
0
5,114
17,112
57,223
0
L
Yemoja
MarcStroy
Yemoja
4,723
988
946
991
16,862
6,874
160
5,421
11,362
32,495
0
L
12,720
3,116
0
3,783
25,251
13,390
0
9,227
15,688
0
62,597
L
Neith
Ratatuil
Neith
6,724
2,494
0
2,404
20,048
6,248
126
2,480
17,532
0
58,059
W
8,537
594
0
6,676
22,300
30,917
426
4,197
17,810
32,288
0
W
14,086
6,477
0
2,326
16,146
6,309
2,773
4,627
9,554
0
99,804
W
King Arthur
cmpeachey
King Arthur
18,902
1,077
0
9,491
32,230
32,801
0
5,608
25,882
5,244
76,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,154
Gold Earned
51,449
643
Minions Killed
423
0
Camps Cleared
0
2,232,543
Distance Traveled
2,081,205
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,846
410
61
3
0
366,192
2
W
Heimdallr
17,195
716
230
10
0
436,871
5
W
Agni
13,357
557
103
4
0
416,588
1
L
Chang'e
10,659
444
101
4
0
415,694
0
L
Yemoja
9,142
381
49
2
0
367,380
0
L
Fenrir
13,199
550
122
5
0
474,114
2
L
Neith
8,603
358
90
4
0
457,825
3
W
Sobek
14,753
615
37
2
0
458,883
3
W
Ullr
15,012
626
143
6
0
450,855
4
W
King Arthur
13,837
577
130
5
0
469,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role