Player Matchup

Danzaburou
Danzaburou
Djprax
Danzaburou
Level 21
God Stats
5W - 6L
1,340 SR
Queue Stats
12W - 13L
1,395 Elo+
Party 1
Mercury
Mercury
Echidnasama
Mercury
Level 27
God Stats
12W - 20L
1,391 SR
Queue Stats
97W - 109L
1,481 Elo+
Party 1
Hel
Hel
Leotens
Hel
Level 47
God Stats
1W - 2L
1,148 SR
Queue Stats
16W - 27L
1,318 Elo+
Party 1
Amaterasu
Amaterasu
Rodriguo12
Amaterasu
Level 28
God Stats
15W - 14L
1,307 SR
Queue Stats
20W - 25L
1,305 Elo+
Party 1
Ares
Ares
Xavigamer1286
Ares
Level 14
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 9L
1,287 Elo+
Party 1
Team Averages
Level 27
1,298 SR
1,357 Elo+

VS

Team Averages
Level 29
1,399 SR
1,386 Elo+
Arachne
Arachne
ElidGamer
Arachne
Level 13
God Stats
15W - 8L
1,500 SR
Queue Stats
68W - 79L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
ExoticalCarnage
Baron Samedi
Level 29
God Stats
7W - 5L
1,214 SR
Queue Stats
245W - 237L
1,391 Elo+
Solo
Nike
Nike
ForshaKenn
Nike
Level 24
God Stats
19W - 22L
1,517 SR
Queue Stats
636W - 713L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
HavocMan94
Sun Wukong
Level 69
God Stats
11W - 20L
1,266 SR
Queue Stats
344W - 333L
1,435 Elo+
Party 2
Neith
Neith
sweatyIRL
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Djprax
Danzaburou
20
11 / 8 / 3
15,178
506
24,088
24,313
8,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Echidnasama
Mercury
20
11 / 5 / 5
15,788
526
21,524
29,058
13,216
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
11
0 / 5 / 0
9,494
316
4,481
8,784
3,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Rodriguo12
Amaterasu
20
6 / 10 / 7
14,536
485
19,834
29,679
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 12 / 9
11,165
372
5,303
31,229
35,268
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElidGamer
Arachne
20
8 / 7 / 10
16,447
548
24,292
28,208
15,905
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
ExoticalCarnage
Baron Samedi
20
11 / 5 / 9
15,702
523
26,043
21,887
10,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 11
15,214
507
15,654
27,101
22,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
HavocMan94
Sun Wukong
20
7 / 3 / 9
16,679
556
19,858
25,580
32,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
sweatyIRL
Neith
20
5 / 8 / 11
14,251
475
11,182
14,425
5,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
29
Kills
40
40
Deaths
29
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Djprax
Danzaburou
11
8
3
1.56
L
Mercury
Echidnasama
Mercury
11
5
5
2.7
W
Arachne
ElidGamer
Arachne
8
7
10
1.86
W
Baron Samedi
ExoticalCarnage
Baron Samedi
11
5
9
3.1
W
9
6
11
2.42
W
Sun Wukong
HavocMan94
Sun Wukong
7
3
9
3.83
L
Hel
0
5
0
0
L
Amaterasu
Rodriguo12
Amaterasu
6
10
7
0.95
L
1
12
9
0.46
W
Neith
sweatyIRL
Neith
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,230
Damage
97,029
123,063
Taken
117,201
77,625
Mitigated
87,204
23,046
Healing
36,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Djprax
Danzaburou
24,088
8,598
0
4,980
24,313
8,771
2,020
4,810
19,297
0
95,614
L
Mercury
Echidnasama
Mercury
21,524
8,386
0
4,606
29,058
13,216
1,380
3,795
25,021
0
106,443
W
Arachne
ElidGamer
Arachne
24,292
16,775
0
11,918
28,208
15,905
3,047
2,928
25,011
0
155,150
W
Baron Samedi
ExoticalCarnage
Baron Samedi
26,043
1,439
1,873
9,456
21,887
10,643
647
3,500
18,021
102,199
0
W
15,654
4,756
0
5,642
27,101
22,593
3,473
1,814
25,206
0
85,723
W
Sun Wukong
HavocMan94
Sun Wukong
19,858
3,798
315
6,837
25,580
32,260
1,330
2,510
22,565
0
125,772
L
Hel
4,481
131
1,180
3,549
8,784
3,108
0
5,705
2,559
29,458
0
L
Amaterasu
Rodriguo12
Amaterasu
19,834
11,258
1,190
4,988
29,679
17,262
2,010
5,540
23,799
0
78,839
L
5,303
198
867
1,686
31,229
35,268
310
4,651
26,344
16,335
0
W
Neith
sweatyIRL
Neith
11,182
6,388
0
301
14,425
5,803
1,996
972
13,403
0
58,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,161
Gold Earned
78,293
505
Minions Killed
735
0
Camps Cleared
0
2,338,848
Distance Traveled
2,692,242
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,178
506
157
5
0
461,747
0
L
Mercury
15,788
526
148
5
0
629,099
1
W
Arachne
16,447
548
187
6
0
592,270
2
W
Baron Samedi
15,702
523
133
4
0
449,316
4
W
Nike
15,214
507
102
3
0
585,023
0
W
Sun Wukong
16,679
556
200
7
0
570,641
7
L
Hel
9,494
316
57
2
0
243,672
0
L
Amaterasu
14,536
485
131
4
0
588,333
0
L
Ares
11,165
372
12
0
0
415,997
4
W
Neith
14,251
475
113
4
0
494,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role